mirror of
https://github.com/drewcassidy/KSP-Conformal-Decals.git
synced 2024-09-01 18:23:54 +00:00
174 lines
5.8 KiB
Plaintext
174 lines
5.8 KiB
Plaintext
Shader "ConformalDecals/Decal/Text"
|
|
{
|
|
Properties
|
|
{
|
|
[Header(Decal)]
|
|
[Toggle(DECAL_FILL)] _Fill ("Fill", int) = 0
|
|
_Decal("Decal Texture", 2D) = "gray" {}
|
|
_DecalColor("Decal Color", Color) = (1,1,1,1)
|
|
|
|
_Weight("Text Weight", Range(0,1)) = 0
|
|
|
|
[Header(Outline)]
|
|
[Toggle(DECAL_OUTLINE)] _Outline ("Outline", int) = 0
|
|
_OutlineColor("Outline Color", Color) = (0,0,0,1)
|
|
_OutlineWidth("Outline Width", Range(0,1)) = 0.1
|
|
|
|
[Header(Normal)]
|
|
[Toggle(DECAL_BASE_NORMAL)] _BaseNormal ("Use Base Normal", int) = 0
|
|
_BumpMap("Bump Map", 2D) = "bump" {}
|
|
_EdgeWearStrength("Edge Wear Strength", Range(0,500)) = 100
|
|
_EdgeWearOffset("Edge Wear Offset", Range(0,1)) = 0.1
|
|
|
|
[Header(Specularity)]
|
|
[Toggle(DECAL_SPECMAP)] _Decal_SpecMap ("Has SpecMap", int) = 0
|
|
_SpecMap ("Specular Map)", 2D) = "black" {}
|
|
_SpecColor ("_SpecColor", Color) = (0.25, 0.25, 0.25, 1)
|
|
_Shininess ("Shininess", Range (0.03, 10)) = 0.3
|
|
|
|
_Cutoff ("Alpha cutoff", Range(0,1)) = 0.5
|
|
_DecalOpacity("Opacity", Range(0,1) ) = 1
|
|
_Background("Background Color", Color) = (0.9,0.9,0.9,0.7)
|
|
|
|
[Enum(UnityEngine.Rendering.CullMode)] _Cull ("Cull", int) = 2
|
|
[Toggle] _ZWrite ("ZWrite", Float) = 1.0
|
|
|
|
[Toggle(DECAL_PREVIEW)] _Preview ("Preview", int) = 0
|
|
|
|
[Header(Effects)]
|
|
[PerRendererData]_Opacity("_Opacity", Range(0,1) ) = 1
|
|
_Color("_Color", Color) = (1,1,1,1)
|
|
[PerRendererData]_RimFalloff("_RimFalloff", Range(0.01,5) ) = 0.1
|
|
[PerRendererData]_RimColor("_RimColor", Color) = (0,0,0,0)
|
|
[PerRendererData]_UnderwaterFogFactor ("Underwater Fog Factor", Range(0,1)) = 0
|
|
}
|
|
SubShader
|
|
{
|
|
Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true" "DisableBatching" = "true"}
|
|
Cull [_Cull]
|
|
|
|
Pass
|
|
{
|
|
Name "FORWARD"
|
|
Tags { "LightMode" = "ForwardBase" }
|
|
ZWrite [_ZWrite]
|
|
ZTest LEqual
|
|
Blend SrcAlpha OneMinusSrcAlpha
|
|
|
|
CGPROGRAM
|
|
#pragma vertex vert
|
|
#pragma fragment frag_forward
|
|
|
|
#pragma multi_compile_fwdbase nolightmap nodirlightmap nodynlightmap
|
|
#pragma skip_variants SHADOWS_DEPTH SHADOWS_CUBE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING POINT_COOKIE
|
|
#pragma multi_compile_local __ DECAL_PREVIEW
|
|
#pragma multi_compile_local __ DECAL_BASE_NORMAL
|
|
#pragma multi_compile_local __ DECAL_SPECMAP
|
|
#pragma multi_compile_local __ DECAL_OUTLINE
|
|
#pragma multi_compile_local __ DECAL_FILL
|
|
|
|
#include "UnityCG.cginc"
|
|
#include "DecalsCommon.cginc"
|
|
#include "DecalsSurface.cginc"
|
|
#include "SDF.cginc"
|
|
#include "TextDecal.cginc"
|
|
|
|
ENDCG
|
|
}
|
|
|
|
Pass
|
|
{
|
|
Name "FORWARD"
|
|
Tags { "LightMode" = "ForwardAdd" }
|
|
ZWrite Off
|
|
ZTest LEqual
|
|
Blend One One
|
|
Offset -1, -1
|
|
|
|
CGPROGRAM
|
|
#pragma vertex vert
|
|
#pragma fragment frag_forward
|
|
|
|
#pragma multi_compile_fwdadd nolightmap nodirlightmap nodynlightmap
|
|
#pragma skip_variants SHADOWS_DEPTH SHADOWS_CUBE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING POINT_COOKIE
|
|
#pragma multi_compile_local __ DECAL_PREVIEW
|
|
#pragma multi_compile_local __ DECAL_BASE_NORMAL
|
|
#pragma multi_compile_local __ DECAL_SPECMAP
|
|
#pragma multi_compile_local __ DECAL_OUTLINE
|
|
#pragma multi_compile_local __ DECAL_FILL
|
|
|
|
#include "UnityCG.cginc"
|
|
#include "DecalsCommon.cginc"
|
|
#include "DecalsSurface.cginc"
|
|
#include "SDF.cginc"
|
|
#include "TextDecal.cginc"
|
|
|
|
ENDCG
|
|
}
|
|
|
|
Pass
|
|
{
|
|
Name "DEFERRED_PREPASS"
|
|
Tags { "LightMode" = "Deferred" }
|
|
ZWrite Off
|
|
ZTest LEqual
|
|
Offset -1, -1
|
|
Blend 1 Zero OneMinusSrcColor, Zero OneMinusSrcAlpha
|
|
|
|
CGPROGRAM
|
|
#pragma vertex vert
|
|
#pragma fragment frag_deferred_prepass
|
|
#pragma target 3.0
|
|
|
|
#pragma multi_compile_local __ DECAL_PREVIEW
|
|
#pragma multi_compile_local __ DECAL_SDF_ALPHA
|
|
|
|
#include "UnityCG.cginc"
|
|
#include "DecalsCommon.cginc"
|
|
#include "DecalsSurface.cginc"
|
|
#include "SDF.cginc"
|
|
#include "TextDecal.cginc"
|
|
|
|
ENDCG
|
|
}
|
|
|
|
Pass
|
|
{
|
|
Name "DEFERRED"
|
|
Tags { "LightMode" = "Deferred" }
|
|
ZWrite Off
|
|
ZTest LEqual
|
|
Offset -1, -1
|
|
Blend 0 SrcAlpha OneMinusSrcAlpha, Zero One
|
|
Blend 1 One One
|
|
Blend 2 SrcAlpha OneMinusSrcAlpha, Zero One
|
|
Blend 3 SrcAlpha OneMinusSrcAlpha, Zero One
|
|
|
|
Stencil {
|
|
Ref 8
|
|
Comp Always
|
|
Pass Replace
|
|
}
|
|
|
|
CGPROGRAM
|
|
#pragma vertex vert
|
|
#pragma fragment frag_deferred
|
|
#pragma target 3.0
|
|
|
|
#pragma multi_compile __ UNITY_HDR_ON
|
|
#pragma multi_compile_local __ DECAL_PREVIEW
|
|
#pragma multi_compile_local __ DECAL_BASE_NORMAL DECAL_BUMPMAP
|
|
#pragma multi_compile_local __ DECAL_SPECMAP
|
|
#pragma multi_compile_local __ DECAL_EMISSIVE
|
|
#pragma multi_compile_local __ DECAL_SDF_ALPHA
|
|
|
|
#include "UnityCG.cginc"
|
|
#include "DecalsCommon.cginc"
|
|
#include "DecalsSurface.cginc"
|
|
#include "SDF.cginc"
|
|
#include "TextDecal.cginc"
|
|
|
|
ENDCG
|
|
}
|
|
}
|
|
} |