Commit Graph

102 Commits

Author SHA1 Message Date
34946348b7
Fix fitting algorithm for text rendering 2020-07-25 00:47:36 -07:00
c262355004
First working text rendering 2020-07-24 14:39:35 -07:00
9651955b38
UI loading cleanup 2020-07-23 17:49:42 -07:00
c40ce2cb55
Working color picker UI 2020-07-22 22:37:16 -07:00
6f6c220c23
Color picker UI integration 2020-07-21 00:52:23 -07:00
7e3ac2c933
Color picker UI code 2020-07-21 00:07:18 -07:00
d4c9cd6b19
Add ColorHSL struct 2020-07-20 17:10:39 -07:00
18643bae14
Box slider script 2020-07-20 00:46:44 -07:00
ef30c79950
Add start of color picker and reorganize 2020-07-19 23:56:38 -07:00
d7f21300e6
Decal text input UI 2020-07-19 21:12:48 -07:00
5e76fd7cd4
Add basic ui controller 2020-07-15 18:12:50 -07:00
499c84e843
Fix some gui issues 2020-07-12 22:38:37 -07:00
4bc41eb2f1
UI experiments 2020-07-12 20:27:19 -07:00
497da5ca92
Merge branch 'develop' into feature-text 2020-07-02 20:13:46 -07:00
198df83e16
Shader fixes and legacy shader code 2020-07-02 19:40:00 -07:00
eb42058a63
Merge branch 'master' into develop 2020-06-29 22:19:31 -07:00
ac08818a59
Fix projecting onto parts using B9PS 2020-06-29 18:41:46 -07:00
6144e10d79
update csproj 2020-06-28 18:18:19 -07:00
b59673207b
Add shader keyword support 2020-06-28 18:18:04 -07:00
2fcf655e0b
Fix inverted scale modes and remove unused logs 2020-06-22 14:47:47 -07:00
0bdb712839
Global override for selectability and kill part on detach 2020-06-19 23:54:32 -07:00
e10ea7af5a
Allow selectability in flight to be disabled 2020-06-19 23:24:01 -07:00
e04d5dc39a
Enable selection for decal colliders in flight, change layer 2020-06-19 22:45:29 -07:00
b74ee61dd9
Disable collision in flight scene 2020-06-19 22:09:25 -07:00
e1a027d312
Fix color parsing 2020-06-19 21:55:05 -07:00
f053fcc667
Consolidate config parsing and parse layer value 2020-06-19 21:44:43 -07:00
63b98a9a9a
Fix infinitely scaled decals with zero scale and depth 2020-06-19 17:03:17 -07:00
d9e0bbefda
Layer Test module
idk man
2020-06-19 16:37:35 -07:00
b6601153bd
Rename MaterialModifiers namespace 2020-06-19 16:35:10 -07:00
4fdf0c7c3d
changes 2020-06-19 10:36:13 -07:00
69a9e801ed
Play around more with text rendering 2020-06-19 01:01:46 -07:00
a022d33543
Working font!
thank you sarbian!
2020-06-17 16:53:51 -07:00
0521734bbd
Various dead-end attempts at font loading and rendering 2020-06-17 16:53:50 -07:00
1054a48432
Add blit functions 2020-06-17 16:52:33 -07:00
3311e9ff41
Multiple fixes 2020-06-17 13:57:36 -07:00
136daddf66
Small refactor to remove bounds transform in favor of projector
idk just simplifies some things
2020-06-12 17:29:29 -07:00
f0c5a112fe
Remove broken culling code and fix flag switching 2020-06-11 21:58:04 -07:00
4ed65bdf4a
Use bounds to choose projection targets 2020-06-11 21:01:01 -07:00
f195fc4c19
Add culling for offscreen decals 2020-06-11 20:49:13 -07:00
b247e9af4e
Add visible bounding boxes around projection area 2020-06-11 19:59:53 -07:00
090277ecd9
Add size calculation modes 2020-06-11 17:30:31 -07:00
7cc59acb7b
Add slider for edge wear 2020-06-11 16:52:12 -07:00
af72c28046
Better normal map handling for parts with no normals 2020-06-11 14:15:37 -07:00
0d291da580
Fix tile parsing and decal rotation
• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
2020-06-10 12:20:47 -07:00
26f44e7c15
Remove some more debug statements 2020-06-09 00:03:00 -07:00
3ac20f0ddb
Update symmetry counterparts when tweakables are adjusted 2020-06-08 20:21:26 -07:00
c4679acd49
Localize flag events 2020-06-08 19:50:33 -07:00
492a7d0317
Add flag selection to flag decals
• Add flag selection code blatantly stolen from WBDecals
• Fix attachment of symmetrically attached decals
2020-06-08 19:38:35 -07:00
cbc3996a1f
Rework decal parameters so they dont reset when changing variants 2020-06-08 15:38:36 -07:00
00916575d0
more things 2020-06-08 13:14:25 -07:00