Commit Graph

1200 Commits

Author SHA1 Message Date
19762f5cf4 Fix entry cost 2020-12-25 01:48:46 -08:00
c8b46f394b Add rotated HG-20 2020-12-25 01:45:06 -08:00
52bc3a557a Add rotated HG-5 2020-12-24 15:16:07 -08:00
90bd2b220f ignore thumbnails folder 2020-12-24 15:03:42 -08:00
Fedor-St
d6b0513351
Update ru.cfg 2020-12-07 11:58:26 +03:00
Chemical-Factory
5e7c72d54c
Update ja.cfg
Updated by Chemical-Factory
I don’t know what Restock is, sure, I’m not user now... but I can make this sentences exchanged by machines better! I guess 
Although if my changing gets worse, I hope somebody overwrite it. (Or remove change)

Q : Is “fabric” Appropriate to “Padding?”
2020-12-05 00:41:01 +09:00
Poodmund
7027c8e59e Resolve a few Russian translations and update changelog. 2020-11-28 13:15:00 +00:00
Poodmund
40ba3c7b94 Add Japanese and Russian localization into ReStock base. 2020-11-28 12:35:30 +00:00
fd85e27e5d Merge branch 'master' of github.com:PorktoberRevolution/ReStocked 2020-11-19 10:27:01 -08:00
73b15d7e1a remove module 2020-11-19 10:26:41 -08:00
Poodmund
010efe35ab
Set entryCost to zero on TechHidden parts (#920)
A TechHidden part's entryCost isn't included in the price shown on the
tech node's "purchase all parts" button, but clicking the button
actually charges the player for hidden parts nonetheless.  This is a bug
in the game, but it has a simple workaround: set entryCost to zero on
parts that have the TechHidden flag.  (Squad's deprecated parts do this
too.)
2020-11-15 23:55:47 +00:00
Michael Paul
a020ae92db Set entryCost to zero on TechHidden parts
A TechHidden part's entryCost isn't included in the price shown on the
tech node's "purchase all parts" button, but clicking the button
actually charges the player for hidden parts nonetheless.  This is a bug
in the game, but it has a simple workaround: set entryCost to zero on
parts that have the TechHidden flag.  (Squad's deprecated parts do this
too.)
2020-11-15 15:59:51 -05:00
3ad88a5ad5 Fix duplicate variant name on Making History tubes 2020-10-27 20:26:46 -07:00
5d2dbeac2a re-add submodule 2020-10-22 16:01:22 -07:00
d1eed01cf4
Delete .gitmodules
Github wants me to pay them money to keep putting my assets here
2020-10-12 03:20:51 -07:00
aaaa4d097a
Merge pull request #913 from taniwha/launchclamp_el_compat
Pre-rotate the anchor transform
2020-10-04 20:49:23 -07:00
2fbfe712b5
Asset Updates 2020-09-21 19:15:41 -07:00
b0caffd708
Update changelog 2020-09-21 19:13:23 -07:00
e1d3780d91
Fix attachment rules 2020-09-21 19:11:49 -07:00
fcd24b7c5c
Merge remote-tracking branch 'origin/master' into develop 2020-09-21 18:51:29 -07:00
a57ed98c17
Small LES config 2020-09-21 18:51:17 -07:00
b7b60bae91
LES assets 2020-09-15 19:52:12 -07:00
Poodmund
492753dce4 Update changelog with French translation changes before I forget. 2020-09-13 14:21:14 +01:00
vinix38
628c62d1db
Added French translation for Restock+ (#911) 2020-09-13 13:42:02 +01:00
Bill Currie
7a29651f67 Pre-rotate the anchor transform
This is the launch clamp side of the fix for the EL-ReStock launch clamp
compatibility issue. The issue was reported in the EL thread and started
out as issues with getting the build cost but after fixing that, had
issues with the clamps extending properly when built at a survey site.
The bulk of the fix for that is (or will be) in EL, but this change is
for handling rotated clamps: it points the tower in the correct (editor)
direction prior to the tower being extended.
2020-09-13 15:41:09 +09:00
Chris Adderley
c21dffbdd7
Merge pull request #910 from PorktoberRevolution/master
v1.2.1 pull request
2020-09-01 09:16:38 -07:00
Poodmund
d345e4e0e9
Bump versioning to v1.2.1 for release. (#909) 2020-08-31 22:58:43 +01:00
Poodmund
f5ad13366b Update build files to MM 4.1.4 2020-08-31 22:54:08 +01:00
Poodmund
dcecaa16fb Update changelogs for fairing issues. 2020-08-30 17:35:25 +01:00
Poodmund
a10480744d Resolve fairing interstage issues 2020-08-30 17:33:03 +01:00
Poodmund
5daf609612 Fix ReStock+ 1.875m Fairing variant bases 2020-08-30 11:01:41 +01:00
Poodmund
6c14aa10f5 Updated changelogs to include localization changes 2020-08-28 19:40:21 +01:00
Duck
1a2662e49d
Simplified Chinese localization update and other fixes for 1.2.0 (#907) 2020-08-28 19:32:51 +01:00
Poodmund
f1f265004e
Merge pull request #906 from vinix38/master 2020-08-26 20:20:59 +01:00
vinix38
3d12e9eecc
Add files via upload 2020-08-24 18:52:04 +02:00
Poodmund
7bd0b12958 Update changelog 2020-08-23 17:45:13 +01:00
Poodmund
7b62dab1b8 Fix Anvil, Boar and Torch engine's Isp curves to go towards 0 Isp at high ambient pressures. 2020-08-23 17:42:57 +01:00
Poodmund
fc7b0e5cab Update changelogs 2020-08-23 17:10:54 +01:00
Poodmund
5bb22e1271
Merge pull request #903 from Poodmund/master 2020-08-23 17:06:52 +01:00
15c998c3fb
Update changelog and readme with fr localization contribution 2020-08-22 12:14:44 -07:00
Poodmund
2843063c99
Merge pull request #902 from vinix38/master
Update French LOC file, contributions from Vinix38
2020-08-22 17:38:34 +01:00
Poodmund
22e8c05b80 Resolve Single Bell, Compact, Orange/Grey Poodle top node position and shroud. 2020-08-22 13:54:31 +01:00
Poodmund
472e964e90 Bringing RS+ KV Pods in-line with Making History balance. 2020-08-22 11:25:26 +01:00
vinix38
5713f9b5be
Add files via upload 2020-08-22 11:56:24 +02:00
vinix38
554e6192b8
Add files via upload 2020-08-22 11:51:28 +02:00
Chris Adderley
6db20ee793
Merge pull request #897 from PorktoberRevolution/master
Release 1.2.0
2020-08-20 20:41:40 -07:00
Poodmund
1349fbb57c Forgot about fix for RS+ SM-6A version and added fairing note to changelog. 2020-08-19 23:48:22 +01:00
Poodmund
cdf4708208 Resolve visual mesh offset for SM-6A Service Module. 2020-08-19 23:30:58 +01:00
Poodmund
e1ee6568e8 Remove Vanilla, radial, foil tank variants. 2020-08-19 18:01:26 +01:00
f43be05452
Update spherical pod textures
#891
2020-08-18 23:28:20 -07:00