Texture processing tools with support for Direct3D 10 and 11 formats.
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castano e7aca55ba3 Improved floating point random number generation.
Fixed loading RGB images, as reported in issue 15.
Moved pixel format conversion helpers to PixelFormat.h
2007-10-08 00:56:58 +00:00
cmake Add options for x86_64 2007-08-21 06:44:23 +00:00
gnuwin32 sync with private repository. 2007-07-01 08:52:38 +00:00
project/vc8 Start using refactored fast compressor. 2007-09-04 22:46:15 +00:00
src Improved floating point random number generation. 2007-10-08 00:56:58 +00:00
ChangeLog Update changelog 2007-09-15 07:11:59 +00:00
CMakeLists.txt Add processor detection and automated optimal compiler option selection. 2007-08-21 06:32:52 +00:00
configure Import all sources from perforce. 2007-04-17 08:49:19 +00:00
NVIDIA_Texture_Tools_LICENSE.txt Upgrade version numbers. 2007-07-13 01:39:18 +00:00
NVIDIA_Texture_Tools_README.txt Update readme. 2007-08-22 22:43:06 +00:00
NVIDIA_Texture_Tools_TODO.txt Upgrade version numbers. 2007-07-13 01:39:18 +00:00
VERSION Increase version number, update changelog. 2007-07-17 01:55:41 +00:00