KSP-Conformal-Decals/Source/ConformalDecals
drewcassidy e9c8f3dafb Big refactor to enable preview materials
• add shader variants for decal previewing
• start to add code for part icon
• refactor material properties to be serializable
todo:
• fix decal preview scale (need to call UpdateScale on detached state)
• fix texture preview in part icon
• adjust culling per-object when rendering (turns out cull and ztest values are used by unity at the render time, not by the shader itself, so they can be adjusted in material property blocks!)
2020-06-04 00:12:09 -07:00
..
MaterialModifiers Big refactor to enable preview materials 2020-06-04 00:12:09 -07:00
Properties Setup C# project 2020-05-25 20:42:24 -07:00
Util Black Lives Matter 2020-06-02 17:17:33 -07:00
ConformalDecalConfig.cs Run config parsing after MM is done running 2020-06-02 17:14:52 -07:00
ConformalDecals.csproj Major refactor, splitting ModuleConformalDecal 2020-06-02 20:36:45 -07:00
ModuleConformalDecalBase.cs Big refactor to enable preview materials 2020-06-04 00:12:09 -07:00
ModuleConformalDecalFlag.cs Big refactor to enable preview materials 2020-06-04 00:12:09 -07:00
ModuleConformalDecalGeneric.cs Big refactor to enable preview materials 2020-06-04 00:12:09 -07:00
ProjectionTarget.cs Big refactor to enable preview materials 2020-06-04 00:12:09 -07:00