Commit Graph

11 Commits

Author SHA1 Message Date
c72e20bd2a Black Lives Matter 2020-06-02 17:17:33 -07:00
7e520f97ca Refactor material parsing and loading
This should hopefully pave the way for usable module switching using B9PS
2020-06-02 00:53:17 -07:00
d54887414f Fix part highlighting and the collider disappearing
Completes #2
2020-06-01 15:57:57 -07:00
91a6613707 Fix transform handling and projection culling
Now to figure out why my collider is disappearing...
2020-05-31 23:04:59 -07:00
8a056f5c72 Rework bounds culling and colliders 2020-05-30 22:44:44 -07:00
01e046a7f1 Add test config and get the mod almost working 2020-05-30 17:03:14 -07:00
8cd456f16e Documentation and cleanup 2020-05-30 13:46:03 -07:00
e504936896 Add projection and loading functionality
ModuleConformalDecal is now, theoretically, sorta working
2020-05-30 13:36:10 -07:00
995c9120e5 Add enable/disable logic to ModuleConformingDecal 2020-05-29 23:26:33 -07:00
d5038e19bc Use all cameras and rely on layers for culling
Also cleanup some stuff
2020-05-29 21:15:33 -07:00
1287e729eb Add projection logic 2020-05-29 21:02:58 -07:00