Restore correct engine sound/flameout FX

pull/32/head
cadderley 6 years ago
parent fc9d57e4e6
commit 05222d8bc2

@ -24,7 +24,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -35,7 +35,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransform
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -49,17 +49,17 @@
}
fx-ant-running
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
AUDIO
{
channel = Ship
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 0.3
pitch = 0.0 0.75
pitch = 1.0 1.5
loop = true
}
MODEL_MULTI_PARTICLE
{
name = plume
@ -187,7 +187,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -198,7 +198,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -212,17 +212,17 @@
}
fx-spider-running
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
AUDIO
{
channel = Ship
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 0.3
pitch = 0.0 0.75
pitch = 1.0 1.5
loop = true
}
MODEL_MULTI_PARTICLE
{
name = core
@ -373,12 +373,21 @@
loop = false
}
}
disengage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -392,17 +401,17 @@
}
fx-spark-running
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
AUDIO
{
channel = Ship
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.75
pitch = 1.0 0.95
loop = true
}
MODEL_MULTI_PARTICLE
{
name = core
@ -446,7 +455,7 @@
name = FXModuleLookAtConstraint
// Basic
CONSTRAINLOOKFX
{
targetName = CylBot001
@ -507,7 +516,7 @@
targetName = CylTop006
rotatorsName = CylBot006
}
}
@MODULE[ModuleGimbal]
{
@ -573,7 +582,7 @@
CylBot006 = false
SparkCompact = true
SparkBoattail = false
}
}
}
@ -689,12 +698,21 @@
loop = false
}
}
disengage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -708,16 +726,16 @@
}
fx-twitch-running
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
AUDIO
{
channel = Ship
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.8
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
name = turbo
@ -868,7 +886,7 @@
key = 1 1
}
}
}
// Puff
@ -889,7 +907,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -900,7 +918,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransform
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -914,17 +932,17 @@
}
fx-puff-running
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
AUDIO
{
channel = Ship
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 0.5
pitch = 0.0 0.5
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
name = plume
@ -965,7 +983,7 @@
targetName = CylTop006
rotatorsName = Cyl006
}
}
@MODULE[ModuleEnginesFX]
{

@ -42,12 +42,6 @@
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
oneShot = true
}
AUDIO
{
channel = Ship
@ -105,6 +99,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
}
}
@ -166,7 +172,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -177,7 +183,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -226,6 +232,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
}
@ -437,7 +455,29 @@
!EFFECTS {}
EFFECTS
{
fx-terrier-running
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
fx-terrier-running
{
AUDIO
{
@ -460,6 +500,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
@ -654,8 +706,8 @@
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
prefabName = fx_exhaustSparks_flameout
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -715,6 +767,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
}
@ -913,8 +977,8 @@
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
prefabName = fx_exhaustSparks_flameout
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -962,6 +1026,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
}

@ -54,7 +54,7 @@
AUDIO
{
channel = Ship
clip = sound_rocket_hard
clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
@ -97,6 +97,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
}
}

@ -23,7 +23,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -34,7 +34,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -58,7 +58,7 @@
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
name = core
@ -83,6 +83,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
}
}
MODULE
@ -205,7 +217,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -216,7 +228,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = smokePoint
oneShot = true
}
AUDIO
@ -233,14 +245,14 @@
AUDIO
{
channel = Ship
clip = sound_rocket_hard
clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
name = core
@ -265,6 +277,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
}
}
%rescaleFactor = 1

@ -24,7 +24,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_soft
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
@ -83,7 +83,7 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
}
}
@MODULE[ModuleEnginesFX]
@ -167,7 +167,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_soft
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
@ -226,7 +226,7 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
}
}
@MODULE[ModuleEngines]
@ -315,7 +315,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_soft
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
@ -374,7 +374,7 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
}
}
@MODULE[ModuleEngines]
@ -406,7 +406,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_soft
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
@ -465,7 +465,7 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
}
}
!fx_exhaustFlame_yellow = DELETE

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