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https://github.com/drewcassidy/KSP-Conformal-Decals.git
synced 2024-09-01 18:23:54 +00:00
More tweaks
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2f2b6fb692
commit
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@ -98,7 +98,7 @@ PART
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/DiffuseSDF
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KEYWORD { name = DECAL_SDF_ALPHA }
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tile = 0, 2, 128, 112
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}
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}
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@ -8,7 +8,7 @@ namespace ConformalDecals.MaterialProperties {
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public override void ParseNode(ConfigNode node) {
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base.ParseNode(node);
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ParseUtil.ParseBoolIndirect(ref value, node, "value");
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value = ParseUtil.ParseBool(node, "value", true, true);
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}
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public override void Modify(Material material) {
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@ -99,7 +99,7 @@ namespace ConformalDecals {
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private const int DecalQueueMax = 2400;
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private static int _decalQueueCounter = -1;
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private Dictionary<Part, ProjectionPartTarget> _targets;
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private Dictionary<Part, ProjectionPartTarget> _targets = new Dictionary<Part, ProjectionPartTarget>();
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private bool _isAttached;
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private Matrix4x4 _orthoMatrix;
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@ -284,7 +284,7 @@ namespace ConformalDecals {
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UpdateProjection();
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UpdateTargets();
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}
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else {
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else if (_isAttached && projectMultiple) {
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UpdatePartTarget(eventPart, _boundsRenderer.bounds);
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// recursively call for child parts
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foreach (var child in eventPart.children) {
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@ -298,7 +298,7 @@ namespace ConformalDecals {
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if (this.part == eventPart) {
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OnAttach();
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}
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else {
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else if (projectMultiple) {
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UpdatePartTarget(eventPart, _boundsRenderer.bounds);
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// recursively call for child parts
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foreach (var child in eventPart.children) {
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@ -312,7 +312,7 @@ namespace ConformalDecals {
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if (this.part == eventPart) {
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OnDetach();
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}
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else {
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else if (projectMultiple) {
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_targets.Remove(eventPart);
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// recursively call for child parts
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foreach (var child in eventPart.children) {
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@ -599,14 +599,6 @@ namespace ConformalDecals {
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materialProperties.UpdateScale(size);
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if (_isAttached) {
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// Update projection targets
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if (_targets == null) {
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_targets = new Dictionary<Part, ProjectionPartTarget>();
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}
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else {
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_targets.Clear();
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}
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// update orthogonal matrix
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_orthoMatrix = Matrix4x4.identity;
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_orthoMatrix[0, 3] = 0.5f;
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@ -94,6 +94,7 @@ namespace ConformalDecals {
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// EVENTS
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/// <inheritdoc />
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public override void OnSave(ConfigNode node) {
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node.AddValue("text", WebUtility.UrlEncode(text));
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node.AddValue("fontName", font.Name);
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@ -7,8 +7,10 @@ using UnityEngine.Rendering;
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namespace ConformalDecals {
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public class ProjectionMeshTarget : IProjectionTarget {
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public const string NodeName = "MESH_TARGET";
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// enabled flag
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public bool enabled = true;
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public bool enabled;
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// Target object data
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public readonly Transform target;
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@ -37,6 +39,7 @@ namespace ConformalDecals {
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public ProjectionMeshTarget(ConfigNode node, Transform root, bool useBaseNormal) {
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if (node == null) throw new ArgumentNullException(nameof(node));
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if (root == null) throw new ArgumentNullException(nameof(root));
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enabled = true;
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var targetPath = ParseUtil.ParseString(node, "targetPath");
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var targetName = ParseUtil.ParseString(node, "targetName");
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@ -77,7 +80,7 @@ namespace ConformalDecals {
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}
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}
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public void Project(Matrix4x4 orthoMatrix, Transform projector, Bounds projectionBounds) {
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public bool Project(Matrix4x4 orthoMatrix, Transform projector, Bounds projectionBounds) {
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if (projectionBounds.Intersects(renderer.bounds)) {
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enabled = true;
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@ -94,6 +97,8 @@ namespace ConformalDecals {
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else {
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enabled = false;
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}
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return enabled;
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}
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public void Render(Material decalMaterial, MaterialPropertyBlock partMPB, Camera camera) {
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@ -106,7 +111,7 @@ namespace ConformalDecals {
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}
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public ConfigNode Save() {
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var node = new ConfigNode("MESH_TARGET");
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var node = new ConfigNode(NodeName);
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node.AddValue("decalMatrix", _decalMatrix);
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node.AddValue("decalNormal", _decalNormal);
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node.AddValue("decalTangent", _decalTangent);
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@ -148,10 +153,12 @@ namespace ConformalDecals {
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private static Transform LoadTransformPath(string path, Transform root) {
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var indices = path.Split('/').Select(int.Parse);
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var current = root;
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Logging.Log($"root transform: {current.name}");
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foreach (var index in indices) {
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if (index > current.childCount) throw new FormatException("Child index path is invalid");
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current = current.GetChild(index);
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Logging.Log($"found child {current.name} at index {index}");
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}
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return current;
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@ -1,15 +1,25 @@
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using System;
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using System.Collections.Generic;
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using ConformalDecals.Util;
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using UnityEngine;
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namespace ConformalDecals {
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public class ProjectionPartTarget : IProjectionTarget {
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public const string NodeName = "PART_TARGET";
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// enabled flag
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public bool enabled;
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// locked flag, to prevent re-projection of loaded targets
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public readonly bool locked;
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public readonly Part part;
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public readonly List<ProjectionMeshTarget> meshTargets;
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public readonly List<ProjectionMeshTarget> meshTargets = new List<ProjectionMeshTarget>();
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public ProjectionPartTarget(Part part, bool useBaseNormal) {
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this.part = part;
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meshTargets = new List<ProjectionMeshTarget>();
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locked = false;
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foreach (var renderer in part.FindModelComponents<MeshRenderer>()) {
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var target = renderer.transform;
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@ -26,10 +36,32 @@ namespace ConformalDecals {
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}
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}
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public void Project(Matrix4x4 orthoMatrix, Transform projector, Bounds projectionBounds) {
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foreach (var meshTarget in meshTargets) {
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meshTarget.Project(orthoMatrix, projector, projectionBounds);
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public ProjectionPartTarget(ConfigNode node, Vessel vessel, bool useBaseNormal) {
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if (node == null) throw new ArgumentNullException(nameof(node));
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locked = true;
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enabled = true;
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var flightID = ParseUtil.ParseUint(node, "part");
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part = vessel[flightID];
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if (part == null) throw new IndexOutOfRangeException("Vessel returned null part, part must be destroyed or detached");
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var root = part.transform;
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foreach (var meshTargetNode in node.GetNodes(ProjectionMeshTarget.NodeName)) {
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meshTargets.Add(new ProjectionMeshTarget(meshTargetNode, root, useBaseNormal));
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}
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Logging.Log($"Loaded target for part {part.name}");
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}
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public bool Project(Matrix4x4 orthoMatrix, Transform projector, Bounds projectionBounds) {
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if (locked) return true; // dont overwrite saved targets in flight mode
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enabled = false;
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foreach (var meshTarget in meshTargets) {
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enabled |= meshTarget.Project(orthoMatrix, projector, projectionBounds);
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}
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return enabled;
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}
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public void Render(Material decalMaterial, MaterialPropertyBlock partMPB, Camera camera) {
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@ -39,12 +71,14 @@ namespace ConformalDecals {
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}
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public ConfigNode Save() {
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var node = new ConfigNode("PART_TARGET");
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var node = new ConfigNode(NodeName);
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node.AddValue("part", part.flightID);
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foreach (var meshTarget in meshTargets) {
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node.AddNode(meshTarget.Save());
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if (meshTarget.enabled) node.AddNode(meshTarget.Save());
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}
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Logging.Log($"Saved target for part {part.name}");
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return node;
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}
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}
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