133b84d536
There is no src/nvimage/nvtt folder.
47 lines
1.1 KiB
Markdown
47 lines
1.1 KiB
Markdown
NVIDIA Texture Tools
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====================
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The NVIDIA Texture Tools is a collection of image processing and texture
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manipulation tools, designed to be integrated in game tools and asset
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processing pipelines.
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The primary features of the library are mipmap and normal map generation, format
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conversion and DXT compression.
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### How to build (Windows)
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Open `project/vc12/thekla.sln` using Visual Studio.
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Solutions for previous versions are also available, but they may not be up to date.
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### How to build (Linux/OSX)
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Use [cmake](http://www.cmake.org/) and the provided configure script:
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```bash
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$ ./configure
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$ make
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$ sudo make install
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```
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### Using NVIDIA Texture Tools
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To use the NVIDIA Texture Tools in your own applications you just have to
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include the following header file:
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src/nvtt/nvtt.h
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And include the nvtt library in your projects.
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The following file contains a simple example that shows how to use the library:
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src/nvtt/tools/compress.cpp
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Detailed documentation of the API can be found at:
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http://code.google.com/p/nvidia-texture-tools/wiki/ApiDocumentation
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