work on engine restructure

This commit is contained in:
ChrisAdderley
2019-10-18 11:04:21 -07:00
parent 1d7a5d97fc
commit 6ea78d95f1
7 changed files with 100 additions and 84 deletions

View File

@ -174,7 +174,7 @@ PART
VARIANT
{
name = Size0
displayName = #LOC_Restock_variant-engine_size0
displayName = #LOC_Restock_variant-engine_size0_grey-orange
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
@ -204,7 +204,7 @@ PART
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
@ -234,7 +234,7 @@ PART
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
@ -264,9 +264,9 @@ PART
VARIANT
{
name = Size0_Alternate
displayName = #LOC_Restock_variant-engine_size0
displayName = #LOC_Restock_variant-engine_size0_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
Torch_0625 = true
@ -294,7 +294,7 @@ PART
VARIANT
{
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
@ -324,8 +324,8 @@ PART
VARIANT
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{

View File

@ -142,7 +142,7 @@ PART
VARIANT
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
GAMEOBJECTS
@ -164,7 +164,7 @@ PART
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
@ -186,7 +186,7 @@ PART
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
@ -208,8 +208,8 @@ PART
VARIANT
{
name = Size1Alternate
displayName = #LOC_Restock_variant-engine_size1
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #6f6e6d
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -230,8 +230,8 @@ PART
VARIANT
{
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #ffffff
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -252,8 +252,8 @@ PART
VARIANT
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
GAMEOBJECTS
{
@ -272,7 +272,7 @@ PART
}
}
}
MODULE
{
name = ModuleJettison

View File

@ -168,7 +168,7 @@ PART
VARIANT
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
GAMEOBJECTS
@ -202,7 +202,7 @@ PART
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
@ -236,7 +236,7 @@ PART
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
@ -270,8 +270,8 @@ PART
VARIANT
{
name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #6f6e6d
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -304,8 +304,8 @@ PART
VARIANT
{
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #ffffff
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
GAMEOBJECTS
{
@ -338,8 +338,8 @@ PART
VARIANT
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
GAMEOBJECTS
{
@ -370,7 +370,7 @@ PART
}
}
}
MODULE
{
name = ModuleGimbal