quicktex/quicktex/s3tc/bc4/BC4Block.h

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/* Python-rgbcx Texture Compression Library
Copyright (C) 2021 Andrew Cassidy <drewcassidy@me.com>
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Partially derived from rgbcx.h written by Richard Geldreich <richgel99@gmail.com>
and licenced under the public domain
This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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#include <array>
#include <cassert>
#include <cstdint>
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#include <cstdlib>
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#include "../../Color.h"
#include "../../util.h"
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#include "../bc1/BC1Block.h"
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namespace quicktex::s3tc {
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#pragma pack(push, 1)
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class BC4Block : public Block<4, 4> {
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public:
using UnpackedSelectors = std::array<std::array<uint8_t, 4>, 4>;
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inline uint32_t GetLowAlpha() const { return low_alpha; }
inline uint32_t GetHighAlpha() const { return high_alpha; }
inline bool Is6Alpha() const { return GetLowAlpha() <= GetHighAlpha(); }
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inline uint64_t GetSelectorBits() const {
auto packed = Pack<uint8_t, uint64_t, 8, 6>(selectors);
assert(packed <= SelectorBitsMax);
return packed;
}
void SetSelectorBits(uint64_t packed) {
assert(packed <= SelectorBitsMax);
selectors = Unpack<uint64_t, uint8_t, 8, 6>(packed);
}
UnpackedSelectors UnpackSelectors() const {
UnpackedSelectors unpacked;
auto rows = Unpack<uint64_t, uint16_t, 12, 4>(GetSelectorBits());
for (unsigned i = 0; i < 4; i++) {
auto row = Unpack<uint16_t, uint8_t, SelectorBits, 4>(rows[i]);
unpacked[i] = row;
}
return unpacked;
}
void PackSelectors(const UnpackedSelectors& unpacked) {
std::array<uint16_t, 4> rows;
for (unsigned i = 0; i < 4; i++) { rows[i] = Pack<uint8_t, uint16_t, SelectorBits, 4>(unpacked[i]); }
auto packed = Pack<uint16_t, uint64_t, 12, 4>(rows);
SetSelectorBits(packed);
}
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void PackSelectors(const std::array<uint8_t, 16>& unpacked) {
auto packed = Pack<uint8_t, uint64_t, 3, 16>(unpacked);
SetSelectorBits(packed);
}
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inline uint32_t GetSelector(uint32_t x, uint32_t y, uint64_t selector_bits) const {
assert((x < 4U) && (y < 4U));
return (selector_bits >> (((y * 4) + x) * SelectorBits)) & (SelectorMask);
}
static inline std::array<uint8_t, 8> GetValues6(uint32_t l, uint32_t h) {
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return {static_cast<uint8_t>(l),
static_cast<uint8_t>(h),
static_cast<uint8_t>((l * 4 + h) / 5),
static_cast<uint8_t>((l * 3 + h * 2) / 5),
static_cast<uint8_t>((l * 2 + h * 3) / 5),
static_cast<uint8_t>((l + h * 4) / 5),
0,
255};
}
static inline std::array<uint8_t, 8> GetValues8(uint32_t l, uint32_t h) {
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return {static_cast<uint8_t>(l),
static_cast<uint8_t>(h),
static_cast<uint8_t>((l * 6 + h) / 7),
static_cast<uint8_t>((l * 5 + h * 2) / 7),
static_cast<uint8_t>((l * 4 + h * 3) / 7),
static_cast<uint8_t>((l * 3 + h * 4) / 7),
static_cast<uint8_t>((l * 2 + h * 5) / 7),
static_cast<uint8_t>((l + h * 6) / 7)};
}
static inline std::array<uint8_t, 8> GetValues(uint32_t l, uint32_t h) {
if (l > h)
return GetValues8(l, h);
else
return GetValues6(l, h);
}
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constexpr static inline size_t EndpointSize = 1;
constexpr static inline size_t SelectorSize = 6;
constexpr static inline uint8_t SelectorBits = 3;
constexpr static inline uint8_t SelectorValues = 1 << SelectorBits;
constexpr static inline uint8_t SelectorMask = SelectorValues - 1;
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constexpr static inline uint64_t SelectorBitsMax = (1ULL << (8U * SelectorSize)) - 1U;
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uint8_t low_alpha;
uint8_t high_alpha;
std::array<uint8_t, SelectorSize> selectors;
};
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#pragma pack(pop)
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} // namespace quicktex::s3tc