KSP-Conformal-Decals/Source/ConformalDecals/MaterialProperties/MaterialKeywordProperty.cs
2021-01-01 14:02:46 -08:00

19 lines
582 B
C#

using ConformalDecals.Util;
using UnityEngine;
namespace ConformalDecals.MaterialProperties {
public class MaterialKeywordProperty : MaterialProperty {
[SerializeField] public bool value = true;
public override void ParseNode(ConfigNode node) {
base.ParseNode(node);
value = ParseUtil.ParseBool(node, "value", true, true);
}
public override void Modify(Material material) {
if (value) material.EnableKeyword(_propertyName);
else material.DisableKeyword(_propertyName);
}
}
}