KSP-Conformal-Decals/Distribution/GameData/ConformalDecals
drewcassidy e9c8f3dafb Big refactor to enable preview materials
• add shader variants for decal previewing
• start to add code for part icon
• refactor material properties to be serializable
todo:
• fix decal preview scale (need to call UpdateScale on detached state)
• fix texture preview in part icon
• adjust culling per-object when rendering (turns out cull and ztest values are used by unity at the render time, not by the shader itself, so they can be adjusted in material property blocks!)
2020-06-04 00:12:09 -07:00
..
Assets Get decal switching working mostly 2020-06-02 18:07:05 -07:00
Localization Fix decal projection being scaled twice 2020-06-01 16:54:07 -07:00
Parts Big refactor to enable preview materials 2020-06-04 00:12:09 -07:00
Plugins Big refactor to enable preview materials 2020-06-04 00:12:09 -07:00
Resources Big refactor to enable preview materials 2020-06-04 00:12:09 -07:00
ConformalDecals.cfg Add shader blacklist 2020-06-02 13:46:16 -07:00