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@ -8,8 +8,8 @@ using UnityEngine.Rendering;
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namespace ConformalDecals {
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public class ProjectionTarget {
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// Target object data
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private readonly Transform _target;
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private readonly Part _targetPart;
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public readonly Transform target;
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public readonly Part targetPart;
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private readonly Mesh _targetMesh;
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private readonly Matrix4x4 _decalMatrix;
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private readonly Vector3 _decalNormal;
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@ -22,8 +22,8 @@ namespace ConformalDecals {
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public ProjectionTarget(Part targetPart, Transform target, MeshRenderer renderer, MeshFilter filter,
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Matrix4x4 orthoMatrix, Transform projector, bool useBaseNormal) {
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_targetPart = targetPart;
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_target = target;
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this.targetPart = targetPart;
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this.target = target;
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_targetMesh = filter.sharedMesh;
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_useBaseNormal = useBaseNormal;
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_decalMPB = new MaterialPropertyBlock();
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@ -41,22 +41,22 @@ namespace ConformalDecals {
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var flightID = (uint) ParseUtil.ParseInt(node, "part");
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var targetPath = ParseUtil.ParseString(node, "targetPath");
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var targetName = ParseUtil.ParseString(node, "targetName");
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_decalMatrix = ParseUtil.ParseMatrix4x4(node, "decalMatrix");
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_decalNormal = ParseUtil.ParseVector3(node, "decalNormal");
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_decalTangent = ParseUtil.ParseVector3(node, "decalTangent");
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_useBaseNormal = useBaseNormal;
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_decalMPB = new MaterialPropertyBlock();
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_targetPart = vessel[flightID];
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if (_targetPart == null) throw new IndexOutOfRangeException("Vessel returned null part");
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_target = LoadTransformPath(targetPath, _targetPart.transform);
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if (_target.name != targetName) throw new FormatException("Target name does not match");
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targetPart = vessel[flightID];
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if (targetPart == null) throw new IndexOutOfRangeException("Vessel returned null part");
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target = LoadTransformPath(targetPath, targetPart.transform);
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if (target.name != targetName) throw new FormatException("Target name does not match");
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var renderer = _target.GetComponent<MeshRenderer>();
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var filter = _target.GetComponent<MeshFilter>();
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var renderer = target.GetComponent<MeshRenderer>();
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var filter = target.GetComponent<MeshFilter>();
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if (!ValidateTarget(_target, renderer, filter)) throw new FormatException("Invalid target");
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if (!ValidateTarget(target, renderer, filter)) throw new FormatException("Invalid target");
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_targetMesh = filter.sharedMesh;
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@ -85,17 +85,17 @@ namespace ConformalDecals {
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_decalMPB.SetFloat(PropertyIDs._RimFalloff, partMPB.GetFloat(PropertyIDs._RimFalloff));
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_decalMPB.SetColor(PropertyIDs._RimColor, partMPB.GetColor(PropertyIDs._RimColor));
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Graphics.DrawMesh(_targetMesh, _target.localToWorldMatrix, decalMaterial, 0, camera, 0, _decalMPB, ShadowCastingMode.Off, true);
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Graphics.DrawMesh(_targetMesh, target.localToWorldMatrix, decalMaterial, 0, camera, 0, _decalMPB, ShadowCastingMode.Off, true);
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}
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public ConfigNode Save() {
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var node = new ConfigNode("TARGET");
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node.AddValue("part", _targetPart.flightID);
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node.AddValue("part", targetPart.flightID);
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node.AddValue("decalMatrix", _decalMatrix);
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node.AddValue("decalNormal", _decalNormal);
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node.AddValue("decalTangent", _decalTangent);
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node.AddValue("targetPath", SaveTransformPath(_target, _targetPart.transform)); // used to find the target transform
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node.AddValue("targetName", _target.name); // used to validate the mesh has not changed since last load
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node.AddValue("targetPath", SaveTransformPath(target, targetPart.transform)); // used to find the target transform
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node.AddValue("targetName", target.name); // used to validate the mesh has not changed since last load
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return node;
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}
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