- Cleaned up some localization tags and variant ordering/naming

- Fixed MH Part hiding patch
- Fixed MH RSC Mini Tank part name in config
This commit is contained in:
Poodmund
2019-03-02 16:29:19 +00:00
parent 609cfa9c98
commit 8b21e98136
7 changed files with 75 additions and 63 deletions

View File

@ -397,14 +397,12 @@
@animationName = restock-srb-hammer-heat-1
@responseSpeed = 0.1
}
@MODULE[ModulePartVariants]
!MODULE[ModulePartVariants] {}
MODULE
{
baseVariant = White
!primaryColor = DELETE
!secondaryColor = DELETE
!baseDisplayName = DELETE
!baseThemeName = DELETE
useMultipleDragCubes = false
name = ModulePartVariants
baseVariant = White
useMultipleDragCubes = false
VARIANT
{
name = White
@ -418,23 +416,31 @@
OrangeStripe = false
}
}
@VARIANT[YellowAndWhite]
{
!TEXTURE {}
GAMEOBJECTS
{
YellowStripe = true
OrangeStripe = false
}
}
@VARIANT[Orange]
{
!TEXTURE {}
VARIANT
{
name = Orange
primaryColor = #f49841
secondaryColor = #f49841
displayName = #autoLOC_8007100
themeName = Orange
GAMEOBJECTS
{
YellowStripe = false
OrangeStripe = true
}
}
VARIANT
{
name = YellowAndWhite
primaryColor = #E8DB27
secondaryColor = #ffffff
displayName = #autoLOC_8003114
themeName = YellowAndWhite
GAMEOBJECTS
{
YellowStripe = true
OrangeStripe = false
}
}
}
@MODULE[ModuleJettison]
@ -552,14 +558,12 @@
dependOnEngineState = True
dependOnThrottle = True
}
@MODULE[ModulePartVariants]
!MODULE[ModulePartVariants] {}
MODULE
{
baseVariant = White
!primaryColor = DELETE
!secondaryColor = DELETE
!baseDisplayName = DELETE
!baseThemeName = DELETE
useMultipleDragCubes = false
name = ModulePartVariants
baseVariant = White
useMultipleDragCubes = false
VARIANT
{
name = White
@ -573,23 +577,31 @@
OrangeStripe = false
}
}
@VARIANT[YellowAndWhite]
{
!TEXTURE {}
GAMEOBJECTS
{
YellowStripe = true
OrangeStripe = false
}
}
@VARIANT[Orange]
{
!TEXTURE {}
VARIANT
{
name = Orange
primaryColor = #f49841
secondaryColor = #f49841
displayName = #autoLOC_8007100
themeName = Orange
GAMEOBJECTS
{
YellowStripe = false
OrangeStripe = true
}
}
VARIANT
{
name = YellowAndWhite
primaryColor = #E8DB27
secondaryColor = #ffffff
displayName = #autoLOC_8003114
themeName = YellowAndWhite
GAMEOBJECTS
{
YellowStripe = true
OrangeStripe = false
}
}
}
@MODULE[ModuleJettison]