RAPIER fixes

pull/249/head
Chris Adderley 5 years ago
parent e5772a4600
commit 4573122340

@ -41,8 +41,8 @@
}
MODEL_MULTI_PARTICLE
{
name = core_closed
modelName = Restock/FX/restock-fx-rapier-closed-core-1
name = coreclosed
modelName = ReStock/FX/restock-fx-rapier-closed-core-1
transformName = fxTransformCore
emission = 0.0 0.0
emission = 0.05 0.0
@ -53,8 +53,8 @@
}
MODEL_MULTI_PARTICLE
{
name = core_closed
modelName = Restock/FX/restock-fx-rapier-closed-plume-1
name = plumeclosed
modelName = ReStock/FX/restock-fx-rapier-closed-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
emission = 0.05 0.0
@ -79,8 +79,8 @@
}
MODEL_MULTI_PARTICLE
{
name = core_open
modelName = Restock/FX/restock-fx-rapier-open-core-1
name = coreopen
modelName = ReStock/FX/restock-fx-rapier-open-core-1
transformName = fxTransformCore
emission = 0.0 0.0
emission = 0.05 0.0
@ -91,8 +91,8 @@
}
MODEL_MULTI_PARTICLE
{
name = plume_open
modelName = Restock/FX/restock-fx-rapier-open-plume-1
name = plumeopen
modelName = ReStock/FX/restock-fx-rapier-open-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
emission = 0.05 0.0
@ -157,6 +157,14 @@
}
}
}
@MODULE[ModuleGimbal]
{
@gimbalTransformName = Gimbal
gimbalResponseSpeed = 8
useGimbalResponseSpeed = true
}
!MODULE[FXModuleAnimateThrottle] {}
MODULE
{

@ -1267,6 +1267,7 @@
prefabName = fx_exhaustSparks_flameout
transformName = thrustTransform
oneShot = true
localRotation = -90, 0, 0
}
AUDIO
{
@ -1300,6 +1301,7 @@
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
localRotation = -90, 0, 0
}
MODEL_MULTI_PARTICLE
{
@ -1312,6 +1314,7 @@
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
localRotation = -90, 0, 0
}
}
}
@ -1357,6 +1360,7 @@
prefabName = fx_exhaustSparks_flameout
transformName = thrustTransform
oneShot = true
localRotation = -90, 0, 0
}
AUDIO
{
@ -1367,7 +1371,7 @@
loop = false
}
}
fx-thud-running
fx-dart-running
{
AUDIO
{
@ -1390,6 +1394,7 @@
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
localRotation = -90, 0, 0
}
MODEL_MULTI_PARTICLE
{
@ -1402,17 +1407,7 @@
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localRotation = -90, 0, 0
}
}
}

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