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11 lines
268 B
C#
11 lines
268 B
C#
using UnityEngine;
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namespace ConformalDecals.Text {
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public class RenderedText : ScriptableObject {
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public Texture2D Texture { get; private set; }
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public Rect Window { get; private set; }
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public int UserCount { get; private set; }
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}
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} |