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drewcassidy 438b4829e6
Fix bounds for material bays
- Changes the zero-scaled gameobject added for Dmagic Science Animate compatability, which was causing the part to have strange bounds generated
- Closes #542
2019-03-09 21:28:11 -08:00
Assets More Mk2 normal maps 2019-03-02 11:22:21 -08:00
CKAN Add homepage 2019-03-06 12:23:45 -08:00
Distribution Fix bounds for material bays 2019-03-09 21:28:11 -08:00
Source Fix transform finder 2019-03-01 23:52:18 -08:00
.gitignore Fix gitignore, annotate 2019-02-20 13:19:53 -08:00
.travis.yml Fix version files 2019-03-04 14:51:01 -08:00
README.md Readme changes 2019-03-05 18:46:10 -08:00

Restock Build Status

It's no secret that some of KSP's artwork is not great. Placeholder art made by a number of amateur artists throughout the game's development has resulted in a scattered mess of styles and qualities which is most evident in the part artwork.

The goal of this project is to improve the art of Kerbal Space Program with the following goals in mind:

  • Create a unity of design and style for all parts
  • Preserve the general aesthetic of KSP
  • Create consistency in the detail level of all parts
  • Do not affect gameplay or part balance

Restock+

We believe that there are a number of places where KSP is missing key parts - for example, where a stack class is missing parts that exist in other classes. Restock+ aims to create parts that fill this niche, and is a wholly optional project.

Contributing

If you want to contribute fixes and config improvements, such as new localization, make a pull request against the master branch - we will If you are interested in contributing artistically to the revamp, please contact us.

Current Contributors

Art

  • Chris Adderley (Nertea)
  • Andrew Cassidy (Cineboxandrew)
  • Beale
  • blowfish
  • Passinglurker
  • Porkjet
  • riocrokite

Drag cube wizardry

  • DMagic

Plugin code

  • blowfish

Lead Testing

  • Tyko
  • Poodmund

Repository Structure

  • Distribution
    • Restock
      • readme.txt
      • changelog.txt
      • license.txt
      • GameData
        • ReStock
          • Assets: all model and texture files
          • FX: new effects
          • Localization: new localization data
          • Patches: ModuleManager patches to enable art replacements
          • PatchesMH: ModuleManager patches to enable art replacements for Making History
    • RestockPlus
      • readme.txt
      • changelog.txt
      • license.txt
      • GameData
        • ReStockPlus
          • Assets: all models and texture files
          • FX: new effects
          • Localization: new localization data
          • Parts: config files for new parts
          • Patches: ModuleManager patches that change parts