Fix zbuffer writing in bounds shader

feature-multiSDF
Andrew Cassidy 4 years ago
parent 8acf17f189
commit 00acb45e18

@ -14,10 +14,11 @@ Shader "ConformalDecals/SelectionGlow"
{ {
Tags { "Queue" = "Transparent" } Tags { "Queue" = "Transparent" }
Cull Back Cull Back
ZWrite Off
Pass Pass
{ {
Blend One One Blend One One
CGPROGRAM CGPROGRAM
#pragma vertex vert #pragma vertex vert

@ -6,7 +6,7 @@
{ {
"MAJOR":0, "MAJOR":0,
"MINOR":1, "MINOR":1,
"PATCH":1, "PATCH":2,
"BUILD":0 "BUILD":0
}, },
"KSP_VERSION": "KSP_VERSION":

@ -1,4 +1,4 @@
# Conformal Decals v0.1.1 # Conformal Decals v0.1.2
[![Build Status](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals.svg?branch=release)](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals) [![Art: CC BY-SA 4.0](https://img.shields.io/badge/Art%20License-CC%20BY--SA%204.0-orange.svg)](https://creativecommons.org/licenses/by-sa/4.0/) [![Code: GPL v3](https://img.shields.io/badge/Code%20License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0) [![Build Status](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals.svg?branch=release)](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals) [![Art: CC BY-SA 4.0](https://img.shields.io/badge/Art%20License-CC%20BY--SA%204.0-orange.svg)](https://creativecommons.org/licenses/by-sa/4.0/) [![Code: GPL v3](https://img.shields.io/badge/Code%20License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
![Screenshot](http://pileof.rocks/KSP/images/ConformalDecalsHeader.png) ![Screenshot](http://pileof.rocks/KSP/images/ConformalDecalsHeader.png)

@ -1,5 +1,12 @@
v0.1.2
------
Fixes:
- Disabled writing to the zbuffer in the decal bounds shader. Should fix any issues with Scatterer or EVE.
v0.1.1 v0.1.1
------ ------
Fixes: Fixes:
- Fixed flag decal not adjusting to new texture sizes immediately. - Fixed flag decal not adjusting to new texture sizes immediately.
- Fixed decal bounds being visible on launch. - Fixed decal bounds being visible on launch.

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