mirror of
https://github.com/drewcassidy/KSP-Conformal-Decals.git
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37 lines
1.4 KiB
C#
37 lines
1.4 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace ConformalDecals.UI {
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public class TextEntryController : MonoBehaviour {
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[SerializeField] private Selectable _textBox;
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[SerializeField] private Button _fontButton;
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[SerializeField] private Slider _lineSpacingSlider;
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[SerializeField] private Selectable _lineSpacingTextBox;
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[SerializeField] private Slider _charSpacingSlider;
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[SerializeField] private Selectable _charSpacingTextBox;
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[SerializeField] private Toggle _boldButton;
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[SerializeField] private Toggle _italicButton;
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[SerializeField] private Toggle _underlineButton;
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[SerializeField] private Toggle _smallCapsButton;
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[SerializeField] private Toggle _verticalButton;
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public void Close() { }
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public void OnTextUpdate(string text) { }
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public void OnFontMenu() { }
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public void OnLineSpacingUpdate(float value) { }
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public void OnLineSpacingUpdate(string text) { }
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public void OnCharSpacingUpdate(float value) { }
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public void OnCharSpacingUpdate(string text) { }
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public void OnBoldUpdate(bool state) { }
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public void OnItalicUpdate(bool state) { }
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public void OnUnderlineUpdate(bool state) { }
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public void OnSmallCapsUpdate(bool state) { }
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public void OnVerticalUpdate(bool state) { }
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}
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} |