Commit Graph

157 Commits

Author SHA1 Message Date
eb42058a63
Merge branch 'master' into develop 2020-06-29 22:19:31 -07:00
41d688f3a2
Version bump 2020-06-29 19:22:50 -07:00
ff590ed6b1
Move decal bounds to transparent FX layer 2020-06-29 19:14:16 -07:00
26129a8354
Disable projection onto decal shaders 2020-06-29 19:13:51 -07:00
ac08818a59
Fix projecting onto parts using B9PS 2020-06-29 18:41:46 -07:00
6144e10d79
update csproj 2020-06-28 18:18:19 -07:00
b59673207b
Add shader keyword support 2020-06-28 18:18:04 -07:00
63b577c779
Comment changes 2020-06-22 14:54:39 -07:00
c395c1b0f3
Update changelog 2020-06-22 14:50:41 -07:00
e10d2c0aa1
Merge branch 'feature-munar' into develop 2020-06-22 14:48:04 -07:00
2fcf655e0b
Fix inverted scale modes and remove unused logs 2020-06-22 14:47:47 -07:00
3bbc8f25c4
scale mode for some variants 2020-06-22 14:37:58 -07:00
76919ef3c3
Add Munar decals 2020-06-22 01:41:51 -07:00
34d886e9e1
Merge branch 'master' into develop 2020-06-20 11:46:51 -07:00
e993b8a407
Update version and changelog 2020-06-20 00:10:03 -07:00
8db139c3ac
Merge branch 'develop' 2020-06-19 23:55:04 -07:00
0bdb712839
Global override for selectability and kill part on detach 2020-06-19 23:54:32 -07:00
e10ea7af5a
Allow selectability in flight to be disabled 2020-06-19 23:24:01 -07:00
e04d5dc39a
Enable selection for decal colliders in flight, change layer 2020-06-19 22:45:29 -07:00
b74ee61dd9
Disable collision in flight scene 2020-06-19 22:09:25 -07:00
e1a027d312
Fix color parsing 2020-06-19 21:55:05 -07:00
f053fcc667
Consolidate config parsing and parse layer value 2020-06-19 21:44:43 -07:00
63b98a9a9a
Fix infinitely scaled decals with zero scale and depth 2020-06-19 17:03:17 -07:00
d9e0bbefda
Layer Test module
idk man
2020-06-19 16:37:35 -07:00
b6601153bd
Rename MaterialModifiers namespace 2020-06-19 16:35:10 -07:00
9c8d48d42c
Fix zbuffer writing in bounds shader 2020-06-18 14:15:59 -07:00
bbbaedfa6c
Shader formatting 2020-06-17 16:43:14 -07:00
b84bbcdfd5
Update README.md 2020-06-17 15:32:42 -07:00
a71d6a2337
Fix deploy config 2020-06-17 14:19:19 -07:00
b61a28c632
Add spacedock deployment 2020-06-17 14:04:57 -07:00
a78a6c5d86
Update version and add SpaceDock deployment 2020-06-17 14:04:42 -07:00
3311e9ff41
Multiple fixes 2020-06-17 13:57:36 -07:00
0560adf5fe
Update README.md 2020-06-16 22:42:07 -07:00
74dabd3389
ugh 2020-06-16 21:34:03 -07:00
2b211779b8
Use changelog that the deploy script likes 2020-06-16 21:30:28 -07:00
2910d708c2
spell "git" correctly 2020-06-16 21:26:01 -07:00
2c3d802258
git lfs patch before script runs 2020-06-16 21:24:17 -07:00
53d008c8a0
Dont use s3 assets which apparently require authentication 2020-06-16 21:12:22 -07:00
5404babfd7
Fix mod name 2020-06-16 21:04:26 -07:00
807525cc56
fix yaml typo 2020-06-16 21:01:52 -07:00
4f46bed083
add CI configuration and reorganize 2020-06-16 20:50:43 -07:00
136daddf66
Small refactor to remove bounds transform in favor of projector
idk just simplifies some things
2020-06-12 17:29:29 -07:00
c06e19274c
Disable drag on decals 2020-06-12 13:23:20 -07:00
7e02cbdddb
Add license and readme 2020-06-11 22:32:25 -07:00
d80d5158f1
fix cutoff value on shaders 2020-06-11 22:02:13 -07:00
f0c5a112fe
Remove broken culling code and fix flag switching 2020-06-11 21:58:04 -07:00
4ed65bdf4a
Use bounds to choose projection targets 2020-06-11 21:01:01 -07:00
f195fc4c19
Add culling for offscreen decals 2020-06-11 20:49:13 -07:00
b247e9af4e
Add visible bounding boxes around projection area 2020-06-11 19:59:53 -07:00
da1b241677
Add glow shader for bounding cube 2020-06-11 18:57:43 -07:00