ReStocked/Distribution/RestockPlus/readme.txt

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==============
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RESTOCK+ 0.1.3
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==============
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Restock+ is a complement to Restock which adds useful parts that we feel are missing from the base game. Functionally, these parts additions allow better flexibility in craft construction and not add new gameplay systems or form factors. Some examples might include:
- 0.625m parts: Completing this range with other tiny parts, including fairings, more fuel tanks, engines and the like
- 1.875m parts: Completing this range with a new SRB and hopefully more in the future
- 3.75m parts: Completing this range with a guidance unit, docking port, engines, nosecones
In addition some glaring bugfixes and improvements are included. For a full list of changes and additions, consult the changelog.
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============
DEPENDENCIES
============
Required:
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- Restock (0.1.3)
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- ModuleManager (4.0.2)
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=============
CREDITS
=============
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Art
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- Chris Adderley (Nertea)
- Andrew Cassidy (Cineboxandrew)
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- Porkjet
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Drag cube wizardry
- DMagic
Plugin code
- blowfish
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Lead Testing
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- Tyko
- Poodmund
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============
INSTALLATION
============
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To install, drag the ReStockPlus folder from the GameData folder you downloaded into your Kerbal Space Program Gamedata folder. If installed correctly, you should see:
- Kerbal Space Program
- GameData
- Squad
- ReStock
- Assets
- Patches
- etc.
- ReStockPlus
- Assets
- Parts
- etc.
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- ModuleManager.4.0.2.dll
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============
LOCALIZATION
============
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This mod provides localization support for the following languages:
- English
- German (woeller)
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=========
LICENSING
=========
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See the license.txt file for more information.
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Any bundled mods are distributed under their own license:
- ModuleManager by blowfish and sarbian is distributed under a Creative Commons Sharealike license. More details, including source code, can be found here: http://forum.kerbalspaceprogram.com/threads/31342-0-20-ModuleManager-1-3-for-all-your-stock-modding-needs?p=528607&viewfull=1#post528607