work on engine restructure

This commit is contained in:
ChrisAdderley
2019-10-18 11:04:21 -07:00
parent 1d7a5d97fc
commit 6ea78d95f1
7 changed files with 100 additions and 84 deletions

View File

@ -32,7 +32,7 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -81,11 +81,11 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Metallic
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
displayName = #LOC_Restock_variant-engine_shroud_grey-orange
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
@ -93,13 +93,13 @@
{
ShroudAntWhite = false
ShroudAntMetal = true
}
}
VARIANT
{
name = White
displayName = #autoLOC_8007119
displayName = #LOC_Restock_variant-engine_shroud_white
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
@ -107,7 +107,7 @@
{
ShroudAntWhite = true
ShroudAntMetal = false
}
}
}
@ -226,7 +226,7 @@
}
flameout
{
AUDIO
{
@ -421,7 +421,7 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -576,7 +576,7 @@
VARIANT
{
name = Size0
displayName = #LOC_Restock_variant-engine_size0
displayName = #LOC_Restock_variant-engine_size0_grey-orange
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
@ -605,7 +605,7 @@
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
@ -633,7 +633,7 @@
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
@ -661,8 +661,8 @@
VARIANT
{
name = Size0_Alternate
displayName = #LOC_Restock_variant-engine_size0
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_size0_white
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
{
@ -690,9 +690,9 @@
VARIANT
{
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
SparkBasic = false
@ -718,8 +718,8 @@
VARIANT
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
@ -873,7 +873,7 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -978,7 +978,7 @@
EnginePod = false
EngineBare = true
}
}
VARIANT
{
@ -1054,7 +1054,7 @@
}
}
useMultipleDragCubes = false
}
}
MODULE
{
name = FXModuleLookAtConstraint

View File

@ -202,11 +202,11 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007119
displayName = #LOC_Restock_variant-engine_size1_white
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
@ -221,7 +221,7 @@
VARIANT
{
name = GrayAndOrange
displayName = #autoLOC_8007121
displayName = #LOC_Restock_variant-engine_size1_grey-orange
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
@ -683,7 +683,7 @@
VARIANT
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
GAMEOBJECTS
@ -705,7 +705,7 @@
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
@ -727,7 +727,7 @@
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
@ -749,8 +749,8 @@
VARIANT
{
name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -771,8 +771,8 @@
VARIANT
{
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #ffffff
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -793,8 +793,8 @@
VARIANT
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
GAMEOBJECTS
{
@ -818,7 +818,7 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -845,11 +845,11 @@
secondaryColor = #f49841
GAMEOBJECTS
{
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -1073,7 +1073,7 @@
VARIANT
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
GAMEOBJECTS
@ -1095,7 +1095,7 @@
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
@ -1117,7 +1117,7 @@
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
@ -1139,8 +1139,8 @@
VARIANT
{
name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #6f6e6d
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -1161,8 +1161,8 @@
VARIANT
{
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #ffffff
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -1183,8 +1183,8 @@
VARIANT
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
GAMEOBJECTS
{
@ -1412,7 +1412,7 @@
VARIANT
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
GAMEOBJECTS
@ -1440,7 +1440,7 @@
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
@ -1468,7 +1468,7 @@
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
@ -1496,8 +1496,8 @@
VARIANT
{
name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -1524,8 +1524,8 @@
VARIANT
{
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #ffffff
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -1553,8 +1553,8 @@
VARIANT
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
GAMEOBJECTS
{
@ -1579,7 +1579,7 @@
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = fairing,ShroudT45_Compact