Conformal Decals for KSP
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Andrew Cassidy 5a7f101155 Nuke UpdateTexture
• It never gets called except with UpdateMaterial, and UpdateMaterial isnt very heavy
• Also add a check for if the text changed in ModuleTextDecal to avoid calling a bunch of code unnecessarily. Only really affects editor performance when adjusting sliders but nice to have anyways
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README.md

Conformal Decals

Art: CC BY-SA 4.0 Code: GPL v3

Screenshot

Conformal Decals adds a set of decal stickers to KSP, as well as providing a framework for creating your own decals which conform to the surface of the parts they are attached to.

Dependencies

Required:

  • KSP (1.8.x to 1.10.x)
  • B9 Part Switch (2.18.0). Bundled with release.
  • ModuleManager (4.1.4). Bundled with release.
  • Shabby (0.2.0 unofficial build). Bundled with release.
  • HarmonyKSP (2.0.4.0). Bundled with release.

Optional:

  • Wild Blue Tools. For custom decals category in the VAB and SPH.

Credits

  • Art and Plugin code: Andrew Cassidy (Cineboxandrew)
  • Semiotic decal pack based on the work of Ron Cobb
  • Munar decal pack based on the work of Gavin Rothery
  • Header image by Zorg, featuring parts from Bluedog Design Bureau

Installation

Place the contents of the "GameData" folder into the GameData folder for your KSP install. Shabby, B9 Part Switch, and ModuleManager are required.

Licensing

Art assets and configuration files are licensed CC-BY-SA 4.0, as described in the LICENSE-ART.md file. You are free to share and adapt them as long as you provide credit to Andrew Cassidy and share them under the same license.

Plugin code is distributed under the GPL v3, as described in the LICENSE-SOURCE.md file

Any bundled mods are distributed under their own license:

  • ModuleManager by blowfish and sarbian is distributed under a Creative Commons Sharealike license. More details, including source code, can be found here.
  • B9PartSwitch by blowfish is distributed under the LGPL v3 license.
  • Shabby by taniwha is distributed under the GPL v3 license.