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nvidia-texture-tools/DdsFileFormat.md

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References

Microsoft has some documentation available:

  • Programming Guide for DDS:

http://msdn.microsoft.com/en-us/library/bb943991.aspx

  • Reference for DDS:

http://msdn.microsoft.com/en-us/library/bb943992.aspx

  • Compressed Texture Resources (Direct3D 9):

http://msdn.microsoft.com/en-us/library/bb204843.aspx

  • Block Compression (Direct3D 10):

http://msdn.microsoft.com/en-us/library/bb694531.aspx

The OpenGL extensions also document the block compression formats:

  • DXT1, DXT3 and DXT5 (equivalent to BC1, BC2 and BC3):

http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt

  • LATC and RGTC (equivalent to BC4 and BC5):

http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt

http://www.opengl.org/registry/specs/EXT/texture_compression_rgtc.txt
  • BPTC (equivalent to BC6 and BC7):
http://www.opengl.org/registry/specs/ARB/texture_compression_bptc.txt