Add 2.5m engine colour variants

This commit is contained in:
ChrisAdderley
2019-10-19 15:48:19 -07:00
parent 7c64a9d115
commit 07d080af8d
39 changed files with 490 additions and 66 deletions

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@ -9,7 +9,7 @@ PART
scale = 1
MODEL
{
model = ReStock/Assets/Engine/restock-srb-castor-1
model = ReStock/Assets/Engine/restock-engine-srb-pollux-1
}
EFFECTS
{

View File

@ -175,7 +175,7 @@ PART
VARIANT
{
name = Size2
displayName = #LOC_Restock_variant-engine_size2
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
@ -184,6 +184,10 @@ PART
LargeNuke25Ring = true
Cherenkov_ShroudLong = true
Cherenkov_ShroudShort = false
Cherenkov_ShroudLongWhite = true
Cherenkov_ShroudShortWhite = false
Cherenkov_ShroudLongOrange = false
Cherenkov_ShroudShortOrange = false
}
NODES
{
@ -193,7 +197,7 @@ PART
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
@ -202,6 +206,55 @@ PART
LargeNuke25Ring = false
Cherenkov_ShroudLong = false
Cherenkov_ShroudShort = true
Cherenkov_ShroudLongWhite = false
Cherenkov_ShroudShortWhite = true
Cherenkov_ShroudLongOrange = false
Cherenkov_ShroudShortOrange = false
}
NODES
{
node_stack_top = 0.0, 1.982, 0.0, 0.0, 1.0, 0.0, 2
}
}
VARIANT
{
name = Size2_Alternate
displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
LargeNukeCompact = false
LargeNuke25Ring = true
Cherenkov_ShroudLong = true
Cherenkov_ShroudShort = false
Cherenkov_ShroudLongWhite = false
Cherenkov_ShroudShortWhite = false
Cherenkov_ShroudLongOrange = true
Cherenkov_ShroudShortOrange = false
}
NODES
{
node_stack_top = 0.0, 2.4118, 0.0, 0.0, 1.0, 0.0, 2
}
}
VARIANT
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666
secondaryColor = #6f6e6d
GAMEOBJECTS
{
LargeNukeCompact = true
LargeNuke25Ring = false
Cherenkov_ShroudLong = false
Cherenkov_ShroudShort = true
Cherenkov_ShroudLongWhite = false
Cherenkov_ShroudShortWhite = false
Cherenkov_ShroudLongOrange = false
Cherenkov_ShroudShortOrange = true
}
NODES
{