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https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Base configuration for 2.5m tank replacements
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parent
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@ -17,5 +17,7 @@ Localization
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#LOC_Restock_variant-engine_radial = Radial
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#LOC_Restock_variant-engine_boattail = Boattail
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#LOC_Restock_variant-surface_metal = Metal
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}
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}
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@ -1,3 +1,248 @@
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// Patches applying art changes to 2.5m fuel tanks
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// Contents:
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// -
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// - Rockomax Jumbo-64 Fuel Tank (Rockomax64_BW)
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// - Rockomax X200-16 Fuel Tank (Rockomax16BW)
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// - Rockomax X200-32 Fuel Tank (Rockomax32_BW)
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// - Rockomax X200-8 Fuel Tank (Rockomax8BW)
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@PART[Rockomax8BW]
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{
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-fueltank-25-4
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}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
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position = 0.0, 0.455, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
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position = 0.0, -0.455, 0.0
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scale = 1,-1,1
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rotation = 0, 0, 0
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}
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@MODULE[ModulePartVariants]
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{
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baseVariant = White
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!primaryColor = DELETE
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!secondaryColor = DELETE
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!baseDisplayName = DELETE
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!baseThemeName = DELETE
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@VARIANT[Orange]
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{
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!TEXTURE = {}
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!GAMEOBJECTS = {}
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GAMEOBJECTS
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{
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}
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}
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VARIANT
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{
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name = White
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displayName = #autoLOC_8007122
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themeName = BlackAndWhite
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primaryColor = #ffffff
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secondaryColor = #000000
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GAMEOBJECTS
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{
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}
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}
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VARIANT
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{
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name = Metallic
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displayName = #LOC_Restock_variant-surface_metal
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themeName = Metal
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primaryColor = #6f6e6d
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secondaryColor = #6f6e6d
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GAMEOBJECTS
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{
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}
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}
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}
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}
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@PART[Rockomax32_BW]
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{
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-fueltank-25-2
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}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
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position = 0.0, 1.86, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
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position = 0.0, -1.86, 0.0
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scale = 1,-1,1
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rotation = 0, 0, 0
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}
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@MODULE[ModulePartVariants]
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{
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baseVariant = White
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!primaryColor = DELETE
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!secondaryColor = DELETE
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!baseDisplayName = DELETE
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!baseThemeName = DELETE
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@VARIANT[Orange]
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{
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!TEXTURE = {}
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!GAMEOBJECTS = {}
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GAMEOBJECTS
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{
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}
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}
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VARIANT
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{
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name = White
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displayName = #autoLOC_8007122
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themeName = BlackAndWhite
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primaryColor = #ffffff
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secondaryColor = #000000
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GAMEOBJECTS
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{
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}
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}
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VARIANT
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{
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name = Metallic
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displayName = #LOC_Restock_variant-surface_metal
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themeName = Metal
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primaryColor = #6f6e6d
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secondaryColor = #6f6e6d
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GAMEOBJECTS
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{
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}
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}
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}
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}
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@PART[Rockomax16_BW]
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{
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-fueltank-25-3
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}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
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position = 0.0, 0.92, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
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position = 0.0, -0.92, 0.0
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scale = 1,-1,1
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rotation = 0, 0, 0
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}
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@MODULE[ModulePartVariants]
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{
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baseVariant = White
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!primaryColor = DELETE
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!secondaryColor = DELETE
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!baseDisplayName = DELETE
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!baseThemeName = DELETE
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@VARIANT[Orange]
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{
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!TEXTURE = {}
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!GAMEOBJECTS = {}
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GAMEOBJECTS
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{
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}
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}
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VARIANT
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{
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name = White
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displayName = #autoLOC_8007122
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themeName = BlackAndWhite
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primaryColor = #ffffff
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secondaryColor = #000000
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GAMEOBJECTS
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{
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}
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}
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VARIANT
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{
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name = Metallic
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displayName = #LOC_Restock_variant-surface_metal
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themeName = Metal
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primaryColor = #6f6e6d
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secondaryColor = #6f6e6d
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GAMEOBJECTS
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{
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}
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}
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}
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}
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@PART[Rockomax64_BW]
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{
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-fueltank-25-1
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}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
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position = 0.0, 3.73, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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MODEL {
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model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
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position = 0.0, -3.73, 0.0
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scale = 1,-1,1
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rotation = 0, 0, 0
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}
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@MODULE[ModulePartVariants]
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{
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@VARIANT[White]
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{
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!TEXTURE = {}
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!GAMEOBJECTS = {}
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GAMEOBJECTS
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{
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}
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}
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@VARIANT[Orange]
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{
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!TEXTURE = {}
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!GAMEOBJECTS = {}
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GAMEOBJECTS
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{
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}
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}
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VARIANT
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{
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name = Metallic
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displayName = #LOC_Restock_variant-surface_metal
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themeName = Metal
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primaryColor = #6f6e6d
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secondaryColor = #6f6e6d
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GAMEOBJECTS
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{
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}
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}
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}
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}
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