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Andrew Cassidy
5a7f101155
• It never gets called except with UpdateMaterial, and UpdateMaterial isnt very heavy • Also add a check for if the text changed in ModuleTextDecal to avoid calling a bunch of code unnecessarily. Only really affects editor performance when adjusting sliders but nice to have anyways |
2 years ago | |
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MaterialProperties | 2 years ago | |
Properties | 4 years ago | |
Targets | 2 years ago | |
Text | 4 years ago | |
Tweakables | 2 years ago | |
UI | 4 years ago | |
Util | 2 years ago | |
ConformalDecals.csproj | 2 years ago | |
DecalConfig.cs | 2 years ago | |
DecalIconFixer.cs | 4 years ago | |
DecalPropertyIDs.cs | 4 years ago | |
ModuleConformalDecal.cs | 2 years ago | |
ModuleConformalFlag.cs | 2 years ago | |
ModuleConformalText.cs | 2 years ago |