Use INCLUDE_DIR instead of INCLUDE_PATH. Fixes issue 102.
This commit is contained in:
parent
9e881f28d1
commit
83e249a1a0
@ -3,7 +3,7 @@
|
||||
# Once done this will define
|
||||
#
|
||||
# CG_FOUND =system has NVIDIA Cg and it can be used.
|
||||
# CG_INCLUDE_PATH = directory where cg.h resides
|
||||
# CG_INCLUDE_DIR = directory where cg.h resides
|
||||
# CG_LIBRARY = full path to libCg.so (Cg.DLL on win32)
|
||||
# CG_GL_LIBRARY = full path to libCgGL.so (CgGL.dll on win32)
|
||||
# CG_COMPILER = full path to cgc (cgc.exe on win32)
|
||||
@ -21,7 +21,7 @@ IF (APPLE)
|
||||
ENDFOREACH(dir)
|
||||
|
||||
# Find the include dir
|
||||
FIND_PATH(CG_INCLUDE_PATH cg.h
|
||||
FIND_PATH(CG_INCLUDE_DIR cg.h
|
||||
${CG_FRAMEWORK_INCLUDES}
|
||||
)
|
||||
|
||||
@ -63,7 +63,7 @@ ELSE (APPLE)
|
||||
SET (CG_COMPILER_DIR .)
|
||||
SET (CG_COMPILER_SUPER_DIR ..)
|
||||
ENDIF (CG_COMPILER)
|
||||
FIND_PATH( CG_INCLUDE_PATH Cg/cg.h
|
||||
FIND_PATH( CG_INCLUDE_DIR Cg/cg.h
|
||||
$ENV{CG_INC_PATH}
|
||||
$ENV{PROGRAMFILES}/NVIDIA\ Corporation/Cg/include
|
||||
$ENV{PROGRAMFILES}/Cg
|
||||
@ -133,7 +133,7 @@ ELSE (APPLE)
|
||||
)
|
||||
GET_FILENAME_COMPONENT(CG_COMPILER_DIR "${CG_COMPILER}" PATH)
|
||||
GET_FILENAME_COMPONENT(CG_COMPILER_SUPER_DIR "${CG_COMPILER_DIR}" PATH)
|
||||
FIND_PATH( CG_INCLUDE_PATH Cg/cg.h
|
||||
FIND_PATH( CG_INCLUDE_DIR Cg/cg.h
|
||||
/usr/include
|
||||
/usr/local/include
|
||||
${CG_COMPILER_SUPER_DIR}/include
|
||||
@ -163,10 +163,10 @@ ELSE (APPLE)
|
||||
ENDIF (WIN32)
|
||||
ENDIF (APPLE)
|
||||
|
||||
IF (CG_INCLUDE_PATH)
|
||||
IF (CG_INCLUDE_DIR)
|
||||
SET( CG_FOUND 1 CACHE STRING "Set to 1 if CG is found, 0 otherwise")
|
||||
ELSE (CG_INCLUDE_PATH)
|
||||
ELSE (CG_INCLUDE_DIR)
|
||||
SET( CG_FOUND 0 CACHE STRING "Set to 1 if CG is found, 0 otherwise")
|
||||
ENDIF (CG_INCLUDE_PATH)
|
||||
ENDIF (CG_INCLUDE_DIR)
|
||||
|
||||
MARK_AS_ADVANCED( CG_FOUND )
|
||||
|
Loading…
Reference in New Issue
Block a user