Commit Graph

50 Commits

Author SHA1 Message Date
8d73541a42
Non-async text rendering integration 2020-07-27 16:16:15 -07:00
198df83e16
Shader fixes and legacy shader code 2020-07-02 19:40:00 -07:00
eb42058a63
Merge branch 'master' into develop 2020-06-29 22:19:31 -07:00
ac08818a59
Fix projecting onto parts using B9PS 2020-06-29 18:41:46 -07:00
2fcf655e0b
Fix inverted scale modes and remove unused logs 2020-06-22 14:47:47 -07:00
0bdb712839
Global override for selectability and kill part on detach 2020-06-19 23:54:32 -07:00
e10ea7af5a
Allow selectability in flight to be disabled 2020-06-19 23:24:01 -07:00
e04d5dc39a
Enable selection for decal colliders in flight, change layer 2020-06-19 22:45:29 -07:00
b74ee61dd9
Disable collision in flight scene 2020-06-19 22:09:25 -07:00
63b98a9a9a
Fix infinitely scaled decals with zero scale and depth 2020-06-19 17:03:17 -07:00
b6601153bd
Rename MaterialModifiers namespace 2020-06-19 16:35:10 -07:00
136daddf66
Small refactor to remove bounds transform in favor of projector
idk just simplifies some things
2020-06-12 17:29:29 -07:00
f0c5a112fe
Remove broken culling code and fix flag switching 2020-06-11 21:58:04 -07:00
4ed65bdf4a
Use bounds to choose projection targets 2020-06-11 21:01:01 -07:00
f195fc4c19
Add culling for offscreen decals 2020-06-11 20:49:13 -07:00
b247e9af4e
Add visible bounding boxes around projection area 2020-06-11 19:59:53 -07:00
090277ecd9
Add size calculation modes 2020-06-11 17:30:31 -07:00
7cc59acb7b
Add slider for edge wear 2020-06-11 16:52:12 -07:00
af72c28046
Better normal map handling for parts with no normals 2020-06-11 14:15:37 -07:00
0d291da580
Fix tile parsing and decal rotation
• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
2020-06-10 12:20:47 -07:00
26f44e7c15
Remove some more debug statements 2020-06-09 00:03:00 -07:00
3ac20f0ddb
Update symmetry counterparts when tweakables are adjusted 2020-06-08 20:21:26 -07:00
492a7d0317
Add flag selection to flag decals
• Add flag selection code blatantly stolen from WBDecals
• Fix attachment of symmetrically attached decals
2020-06-08 19:38:35 -07:00
cbc3996a1f
Rework decal parameters so they dont reset when changing variants 2020-06-08 15:38:36 -07:00
00916575d0
more things 2020-06-08 13:14:25 -07:00
ec5d337b85
Documentation pass
nobody will ever read these why am I doing this
2020-06-08 12:17:25 -07:00
a19e225c58
Debug statement cleanup and fix icon creation 2020-06-07 19:52:17 -07:00
17ab58dc17
Add tiling index and size values, for easier tiling
Also API changes made as I chased a bug
2020-06-07 19:39:09 -07:00
a9f0892f46
Refactor yet again and add autotiling 2020-06-06 13:20:50 -07:00
33873cacc0
Major refactor, splitting ModuleConformalDecal 2020-06-02 20:36:45 -07:00
ffff9d629c
small tweaks 2020-06-02 19:11:05 -07:00
0ded82f409
Small refactor to reload tweakables on load 2020-06-02 18:26:40 -07:00
41ea08e571
Get decal switching working mostly 2020-06-02 18:07:05 -07:00
d6f0a1f9a7
Black Lives Matter 2020-06-02 17:17:33 -07:00
95e46f7556
Add shader blacklist
Add a configurable blacklist of shaders that can be projected onto
2020-06-02 13:46:16 -07:00
012104e193
Refactor material parsing and loading
This should hopefully pave the way for usable module switching using B9PS
2020-06-02 00:53:17 -07:00
9bf18a7ce4
Revert "Decrement instead of increment queue value"
This reverts commit 2f308c3ab6.
2020-06-01 21:28:01 -07:00
2f308c3ab6
Decrement instead of increment queue value
This is a bit more intuitive since newer decals render over older ones
2020-06-01 21:14:41 -07:00
c1b34d21a4
Make material handling more intelligent and add incrementing queue 2020-06-01 21:09:14 -07:00
921a159262
Make range and adjustability of tweakables configurable 2020-06-01 17:48:53 -07:00
ed9553d1fd
Fix decal projection being scaled twice 2020-06-01 16:54:07 -07:00
49433588a3
Fix part highlighting and the collider disappearing
Completes #2
2020-06-01 15:57:57 -07:00
bb625e768d
Fix transform handling and projection culling
Now to figure out why my collider is disappearing...
2020-05-31 23:04:59 -07:00
f8ff034652
Add localization 2020-05-31 18:26:27 -07:00
32cd873dec
Rework bounds culling and colliders 2020-05-30 22:44:44 -07:00
90adfbd80a
Add test config and get the mod almost working 2020-05-30 17:03:14 -07:00
36afcab63c
Documentation and cleanup 2020-05-30 13:46:03 -07:00
64ae41a377
Add projection and loading functionality
ModuleConformalDecal is now, theoretically, sorta working
2020-05-30 13:36:10 -07:00
b9e0c7fc1c
Add enable/disable logic to ModuleConformingDecal 2020-05-29 23:26:33 -07:00
d524e64cd3
Begin writing material data parsing code 2020-05-26 23:04:19 -07:00