Fix bounds for material bays

- Changes the zero-scaled gameobject added for Dmagic Science Animate compatability, which was causing the part to have strange bounds generated
- Closes #542
This commit is contained in:
2019-03-09 21:26:43 -08:00
parent 6ff7420da0
commit 438b4829e6
4 changed files with 8 additions and 7 deletions