Twin boar fixes

pull/32/head
Chris Adderley 6 years ago
parent 1b828dc1b5
commit a35db99eb2

@ -1,3 +1,148 @@
// Patches applying art changes to 2.5m engines
// Contents:
// - LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Size2LFB)
// -
// Twin Boar
@PART[Size2LFB]
{
@author = Chris Adderley
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Engine/restock-engine-twinboar-1
}
MODEL {
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, 4.356, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
!EFFECTS {}
EFFECTS
{
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = smokePoint
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
running_closed
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
modelName = Restock/FX/restock-swivel-core
transformName = fxTransform
emission = 0.0 0.0
emission = 0.01 0.1
emission = 0.075 0.25
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
}
MODEL_MULTI_PARTICLE
{
modelName = Restock/FX/restock-swivel-plume
transformName = fxTransform
emission = 0.0 0.0
emission = 0.01 0.1
emission = 0.075 0.25
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
}
}
}
@MODULE[ModuleGimbal]
{
@gimbalTransformName = B_Gimbal
}
MODULE
{
name = FXModuleLookAtConstraint
// Basic
CONSTRAINLOOKFX
{
targetName = CylTop005
rotatorsName = CylBot005
}
CONSTRAINLOOKFX
{
targetName = CylTop006
rotatorsName = CylBot006
}
CONSTRAINLOOKFX
{
targetName = CylTop007
rotatorsName = CylBot007
}
CONSTRAINLOOKFX
{
targetName = CylTop008
rotatorsName = CylBot008
}
CONSTRAINLOOKFX
{
targetName = CylBot005
rotatorsName =CylTop005
}
CONSTRAINLOOKFX
{
targetName = CylBot006
rotatorsName = CylTop006
}
CONSTRAINLOOKFX
{
targetName = CylBot007
rotatorsName = CylTop007
}
CONSTRAINLOOKFX
{
targetName = CylBot008
rotatorsName = CylTop008
}
}
!MODULE[FXModuleAnimateThrottle] = {}
}

@ -10,7 +10,7 @@
@author = Chris Adderley
!mesh = DELETE
!MODEL = {}
!MODEL {}
MODEL {
model = ReStock/Assets/FuelTank/restock-fueltank-25-4
}
@ -35,8 +35,8 @@
!baseThemeName = DELETE
@VARIANT[Orange]
{
!TEXTURE = {}
!GAMEOBJECTS = {}
!TEXTURE {}
!GAMEOBJECTS {}
GAMEOBJECTS
{
25TankTinyGrey = false
@ -81,7 +81,7 @@
@author = Chris Adderley
!mesh = DELETE
!MODEL = {}
!MODEL {}
MODEL {
model = ReStock/Assets/FuelTank/restock-fueltank-25-2
}
@ -106,8 +106,8 @@
!baseThemeName = DELETE
@VARIANT[Orange]
{
!TEXTURE = {}
!GAMEOBJECTS = {}
!TEXTURE {}
!GAMEOBJECTS {}
GAMEOBJECTS
{
25TankMedGrey = false
@ -151,7 +151,7 @@
@author = Chris Adderley
!mesh = DELETE
!MODEL = {}
!MODEL {}
MODEL {
model = ReStock/Assets/FuelTank/restock-fueltank-25-3
}
@ -176,8 +176,8 @@
!baseThemeName = DELETE
@VARIANT[Orange]
{
!TEXTURE = {}
!GAMEOBJECTS = {}
!TEXTURE {}
!GAMEOBJECTS {}
GAMEOBJECTS
{
25TankSmallGrey = false
@ -221,7 +221,7 @@
@author = Chris Adderley
!mesh = DELETE
!MODEL = {}
!MODEL {}
MODEL {
model = ReStock/Assets/FuelTank/restock-fueltank-25-1
}
@ -241,8 +241,8 @@
{
@VARIANT[White]
{
!TEXTURE = {}
!GAMEOBJECTS = {}
!TEXTURE {}
!GAMEOBJECTS {}
GAMEOBJECTS
{
25TankLargeGrey = false
@ -252,8 +252,8 @@
}
@VARIANT[Orange]
{
!TEXTURE = {}
!GAMEOBJECTS = {}
!TEXTURE {}
!GAMEOBJECTS {}
GAMEOBJECTS
{
25TankLargeGrey = false

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