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nvidia-texture-tools/Roadmap.md

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Here's a rough roadmap for the next releases of the NVIDIA Texture Tools:
# 2.1 #
Completed features:
* ~~Support for linear color transforms and swizzles: [Issue 4](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=4)~~
* ~~Migration to CUDA 2.0: [Issue 46](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=46)~~
* ~~Support for alpha premultiplication. [Issue 30](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=30)~~
* ~~Output AMD swizzle codes in DDS headers.~~
In progress:
* Major refactoring and cleanup.
* ~~Support for different alpha modes: [Issue 30](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=30)~~
* Support for floating point formats: [Issue 27](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=27)
* Support for YCoCg color transform: [Issue 18](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=18)
Optional features:
* DXT1n support: [Issue 21](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=21)
* CTX1 support: [Issue 21](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=21)
* Add option to disable single color compressor: [Issue 53](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=53)
* Image viewer (nvdisplay): [Issue 53](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=53)
# 2.2 #
Planned features:
* More CUDA accelerated compressors and image processing operations. [Issue 29](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=29)
* Support for DX11 compression formats.
* RGBE output format: [Issue 57](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=57)
* Simple tone mapping options: [Issue 58](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=58)
* Better support for DX10 style DDS files: [Issue 41](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=41)
Optional features:
* Win64 image loaders: [Issue 31](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=31)
* Better command line parsing and more command line options.
* Experimental lower level interface.
# 2.3 #
Planned features:
* Use CUDA driver interface: [Issue 25](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=25)
* Photoshop plugin: [Issue 33](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=33)