Update changelog.

Update version.
2.0
castano 16 years ago
parent 5fbeb8d34b
commit d938e2d753

@ -1,3 +1,7 @@
NVIDIA Texture Tools version 2.0.4
* Fix error in RGB format output; reported by jonsoh. See issue 49.
* Added support RGB format dithering by jonsoh. Fixes issue 50 and 51.
NVIDIA Texture Tools version 2.0.3
* More accurate DXT3 compressor. Fixes issue 38.
* Remove legacy compressors. Fix issue 34.

@ -1 +1 @@
2.0.3
2.0.4

@ -53,8 +53,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,3,0
PRODUCTVERSION 2,0,3,0
FILEVERSION 2,0,4,0
PRODUCTVERSION 2,0,4,0
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -71,12 +71,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "NVIDIA Corporation"
VALUE "FileDescription", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "FileVersion", "2, 0, 3, 0"
VALUE "FileVersion", "2, 0, 4, 0"
VALUE "InternalName", "nvtt"
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "OriginalFilename", "nvtt.dll"
VALUE "ProductName", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "ProductVersion", "2, 0, 3, 0"
VALUE "ProductVersion", "2, 0, 4, 0"
END
END
BLOCK "VarFileInfo"

@ -532,7 +532,7 @@ DDSHeader::DDSHeader()
// Store version information on the reserved header attributes.
this->reserved[9] = MAKEFOURCC('N', 'V', 'T', 'T');
this->reserved[10] = (2 << 16) | (0 << 8) | (3); // major.minor.revision
this->reserved[10] = (2 << 16) | (0 << 8) | (4); // major.minor.revision
this->pf.size = 32;
this->pf.flags = 0;

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