You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
KSP-Conformal-Decals/Source/ConformalDecals/DecalPropertyIDs.cs

18 lines
1.0 KiB
C#

using UnityEngine;
// ReSharper disable InconsistentNaming
namespace ConformalDecals {
public static class DecalPropertyIDs {
public static readonly int _BumpMap = Shader.PropertyToID("_BumpMap");
public static readonly int _BumpMap_ST = Shader.PropertyToID("_BumpMap_ST");
public static readonly int _Cull = Shader.PropertyToID("_Cull");
public static readonly int _Cutoff = Shader.PropertyToID("_Cutoff");
public static readonly int _DecalNormal = Shader.PropertyToID("_DecalNormal");
public static readonly int _DecalOpacity = Shader.PropertyToID("_DecalOpacity");
public static readonly int _DecalTangent = Shader.PropertyToID("_DecalTangent");
public static readonly int _EdgeWearStrength = Shader.PropertyToID("_EdgeWearStrength");
public static readonly int _ProjectionMatrix = Shader.PropertyToID("_ProjectionMatrix");
public static readonly int _ZWrite = Shader.PropertyToID("_ZWrite");
}
}