Restore correct engine sound/flameout FX

This commit is contained in:
cadderley 2018-07-25 11:13:28 -07:00
parent fc9d57e4e6
commit 05222d8bc2
5 changed files with 226 additions and 96 deletions

View File

@ -24,7 +24,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -35,7 +35,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransform
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -52,11 +52,11 @@
AUDIO
{
channel = Ship
clip = sound_rocket_hard
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
volume = 1.0 0.3
pitch = 0.0 0.75
pitch = 1.0 1.5
loop = true
}
@ -187,7 +187,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -198,7 +198,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -215,11 +215,11 @@
AUDIO
{
channel = Ship
clip = sound_rocket_hard
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
volume = 1.0 0.3
pitch = 0.0 0.75
pitch = 1.0 1.5
loop = true
}
@ -373,12 +373,21 @@
loop = false
}
}
disengage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -395,11 +404,11 @@
AUDIO
{
channel = Ship
clip = sound_rocket_hard
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
pitch = 0.0 0.75
pitch = 1.0 0.95
loop = true
}
@ -689,12 +698,21 @@
loop = false
}
}
disengage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -711,10 +729,10 @@
AUDIO
{
channel = Ship
clip = sound_rocket_hard
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 0.0 0.8
pitch = 1.0 1.0
loop = true
}
@ -889,7 +907,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -900,7 +918,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransform
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -917,10 +935,10 @@
AUDIO
{
channel = Ship
clip = sound_rocket_hard
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
volume = 1.0 0.5
pitch = 0.0 0.5
pitch = 1.0 1.0
loop = true
}

View File

@ -42,12 +42,6 @@
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
oneShot = true
}
AUDIO
{
channel = Ship
@ -105,6 +99,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
}
}
@ -166,7 +172,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -177,7 +183,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -226,6 +232,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
}
@ -437,6 +455,28 @@
!EFFECTS {}
EFFECTS
{
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
fx-terrier-running
{
AUDIO
@ -460,6 +500,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
@ -654,8 +706,8 @@
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
prefabName = fx_exhaustSparks_flameout
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -715,6 +767,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
}
@ -913,8 +977,8 @@
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
prefabName = fx_exhaustSparks_flameout
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -962,6 +1026,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
}

View File

@ -54,7 +54,7 @@
AUDIO
{
channel = Ship
clip = sound_rocket_hard
clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
@ -97,6 +97,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
}
}

View File

@ -23,7 +23,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -34,7 +34,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = thrustTransform
oneShot = true
}
AUDIO
@ -83,6 +83,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
}
}
MODULE
@ -205,7 +217,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_medium
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
@ -216,7 +228,7 @@
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransformCore
transformName = smokePoint
oneShot = true
}
AUDIO
@ -233,7 +245,7 @@
AUDIO
{
channel = Ship
clip = sound_rocket_hard
clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
@ -265,6 +277,18 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
}
}
%rescaleFactor = 1

View File

@ -24,7 +24,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_soft
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
@ -167,7 +167,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_soft
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
@ -315,7 +315,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_soft
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
@ -406,7 +406,7 @@
AUDIO
{
channel = Ship
clip = sound_vent_soft
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false