Temporarily remove nonfunctional intersection code

Will probably fix at a later date, but its not needed for the plugin to work
This commit is contained in:
Andrew Cassidy 2020-06-08 02:16:30 -07:00
parent 1dddb97ca9
commit de2f42a09f
2 changed files with 16 additions and 22 deletions

View File

@ -22,8 +22,6 @@ namespace ConformalDecals {
} }
public void Project(Matrix4x4 orthoMatrix, OrientedBounds projectorBounds, Transform projector, bool useBaseNormal) { public void Project(Matrix4x4 orthoMatrix, OrientedBounds projectorBounds, Transform projector, bool useBaseNormal) {
var targetBounds = _targetRenderer.bounds;
if (projectorBounds.Intersects(targetBounds)) {
_projectionEnabled = true; _projectionEnabled = true;
var targetMaterial = _targetRenderer.sharedMaterial; var targetMaterial = _targetRenderer.sharedMaterial;
@ -50,10 +48,6 @@ namespace ConformalDecals {
} }
} }
} }
else {
_projectionEnabled = false;
}
}
public bool Render(Material decalMaterial, MaterialPropertyBlock partMPB, Camera camera) { public bool Render(Material decalMaterial, MaterialPropertyBlock partMPB, Camera camera) {
if (_projectionEnabled) { if (_projectionEnabled) {