sanderd17 65b3dfa4a6 Fix compilation on GCC 6
GCC 6 apparently doesn't want to cast booleans to pointers anymore. So this fixes it for us. See also our changeset: http://trac.wildfiregames.com/changeset/18364
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Description
Texture processing tools with support for Direct3D 10 and 11 formats.
62 MiB
Languages
C++ 92.9%
C 3.7%
Cuda 2.6%
C# 0.7%