Fix MH engine replacements (#643)

This commit is contained in:
ChrisAdderley 2019-07-17 13:42:32 -07:00
parent a090a00790
commit f1354e7461
2 changed files with 8 additions and 5 deletions

View File

@ -827,7 +827,7 @@
}
flameout
{
AUDIO
{
channel = Ship

View File

@ -92,8 +92,9 @@
@manufacturer = #autoLOC_501639
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEnginesFX]
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
%runningEffectName = fx-kodiak-running
}
@MODULE[ModuleJettison]
@ -406,8 +407,9 @@
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEnginesFX]
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
%runningEffectName = fx-schnauzer-running
}
@MODULE[ModuleGimbal]
@ -712,8 +714,9 @@
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEnginesFX]
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
%runningEffectName = fx-skiff-running
}
@MODULE[ModuleGimbal]
@ -903,7 +906,7 @@
CONSTRAINLOOKFX
{
targetName = B_SkiffCylUpper001
rotatorsName = B_Wolfhound_GimbalLower01
rotatorsName =B_SkiffCylLower001
}
CONSTRAINLOOKFX
{