Commit Graph

15 Commits (main)

Author SHA1 Message Date
Andrew Cassidy a82369e595 Merge branch 'hotfix' 2 years ago
Andrew Cassidy f788c25837 Remove DLL from repo 2 years ago
Andrew Cassidy 8025a0a418 Ignore thumbnails 2 years ago
Andrew Cassidy 833ec43a52 Update project files 3 years ago
Andrew Cassidy af05ed43c2 Add start of color picker and reorganize 4 years ago
Andrew Cassidy 0a77ef57b7 Play around more with text rendering 4 years ago
Andrew Cassidy 2c8773ce61 Update gitignore 4 years ago
Andrew Cassidy 0c07629951 add CI configuration and reorganize 4 years ago
Andrew Cassidy e9c8f3dafb Big refactor to enable preview materials
• add shader variants for decal previewing
• start to add code for part icon
• refactor material properties to be serializable
todo:
• fix decal preview scale (need to call UpdateScale on detached state)
• fix texture preview in part icon
• adjust culling per-object when rendering (turns out cull and ztest values are used by unity at the render time, not by the shader itself, so they can be adjusted in material property blocks!)
4 years ago
Andrew Cassidy 561b3778ad First compile 4 years ago
Andrew Cassidy 6a000c805e Setup C# project 4 years ago
Andrew Cassidy 0444b33613 Rearrange DecalProjector so Unity sees it 4 years ago
Andrew Cassidy d4e7b57427 Add test textures 4 years ago
Andrew Cassidy cfeaab6f27 Reorganization to work with Unity project 4 years ago
Andrew Cassidy f1625b4d62 Initial commit 4 years ago