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drewcassidy/nvidia-texture-tools
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376 Commits 3 Branches 12 Tags
874b087b43acb26e93741e682a05aa8910aff966
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castano 874b087b43 Current CUDA runtime generates cpp code by default. Fix extension. Fixes issue 133.
2010-09-20 18:18:02 +00:00
cmake
Current CUDA runtime generates cpp code by default. Fix extension. Fixes issue 133.
2010-09-20 18:18:02 +00:00
gnuwin32
Set binary flag
2008-09-27 05:40:51 +00:00
project
Add vc9 project.
2010-08-26 17:31:27 +00:00
src
Use posh type definitions.
2010-09-20 17:55:36 +00:00
buildpkg
Add script to build source package.
2008-02-11 07:44:54 +00:00
ChangeLog
Fix mirror sampling fixes issue 135.
2010-09-07 18:08:27 +00:00
CMakeLists.txt
Link all libraries dynamically, when nvtt is linked dynamically.
2008-11-14 01:49:09 +00:00
configure
Compile nvtt as a shared library.
2008-10-15 18:39:28 +00:00
NVIDIA_Texture_Tools_LICENSE.txt
Fix version in readme and license files.
2008-02-05 01:10:50 +00:00
NVIDIA_Texture_Tools_README.txt
I should be using branches instead of tags.
2008-02-28 07:49:13 +00:00
VERSION
Add -alpha option. Get things ready for 2.0.8 revision.
2010-05-14 17:58:59 +00:00
Description
Texture processing tools with support for Direct3D 10 and 11 formats.
62 MiB
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C++ 92.9%
C 3.7%
Cuda 2.6%
C# 0.7%
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