1 Commits

Author SHA1 Message Date
9295899787 Saving tests 2021-01-01 14:10:27 -08:00
7 changed files with 151 additions and 18 deletions

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@ -4,5 +4,6 @@ namespace ConformalDecals {
public interface IProjectionTarget {
bool Project(Matrix4x4 orthoMatrix, Transform projector, Bounds projectionBounds);
void Render(Material decalMaterial, MaterialPropertyBlock partMPB, Camera camera);
ConfigNode Save();
}
}

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@ -95,7 +95,7 @@ namespace ConformalDecals.MaterialProperties {
var property = MaterialProperty.Instantiate(_serializedProperties[i]);
_materialProperties.Add(_serializedNames[i], property);
if (property is MaterialTextureProperty {isMain: true} textureProperty) {
if (property is MaterialTextureProperty textureProperty && textureProperty.isMain) {
_mainTexture = textureProperty;
}
}
@ -208,6 +208,7 @@ namespace ConformalDecals.MaterialProperties {
public T ParseProperty<T>(ConfigNode node) where T : MaterialProperty {
string propertyName = "";
if (!ParseUtil.ParseStringIndirect(ref propertyName, node, "name")) throw new ArgumentException("node has no name");
Logging.Log($"Parsing material property {propertyName}");
if (ParseUtil.ParseBool(node, "remove", true)) RemoveProperty(propertyName);
@ -252,7 +253,7 @@ namespace ConformalDecals.MaterialProperties {
public void UpdateScale(Vector2 scale) {
foreach (var entry in _materialProperties) {
if (entry.Value is MaterialTextureProperty {autoScale: true} textureProperty) {
if (entry.Value is MaterialTextureProperty textureProperty && textureProperty.autoScale) {
textureProperty.SetScale(scale);
}
}
@ -263,7 +264,7 @@ namespace ConformalDecals.MaterialProperties {
var mainTexSize = _mainTexture.Dimensions;
foreach (var entry in _materialProperties) {
if (entry.Value is MaterialTextureProperty {autoTile: true} textureProperty) {
if (entry.Value is MaterialTextureProperty textureProperty && textureProperty.autoTile) {
textureProperty.SetTile(tile, mainTexSize);
}
}

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@ -99,7 +99,7 @@ namespace ConformalDecals {
private const int DecalQueueMax = 2400;
private static int _decalQueueCounter = -1;
private readonly Dictionary<Part, ProjectionPartTarget> _targets = new Dictionary<Part, ProjectionPartTarget>();
private Dictionary<Part, ProjectionPartTarget> _targets = new Dictionary<Part, ProjectionPartTarget>();
private bool _isAttached;
private Matrix4x4 _orthoMatrix;
@ -152,6 +152,18 @@ namespace ConformalDecals {
}
}
/// <inheritdoc />
public override void OnSave(ConfigNode node) {
// SAVE TARGETS
if (HighLogic.LoadedSceneIsFlight) {
foreach (var partTarget in _targets.Values) {
if (partTarget.enabled) node.AddNode(partTarget.Save());
}
}
base.OnSave(node);
}
/// <inheritdoc />
public override void OnIconCreate() {
UpdateTextures();
@ -298,7 +310,7 @@ namespace ConformalDecals {
if (this.part == eventPart) {
OnAttach();
}
else if (_isAttached && projectMultiple) {
else if (projectMultiple) {
UpdatePartTarget(eventPart, _boundsRenderer.bounds);
// recursively call for child parts
foreach (var child in eventPart.children) {
@ -312,7 +324,7 @@ namespace ConformalDecals {
if (this.part == eventPart) {
OnDetach();
}
else if (_isAttached && projectMultiple) {
else if (projectMultiple) {
_targets.Remove(eventPart);
// recursively call for child parts
foreach (var child in eventPart.children) {
@ -327,7 +339,7 @@ namespace ConformalDecals {
this.Log("Parent part about to be destroyed! Killing decal part.");
part.Die();
}
else if (_isAttached && projectMultiple) {
else if (projectMultiple) {
_targets.Remove(willDie);
}
}
@ -341,7 +353,6 @@ namespace ConformalDecals {
}
_isAttached = true;
_targets.Clear();
// hide model
decalModelTransform.gameObject.SetActive(false);
@ -432,6 +443,20 @@ namespace ConformalDecals {
else if (tileIndex >= 0) {
materialProperties.UpdateTile(tileIndex, tileSize);
}
// PARSE TARGETS
if (HighLogic.LoadedSceneIsFlight) {
foreach (var partTargetNode in node.GetNodes(ProjectionPartTarget.NodeName)) {
try {
var partTarget = new ProjectionPartTarget(partTargetNode, part.vessel, useBaseNormal);
_targets.Add(partTarget.part, partTarget);
}
catch (Exception e) {
this.LogWarning($"Encountered error while parsing part node: {e}");
}
}
}
}
/// Setup decal by calling update functions relevent for the current situation
@ -621,12 +646,8 @@ namespace ConformalDecals {
/// Called when updating decal targets
protected void UpdateTargets() {
if (!_isAttached) return;
var projectionBounds = _boundsRenderer.bounds;
// disable all targets
foreach (var target in _targets.Values) {
target.enabled = false;
}
var projectionBounds = _boundsRenderer.bounds;
// collect list of potential targets
IEnumerable<Part> targetParts;

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@ -1,4 +1,5 @@
using ConformalDecals.MaterialProperties;
using ConformalDecals.Util;
using UniLinq;
using UnityEngine;
@ -45,8 +46,8 @@ namespace ConformalDecals {
[KSPEvent(guiActive = false, guiActiveEditor = true, guiName = "#LOC_ConformalDecals_gui-select-flag")]
public void SelectFlag() {
var flagBrowser = (Instantiate((Object) (new FlagBrowserGUIButton(null, null, null, null)).FlagBrowserPrefab) as GameObject)?.GetComponent<FlagBrowser>();
if (flagBrowser is { }) flagBrowser.OnFlagSelected = OnCustomFlagSelected;
var flagBrowser = (Instantiate((Object) (new FlagBrowserGUIButton(null, null, null, null)).FlagBrowserPrefab) as GameObject).GetComponent<FlagBrowser>();
flagBrowser.OnFlagSelected = OnCustomFlagSelected;
}
[KSPEvent(guiActive = false, guiActiveEditor = true, guiName = "#LOC_ConformalDecals_gui-reset-flag")]

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@ -1,3 +1,7 @@
using System;
using System.Text;
using ConformalDecals.Util;
using UniLinq;
using UnityEngine;
using UnityEngine.Rendering;
@ -32,6 +36,36 @@ namespace ConformalDecals {
SetNormalMap(renderer.sharedMaterial, useBaseNormal);
}
public ProjectionMeshTarget(ConfigNode node, Transform root, bool useBaseNormal) {
if (node == null) throw new ArgumentNullException(nameof(node));
if (root == null) throw new ArgumentNullException(nameof(root));
enabled = true;
var targetPath = ParseUtil.ParseString(node, "targetPath");
var targetName = ParseUtil.ParseString(node, "targetName");
_decalMatrix = ParseUtil.ParseMatrix4x4(node, "decalMatrix");
_decalNormal = ParseUtil.ParseVector3(node, "decalNormal");
_decalTangent = ParseUtil.ParseVector3(node, "decalTangent");
_decalMPB = new MaterialPropertyBlock();
target = LoadTransformPath(targetPath, root);
if (target.name != targetName) throw new FormatException("Target name does not match");
renderer = target.GetComponent<MeshRenderer>();
var filter = target.GetComponent<MeshFilter>();
if (!ValidateTarget(target, renderer, filter)) throw new FormatException("Invalid target");
mesh = filter.sharedMesh;
SetNormalMap(renderer.sharedMaterial, useBaseNormal);
_decalMPB.SetMatrix(DecalPropertyIDs._ProjectionMatrix, _decalMatrix);
_decalMPB.SetVector(DecalPropertyIDs._DecalNormal, _decalNormal);
_decalMPB.SetVector(DecalPropertyIDs._DecalTangent, _decalTangent);
}
private void SetNormalMap(Material targetMaterial, bool useBaseNormal) {
if (useBaseNormal && targetMaterial.HasProperty(DecalPropertyIDs._BumpMap)) {
_decalMPB.SetTexture(DecalPropertyIDs._BumpMap, targetMaterial.GetTexture(DecalPropertyIDs._BumpMap));
@ -76,6 +110,18 @@ namespace ConformalDecals {
Graphics.DrawMesh(mesh, target.localToWorldMatrix, decalMaterial, 0, camera, 0, _decalMPB, ShadowCastingMode.Off, true);
}
public ConfigNode Save() {
var node = new ConfigNode(NodeName);
node.AddValue("decalMatrix", _decalMatrix);
node.AddValue("decalNormal", _decalNormal);
node.AddValue("decalTangent", _decalTangent);
node.AddValue("targetPath", SaveTransformPath(target, root)); // used to find the target transform
node.AddValue("targetName", target.name); // used to validate the mesh has not changed since last load
return node;
}
public static bool ValidateTarget(Transform target, MeshRenderer renderer, MeshFilter filter) {
if (renderer == null) return false;
if (filter == null) return false;
@ -89,5 +135,33 @@ namespace ConformalDecals {
return true;
}
private static string SaveTransformPath(Transform leaf, Transform root) {
var builder = new StringBuilder($"{leaf.GetSiblingIndex()}");
var current = leaf.parent;
while (current != root) {
builder.Insert(0, "/");
builder.Insert(0, current.GetSiblingIndex());
current = current.parent;
if (current == null) throw new FormatException("Leaf does not exist as a child of root");
}
return builder.ToString();
}
private static Transform LoadTransformPath(string path, Transform root) {
var indices = path.Split('/').Select(int.Parse);
var current = root;
Logging.Log($"root transform: {current.name}");
foreach (var index in indices) {
if (index > current.childCount) throw new FormatException("Child index path is invalid");
current = current.GetChild(index);
Logging.Log($"found child {current.name} at index {index}");
}
return current;
}
}
}

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@ -1,4 +1,6 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using ConformalDecals.Util;
using UnityEngine;
namespace ConformalDecals {
@ -8,12 +10,16 @@ namespace ConformalDecals {
// enabled flag
public bool enabled;
// locked flag, to prevent re-projection of loaded targets
public readonly bool locked;
public readonly Part part;
public readonly List<ProjectionMeshTarget> meshTargets = new List<ProjectionMeshTarget>();
public ProjectionPartTarget(Part part, bool useBaseNormal) {
this.part = part;
locked = false;
foreach (var renderer in part.FindModelComponents<MeshRenderer>()) {
var target = renderer.transform;
@ -30,7 +36,26 @@ namespace ConformalDecals {
}
}
public ProjectionPartTarget(ConfigNode node, Vessel vessel, bool useBaseNormal) {
if (node == null) throw new ArgumentNullException(nameof(node));
locked = true;
enabled = true;
var flightID = ParseUtil.ParseUint(node, "part");
part = vessel[flightID];
if (part == null) throw new IndexOutOfRangeException("Vessel returned null part, part must be destroyed or detached");
var root = part.transform;
foreach (var meshTargetNode in node.GetNodes(ProjectionMeshTarget.NodeName)) {
meshTargets.Add(new ProjectionMeshTarget(meshTargetNode, root, useBaseNormal));
}
Logging.Log($"Loaded target for part {part.name}");
}
public bool Project(Matrix4x4 orthoMatrix, Transform projector, Bounds projectionBounds) {
if (locked) return true; // dont overwrite saved targets in flight mode
enabled = false;
foreach (var meshTarget in meshTargets) {
enabled |= meshTarget.Project(orthoMatrix, projector, projectionBounds);
@ -40,11 +65,21 @@ namespace ConformalDecals {
}
public void Render(Material decalMaterial, MaterialPropertyBlock partMPB, Camera camera) {
if (!enabled) return;
foreach (var target in meshTargets) {
target.Render(decalMaterial, partMPB, camera);
}
}
public ConfigNode Save() {
var node = new ConfigNode(NodeName);
node.AddValue("part", part.flightID);
foreach (var meshTarget in meshTargets) {
if (meshTarget.enabled) node.AddNode(meshTarget.Save());
}
Logging.Log($"Saved target for part {part.name}");
return node;
}
}
}