castano
68be24bf00
Set correct DXT5n swizzle code.
...
Select swizzle codes in nvtt instead of nvimage.
2008-10-01 22:28:57 +00:00
castano
e9002a7d86
Adding support for floating point input/output. Work in progress.
2008-07-31 02:04:44 +00:00
castano
3161fca9d9
Decompress DDS10 files. Only BC# supported so far.
2008-07-30 02:28:09 +00:00
castano
9d47e100f1
Add better support for the DX10 DDS formats.
2008-04-11 23:58:41 +00:00
castano
4c759f999c
Integrate decompressor tool improvements submitted by Amorilia.
2008-04-11 22:03:42 +00:00
castano
963b8e1541
Export more classes.
2008-01-17 05:34:58 +00:00
castano
4373aa758b
merge internal branch:
...
- some support for floating point images.
- Charles Bloom extrapolation filter.
- misc fixes.
2007-12-03 09:14:19 +00:00
castano
854da30b8e
Add nvassemble tool to create cubemaps, volumes, and texture arrays.
2007-11-16 11:05:17 +00:00
castano
d1d71dd2b3
Fix a couple of errors.
...
Disable cone mapping, it is not ready yet.
2007-09-04 21:48:49 +00:00
castano
da3a43ba2e
Start adding some support for DX10 DDS files.
2007-08-31 07:52:27 +00:00
castano
2c1b75d8f3
- Fix build.
...
- Add D3DFMTs.
- Add BlockATI#.
2007-05-19 09:45:58 +00:00
castano
5135f30d8e
Add ddsinfo utility.
2007-05-17 21:41:10 +00:00
castano
ceef4c3ec0
More progress in DDS read support.
2007-05-17 09:08:36 +00:00
castano
babb7e8df7
- weighted cuda compressor.
...
- faster and better BC3n compressor
- add normal map flag to DDS files that store normal maps.
- stop using RXGB fourcc code.
- move tools to tools/
- add temptative config dialog for UI based tool.
- add experimental normal map mipmap generation.
- start adding support for input dds files in nvcompress.
- many other small fixes and cleanup.
2007-05-17 00:11:38 +00:00
castano
7543dd1efa
Import all sources from perforce.
2007-04-17 08:49:19 +00:00