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7e520f97ca
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Refactor material parsing and loading
This should hopefully pave the way for usable module switching using B9PS
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2020-06-02 00:53:17 -07:00 |
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d54887414f
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Fix part highlighting and the collider disappearing
Completes #2
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2020-06-01 15:57:57 -07:00 |
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91a6613707
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Fix transform handling and projection culling
Now to figure out why my collider is disappearing...
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2020-05-31 23:04:59 -07:00 |
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8a056f5c72
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Rework bounds culling and colliders
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2020-05-30 22:44:44 -07:00 |
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01e046a7f1
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Add test config and get the mod almost working
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2020-05-30 17:03:14 -07:00 |
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8cd456f16e
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Documentation and cleanup
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2020-05-30 13:46:03 -07:00 |
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e504936896
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Add projection and loading functionality
ModuleConformalDecal is now, theoretically, sorta working
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2020-05-30 13:36:10 -07:00 |
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995c9120e5
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Add enable/disable logic to ModuleConformingDecal
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2020-05-29 23:26:33 -07:00 |
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d5038e19bc
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Use all cameras and rely on layers for culling
Also cleanup some stuff
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2020-05-29 21:15:33 -07:00 |
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1287e729eb
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Add projection logic
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2020-05-29 21:02:58 -07:00 |
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