Fix the calling convention used by the C# wrapper. I should probably have tested with the debug version before...!
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NVIDIA Texture Tools version 2.0.9
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* Fix invalid assert when reading paletted TGA images. Fixes issue 125.
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* Add support for luminance flag. Fixes issue 126.
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* Fix the C wrapper and provide methods involving callbacks.
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* Improve C# / .NET Wrapper
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* Add an XNA Game Studio 3.1 Content Processor to make it easy to utilize NVIDIA Texture Tools in XNA applications.
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NVIDIA Texture Tools version 2.0.8
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* Fix float to fixed image conversion. Patch provided by Alex Pfaffe. Fixes issue 121.
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* ColorBlock::isSingleColor compares only RGB channels. Fixes issue 115.
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