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nvidia-texture-tools/Roadmap.md

2.3 KiB

Here's a rough roadmap for the next releases of the NVIDIA Texture Tools:

2.1

Completed features:

  • Support for linear color transforms and swizzles: Issue 4
  • Migration to CUDA 2.0: Issue 46
  • Support for alpha premultiplication. Issue 30
  • Output AMD swizzle codes in DDS headers.

In progress:

  • Major refactoring and cleanup.
  • Support for different alpha modes: Issue 30
  • Support for floating point formats: Issue 27
  • Support for YCoCg color transform: Issue 18

Optional features:

2.2

Planned features:

  • More CUDA accelerated compressors and image processing operations. Issue 29
  • Support for DX11 compression formats.
  • RGBE output format: Issue 57
  • Simple tone mapping options: Issue 58
  • Better support for DX10 style DDS files: Issue 41

Optional features:

  • Win64 image loaders: Issue 31
  • Better command line parsing and more command line options.
  • Experimental lower level interface.

2.3

Planned features: