mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Restore correct engine sound/flameout FX
This commit is contained in:
parent
fc9d57e4e6
commit
05222d8bc2
@ -24,7 +24,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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@ -35,7 +35,7 @@
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransform
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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@ -52,11 +52,11 @@
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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clip = sound_rocket_mini
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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volume = 1.0 0.3
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pitch = 0.0 0.75
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pitch = 1.0 1.5
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loop = true
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}
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@ -187,7 +187,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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@ -198,7 +198,7 @@
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransformCore
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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@ -215,11 +215,11 @@
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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clip = sound_rocket_mini
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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volume = 1.0 0.3
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pitch = 0.0 0.75
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pitch = 1.0 1.5
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loop = true
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}
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@ -373,12 +373,21 @@
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loop = false
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}
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}
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disengage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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loop = false
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransformCore
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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@ -395,11 +404,11 @@
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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clip = sound_rocket_mini
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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pitch = 0.0 0.75
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pitch = 1.0 0.95
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loop = true
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}
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@ -689,12 +698,21 @@
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loop = false
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}
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}
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disengage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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loop = false
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransformCore
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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@ -711,10 +729,10 @@
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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clip = sound_rocket_mini
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 0.0 0.8
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pitch = 1.0 1.0
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loop = true
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}
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@ -889,7 +907,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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@ -900,7 +918,7 @@
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransform
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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@ -917,10 +935,10 @@
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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clip = sound_rocket_mini
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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volume = 1.0 0.5
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pitch = 0.0 0.5
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pitch = 1.0 1.0
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loop = true
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}
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@ -42,12 +42,6 @@
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransformCore
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oneShot = true
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}
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AUDIO
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{
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channel = Ship
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@ -105,6 +99,18 @@
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = thrustTransform
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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}
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}
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@ -166,7 +172,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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@ -177,7 +183,7 @@
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransformCore
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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@ -226,6 +232,18 @@
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 0
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}
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}
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}
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@ -437,6 +455,28 @@
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!EFFECTS {}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-terrier-running
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{
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AUDIO
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@ -460,6 +500,18 @@
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = thrustTransform
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 0
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}
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}
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@ -654,8 +706,8 @@
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransformCore
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prefabName = fx_exhaustSparks_flameout
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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@ -715,6 +767,18 @@
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = thrustTransform
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 0
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}
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}
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}
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@ -913,8 +977,8 @@
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransformCore
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prefabName = fx_exhaustSparks_flameout
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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@ -962,6 +1026,18 @@
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = thrustTransform
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 0
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}
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}
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}
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@ -54,7 +54,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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@ -97,6 +97,18 @@
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_veryLarge
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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}
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}
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@ -23,7 +23,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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@ -34,7 +34,7 @@
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransformCore
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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@ -83,6 +83,18 @@
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_veryLarge
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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}
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}
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MODULE
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@ -205,7 +217,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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@ -216,7 +228,7 @@
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = fxTransformCore
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transformName = smokePoint
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oneShot = true
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}
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AUDIO
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@ -233,7 +245,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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@ -265,6 +277,18 @@
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_veryLarge
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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}
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}
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%rescaleFactor = 1
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@ -24,7 +24,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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@ -167,7 +167,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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@ -315,7 +315,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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@ -406,7 +406,7 @@
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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