mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
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75 Commits
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1.3.2
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45
.github/workflows/build.yml
vendored
Normal file
45
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
name: Package Checks
|
||||
|
||||
# Controls when the action will run. Triggers the workflow on push or pull request
|
||||
# events but only for the prod branch
|
||||
on:
|
||||
pull_request:
|
||||
branches: [ prod ]
|
||||
|
||||
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
|
||||
jobs:
|
||||
# This workflow contains a single job called "build"
|
||||
build-package:
|
||||
env:
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
OAUTH_TOKEN: ${{ secrets.OAUTH_TOKEN }}
|
||||
# The type of runner that the job will run on
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# Steps represent a sequence of tasks that will be executed as part of the job
|
||||
steps:
|
||||
# Checkout this repo
|
||||
- uses: actions/checkout@v2
|
||||
# Checkout another repo
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
# Repository name with owner.
|
||||
repository: 'post-kerbin-mining-corporation/build-deploy'
|
||||
# branch
|
||||
ref: 'actions'
|
||||
path: 'build-deploy'
|
||||
- uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: '3.8'
|
||||
architecture: 'x64'
|
||||
- name: Installing dependencies
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
pip install flake8 pytest awscli boto3 requests
|
||||
#- name: Running deploy tests
|
||||
# run: pytest -s --testpath "GameData/" build-deploy/src/tests/ # run the deploy tests
|
||||
- name: Building Restock package
|
||||
run: python build-deploy/src/package.py --f "Distribution/Restock/.mod_data.yml"
|
||||
- name: Building Restock+ package
|
||||
run: python build-deploy/src/package.py --f "Distribution/Restock/.mod_data.yml"
|
49
.github/workflows/deploy.yml
vendored
Normal file
49
.github/workflows/deploy.yml
vendored
Normal file
@ -0,0 +1,49 @@
|
||||
name: Package and Deploy
|
||||
|
||||
# Controls when the action will run. Triggers the workflow on push or pull request
|
||||
# events but only for the prod branch
|
||||
on:
|
||||
push:
|
||||
branches: [ prod ]
|
||||
|
||||
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
|
||||
jobs:
|
||||
# This workflow contains a single job called "build"
|
||||
deploy-package:
|
||||
env:
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
OAUTH_TOKEN: ${{ secrets.OAUTH_TOKEN }}
|
||||
# The type of runner that the job will run on
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# Steps represent a sequence of tasks that will be executed as part of the job
|
||||
steps:
|
||||
# Checkout this repo
|
||||
- uses: actions/checkout@v2
|
||||
# Checkout another repo
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
# Repository name with owner.
|
||||
repository: 'post-kerbin-mining-corporation/build-deploy'
|
||||
# branch
|
||||
ref: 'actions'
|
||||
path: 'build-deploy'
|
||||
- uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: '3.8'
|
||||
architecture: 'x64'
|
||||
- name: Installing dependencies
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
pip install flake8 pytest awscli boto3 requests
|
||||
- name: Building Restock
|
||||
run: python build-deploy/src/package.py --f "Distribution/Restock/.mod_data.yml"
|
||||
- name: Building RestockPlus
|
||||
run: python build-deploy/src/package.py --f "Distribution/RestockPlus/.mod_data.yml"
|
||||
- name: Staging package
|
||||
run: python build-deploy/src/stage.py --f "Distribution/Restock/.mod_data.yml" # Run the staging script
|
||||
- name: Deploying Restock
|
||||
run: python build-deploy/src/deploy.py --f "Distribution/Restock/.mod_data.yml" # Deploy package to spacedock, curse, github
|
||||
- name: Deploying RestockPlus
|
||||
run: python build-deploy/src/deploy.py --f "Distribution/RestockPlus/.mod_data.yml" # Deploy package to spacedock, curse, github
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -7,6 +7,7 @@ build-deploy/
|
||||
bin/
|
||||
obj/
|
||||
*.swp
|
||||
**/@thumbs
|
||||
|
||||
Distribution/Restock/GameData/ReStock/Spaces/**/*.png
|
||||
Distribution/Restock/GameData/ReStock/Props/**/*.png
|
||||
|
3
.gitmodules
vendored
3
.gitmodules
vendored
@ -1,3 +0,0 @@
|
||||
[submodule "Assets/CineboxAndrew"]
|
||||
path = Assets/CineboxAndrew
|
||||
url = https://github.com/drewcassidy/ReStocked-Assets.git
|
||||
|
51
.travis.yml
51
.travis.yml
@ -1,51 +0,0 @@
|
||||
language: python
|
||||
python:
|
||||
- 3.6
|
||||
install:
|
||||
- pip install awscli boto3 requests
|
||||
branches:
|
||||
only:
|
||||
- prod
|
||||
script:
|
||||
- git clone https://github.com/post-kerbin-mining-corporation/build-deploy.git # clone this repo, it contains the stuff that does the heavy lifting
|
||||
- cd build-deploy
|
||||
- git checkout master
|
||||
- cd ..
|
||||
- pytest -s --testpath "Distribution/" build-deploy/src/tests/ # run the deploy tests
|
||||
- python build-deploy/src/package.py --f "Distribution/Restock/.mod_data.yml" # Build RS package
|
||||
- python build-deploy/src/package.py --f "Distribution/RestockPlus/.mod_data.yml" # Build RS+ package
|
||||
before_deploy:
|
||||
- python build-deploy/src/stage.py --f "Distribution/Restock/.mod_data.yml" # Run the staging script. Note that tags will come off restock base always
|
||||
deploy:
|
||||
- provider: script
|
||||
script: python build-deploy/src/deploy.py --f "Distribution/Restock/.mod_data.yml" # Deploy RS package to spacedock, curse, github
|
||||
skip_cleanup: true
|
||||
on:
|
||||
branch: prod
|
||||
- provider: script
|
||||
script: python build-deploy/src/deploy.py --f "Distribution/RestockPlus/.mod_data.yml" # Deploy RS+ package to spacedock, curse, github
|
||||
skip_cleanup: true
|
||||
on:
|
||||
branch: prod
|
||||
- provider: s3 # releases to S3
|
||||
access_key_id: $AWS_ACCESS_KEY_ID
|
||||
secret_access_key: $AWS_SECRET_ACCESS_KEY
|
||||
bucket: "nertea-ksp-modding-releases"
|
||||
local_dir: deploy/ReStock
|
||||
skip_cleanup: true
|
||||
acl: public_read
|
||||
region: us-east-2
|
||||
upload-dir: restock
|
||||
on:
|
||||
branch: prod
|
||||
- provider: s3 # releases to S3
|
||||
access_key_id: $AWS_ACCESS_KEY_ID
|
||||
secret_access_key: $AWS_SECRET_ACCESS_KEY
|
||||
bucket: "nertea-ksp-modding-releases"
|
||||
local_dir: deploy/ReStockPlus
|
||||
skip_cleanup: true
|
||||
acl: public_read
|
||||
region: us-east-2
|
||||
upload-dir: restockplus
|
||||
on:
|
||||
branch: prod
|
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161
Distribution/Restock/GameData/ReStock/Localization/ja.cfg
Normal file
161
Distribution/Restock/GameData/ReStock/Localization/ja.cfg
Normal file
@ -0,0 +1,161 @@
|
||||
//提案されたフォーマット:
|
||||
// #LOC_Restock_partconfigname_fieldname
|
||||
//例:
|
||||
// #LOC_Restock_restock-engine-375-3_title = ...
|
||||
// #LOC_Restock_restock-engine-375-3_description = ...
|
||||
|
||||
Localization
|
||||
{
|
||||
ja
|
||||
{
|
||||
//アクションとボタン
|
||||
#LOC_Restock_scanner_screen_on = スクリーンオン
|
||||
#LOC_Restock_scanner_screen_off = スクリーンオフ
|
||||
#LOC_Restock_scanner_screen_toggle = スクリーン切り替え
|
||||
|
||||
#LOC_Restock_variant-engine_size0 = 0.625m
|
||||
#LOC_Restock_variant-engine_size0_white = 0.625m(ホワイト)
|
||||
#LOC_Restock_variant-engine_size0_grey-orange = 0.625m(オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_size1 = 1.25m
|
||||
#LOC_Restock_variant-engine_size1_white = 1.25m(ホワイト)
|
||||
#LOC_Restock_variant-engine_size1_grey-orange = 1.25m(オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_size1p5 = 1.875m
|
||||
#LOC_Restock_variant-engine_size1p5_white = 1.875m(ホワイト)
|
||||
#LOC_Restock_variant-engine_size1p5_grey-orange = 1.875m(オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_size2 = 2.5m
|
||||
#LOC_Restock_variant-engine_size2_white = 2.5m(ホワイト)
|
||||
#LOC_Restock_variant-engine_size2_grey-orange = 2.5m(オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_size3 = 3.75m
|
||||
#LOC_Restock_variant-engine_compact = コンパクト
|
||||
#LOC_Restock_variant-engine_compact_white = コンパクト(ホワイト)
|
||||
#LOC_Restock_variant-engine_compact_grey-orange = コンパクト(オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_radial = ラジアル
|
||||
#LOC_Restock_variant-engine_boattail = ボートテール
|
||||
#LOC_Restock_variant-engine_boattail_white = ボートテール(ホワイト)
|
||||
#LOC_Restock_variant-engine_boattail_grey-orange = ボートテール(オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_boattail_orange = ボートテール(オレンジ)
|
||||
#LOC_Restock_variant-engine_boattail_metal = ボートテール(メタル)
|
||||
#LOC_Restock_variant-engine_boattail_dark = ボートテール(ダーク)
|
||||
#LOC_Restock_variant-engine_boattail_size1 = ボートテール(1.25m)
|
||||
#LOC_Restock_variant-engine_boattail_size1p5 = ボートテール(1.875m)
|
||||
#LOC_Restock_variant-engine_boattail_size1_white = ボートテール(1.25m、ホワイト)
|
||||
#LOC_Restock_variant-engine_boattail_size1p5_white = ボートテール(1.875m、ホワイト)
|
||||
#LOC_Restock_variant-engine_boattail_size1_grey-orange = ボートテール(1.25m、オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = ボートテール(1.875m、オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_tankbutt_size2_white = タンク下部(2.5m、ホワイト)
|
||||
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = タンク下部 (2.5m、オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_singlebell_compact = シングルコンパクト
|
||||
#LOC_Restock_variant-engine_singlebell_compact_white = シングルコンパクト(ホワイト)
|
||||
#LOC_Restock_variant-engine_singlebell_compact_grey-orange = シングルコンパクト(オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_singlebell = シングル
|
||||
#LOC_Restock_variant-engine_singlebell_white = シングル(ホワイト)
|
||||
#LOC_Restock_variant-engine_singlebell_grey-orange = シングル (オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_quadbell = クアッド
|
||||
#LOC_Restock_variant-engine_quadbell_white = クアッド (ホワイト)
|
||||
#LOC_Restock_variant-engine_quadbell_grey-orange = クアッド (オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_quadbell_compact = クアッドコンパクト
|
||||
#LOC_Restock_variant-engine_quadbell_compact_white = クアッドコンパクト(ホワイト)
|
||||
#LOC_Restock_variant-engine_quadbell_compact_grey-orange = クアッドコンパクト(オレンジ/グレー)
|
||||
|
||||
#LOC_Restock_variant-engine_boattail_size2_white = ボートテール(2.5m、ホワイト)
|
||||
#LOC_Restock_variant-engine_boattail_size2_grey-orange = ボートテール(2.5m、オレンジ/グレー)
|
||||
#LOC_Restock_variant-engine_boattail_size3_white = ボートテール(3.75m、ホワイト)
|
||||
#LOC_Restock_variant-engine_boattail_size3_grey-orange = ボートテール(3.75m、オレンジ/グレー)
|
||||
|
||||
#LOC_Restock_variant-engine_shroud_white = ホワイト
|
||||
#LOC_Restock_variant-engine_shroud_grey-orange = オレンジ/グレー
|
||||
|
||||
#LOC_Restock_variant-engine_shroud = シュラウド
|
||||
#LOC_Restock_variant-engine_shroud_wide = ワイドシュラウド
|
||||
#LOC_Restock_variant-engine_docking = ドッキングポート
|
||||
|
||||
#LOC_Restock_variant-mounting_classic = クラシック
|
||||
#LOC_Restock_variant-mounting_classic_white = クラシック(ホワイト)
|
||||
#LOC_Restock_variant-mounting_classic_grey-orange = クラシック(オレンジ/グレー)
|
||||
#LOC_Restock_variant-mounting_truss = トラス
|
||||
#LOC_Restock_variant-mounting_compact = コンパクト
|
||||
#LOC_Restock_variant-mounting_mounted = マウント
|
||||
|
||||
#LOC_Restock_variant-gold-truss = ゴールド
|
||||
#LOC_Restock_variant-silver-truss = シルバー
|
||||
|
||||
#LOC_Restock_variant-engine_pod-orange = オレンジ
|
||||
#LOC_Restock_variant-engine_pod-gray = グレー
|
||||
|
||||
#LOC_Restock_variant-antenna_size0 = 0.625m
|
||||
#LOC_Restock_variant-antenna_size1 = 1.25m
|
||||
#LOC_Restock_variant-antenna_truss = トラス
|
||||
#LOC_Restock_variant-antenna_compact = コンパクト
|
||||
#LOC_Restock_variant-antenna_radial = ラジアル
|
||||
#LOC_Restock_variant-antenna_radial_reverse = ラジアル (反転)
|
||||
#LOC_Restock_variant-antenna_axial = アキシャル
|
||||
#LOC_Restock_variant-antenna_axial_reverse = アキシャル (反転)
|
||||
|
||||
#LOC_Restock_variant-telescope_shielded = シールド
|
||||
#LOC_Restock_variant-telescope_bare = ベア
|
||||
|
||||
#LOC_Restock_variant-pod_bare = ベア
|
||||
#LOC_Restock_variant-pod_fabric_green = グリーン・パディング
|
||||
#LOC_Restock_variant-pod_fabric_beige = ベージュ・パディング
|
||||
#LOC_Restock_variant-pod_fabric_white = ホワイト
|
||||
|
||||
#LOC_Restock_variant-wheel_broken = ブロークン
|
||||
#LOC_Restock_variant-wheel_bare = ベア
|
||||
|
||||
#LOC_Restock_variant-surface_metal = メタル
|
||||
#LOC_Restock_variant-surface_basic = ベーシック
|
||||
#LOC_Restock_variant-surface_truss = トラス
|
||||
#LOC_Restock_variant-surface_warningStripes = 警告ストライプ
|
||||
#LOC_Restock_variant-surface_thermalblankets = サーマルブランケット
|
||||
#LOC_Restock_variant-surface_yellow = イエロー
|
||||
#LOC_Restock_variant-surface_black = ブラック
|
||||
#LOC_Restock_variant-surface_white = ホワイト
|
||||
#LOC_Restock_variant-surface_blue = ブルー
|
||||
|
||||
#LOC_Restock_variant-strut_classic_metal = メタル
|
||||
#LOC_Restock_variant-strut_classic_white = ホワイト
|
||||
#LOC_Restock_variant-strut_compact_metal = メタル(コンパクト)
|
||||
#LOC_Restock_variant-strut_compact_white = ホワイト(コンパクト)
|
||||
|
||||
#LOC_Restock_variant-decoupler_metal = メタル
|
||||
#LOC_Restock_variant-decoupler_grey-orange = オレンジ/グレー
|
||||
|
||||
#LOC_Restock_variant-service-bay-opaque = ソリッドキャップ
|
||||
#LOC_Restock_variant-service-bay-transparent = トラスキャップ
|
||||
#LOC_Restock_variant-service-bay-hollow = キャップなし
|
||||
#LOC_Restock_variant-service-bay-open = オープン
|
||||
#LOC_Restock_variant-service-bay-tunnel = ドッキングトンネル
|
||||
#LOC_Restock_variant-service-bay-shelves = シェルフ
|
||||
|
||||
#LOC_Restock_variant-heat-shield-black = ブラック
|
||||
#LOC_Restock_variant-heat-shield-brown = クラシック
|
||||
#LOC_Restock_variant-heat-shield-red = 塗装なし
|
||||
|
||||
#LOC_Restock_variant-linear-rcs-pod = ポッド
|
||||
#LOC_Restock_variant-linear-rcs-bare = ベア
|
||||
|
||||
#LOC_Restock_variant-stayputnik-pod = マウントあり
|
||||
#LOC_Restock_variant-stayputnik-bare = マウントなし
|
||||
#LOC_Restock_variant-probe-gold = ゴールド
|
||||
#LOC_Restock_variant-probe-silver = シルバー
|
||||
#LOC_Restock_variant-probe-bare = ベーシック
|
||||
|
||||
#LOC_Restock_variant-radiator_basic = ベーシック
|
||||
#LOC_Restock_variant-radiator_flat = フラット
|
||||
#LOC_Restock_variant-radiator_compact = コンパクト
|
||||
|
||||
#LOC_Restock_variant-tube-length-short = ショート
|
||||
#LOC_Restock_variant-tube-length-med-short = ミディアムショート
|
||||
#LOC_Restock_variant-tube-length-med = ミディアム
|
||||
#LOC_Restock_variant-tube-length-med-long = ミディアムロング
|
||||
#LOC_Restock_variant-tube-length-long = ロング
|
||||
|
||||
#LOC_Restock_variant-tube-length-short-alt = ショート(代替)
|
||||
#LOC_Restock_variant-tube-length-med-short-alt = ミディアムショート(代替)
|
||||
#LOC_Restock_variant-tube-length-med-alt = ミディアム(代替)
|
||||
#LOC_Restock_variant-tube-length-med-long-alt = ミディアムロング(代替)
|
||||
#LOC_Restock_variant-tube-length-long-alt = ロング(代替)
|
||||
|
||||
#LOC_Restock_description-FuelCellArray = 大きな燃料電池が1つあるのに、なぜ小さな燃料電池が3つあるのでしょうか。 この燃料電池アレイは、大容量の電源が必要な状況を対象としています。 小型燃料電池と同様に、このアレイは液体燃料と酸化剤をエネルギーに変換します。
|
||||
}
|
||||
}
|
161
Distribution/Restock/GameData/ReStock/Localization/ru.cfg
Normal file
161
Distribution/Restock/GameData/ReStock/Localization/ru.cfg
Normal file
@ -0,0 +1,161 @@
|
||||
// Предлагаемый формат:
|
||||
// #LOC_Restock_partconfigname_fieldname
|
||||
// например.
|
||||
// # LOC_Restock_restock-engine-375-3_title = ...
|
||||
// # LOC_Restock_restock-engine-375-3_description = ...
|
||||
|
||||
Localization
|
||||
{
|
||||
ru
|
||||
{
|
||||
// Действия и кнопки
|
||||
#LOC_Restock_scanner_screen_on = Включить дисплей
|
||||
#LOC_Restock_scanner_screen_off = Выключить дисплей
|
||||
#LOC_Restock_scanner_screen_toggle = Вкл./выкл. дисплей
|
||||
|
||||
# LOC_Restock_variant-engine_size0 = 0,625 м
|
||||
# LOC_Restock_variant-engine_size0_white = 0,625 м (Белый кожух)
|
||||
# LOC_Restock_variant-engine_size0_grey-orange = 0,625 м (Оранжевый/серый кожух)
|
||||
# LOC_Restock_variant-engine_size1 = 1,25 м
|
||||
# LOC_Restock_variant-engine_size1_white = 1,25 м (Белый кожух)
|
||||
# LOC_Restock_variant-engine_size1_grey-orange = 1,25 м (Оранжевый/серый кожух)
|
||||
# LOC_Restock_variant-engine_size1p5 = 1,875 м
|
||||
# LOC_Restock_variant-engine_size1p5_white = 1,875 м (Белый кожух)
|
||||
# LOC_Restock_variant-engine_size1p5_grey-orange = 1,875 м (Оранжевый/серый кожух)
|
||||
# LOC_Restock_variant-engine_size2 = 2,5 м
|
||||
# LOC_Restock_variant-engine_size2_white = 2,5 м (Белый кожух)
|
||||
# LOC_Restock_variant-engine_size2_grey-orange = 2,5 м (Оранжевый/серый кожух)
|
||||
# LOC_Restock_variant-engine_size3 = 3,75 м
|
||||
# LOC_Restock_variant-engine_compact = Компактный
|
||||
# LOC_Restock_variant-engine_compact_white = Компактный (Белый кожух)
|
||||
# LOC_Restock_variant-engine_compact_grey-orange = Компактный (Оранжевый/серый кожух)
|
||||
# LOC_Restock_variant-engine_radial = Радиальный
|
||||
# LOC_Restock_variant-engine_boattail = Хвостовая часть
|
||||
# LOC_Restock_variant-engine_boattail_white = Хвостовая часть (Белая)
|
||||
# LOC_Restock_variant-engine_boattail_grey-orange = Хвостовая часть (Оранжевая/серая)
|
||||
# LOC_Restock_variant-engine_boattail_orange = Хвостовая часть (Оранжевая)
|
||||
# LOC_Restock_variant-engine_boattail_metal = Хвостовая часть (Металлик)
|
||||
# LOC_Restock_variant-engine_boattail_dark = Хвостовая часть (Темная)
|
||||
# LOC_Restock_variant-engine_boattail_size1 = Хвостовая часть (1,25 м)
|
||||
# LOC_Restock_variant-engine_boattail_size1p5 = Хвостовая часть (1,875 м)
|
||||
# LOC_Restock_variant-engine_boattail_size1_white = Хвостовая часть (1,25 м, белая)
|
||||
# LOC_Restock_variant-engine_boattail_size1p5_white = Хвостовая часть (1,875 м, белая)
|
||||
# LOC_Restock_variant-engine_boattail_size1_grey-orange = Хвостовая часть (1,25 м, оранжевая/серая)
|
||||
# LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Хвостовая часть (1,875 м, оранжевая/серая)
|
||||
# LOC_Restock_variant-engine_tankbutt_size2_white = Крепление к баку (2,5 м, белый)
|
||||
# LOC_Restock_variant-engine_tankbutt_size2_grey-orange = Крепление к баку (2,5 м, оранжевый/серый)
|
||||
# LOC_Restock_variant-engine_singlebell_compact = Одно сопло, Компактный
|
||||
# LOC_Restock_variant-engine_singlebell_compact_white = Одно сопло, компактный вариант (Белый кожух)
|
||||
# LOC_Restock_variant-engine_singlebell_compact_grey-orange = Одно сопло, компактный вариант (Оранжевый/серый кожух)
|
||||
# LOC_Restock_variant-engine_singlebell = Одно сопло
|
||||
# LOC_Restock_variant-engine_singlebell_white = Одно сопло (белый кожух)
|
||||
# LOC_Restock_variant-engine_singlebell_grey-orange = Одно сопло (Оранжевый/серый кожух)
|
||||
# LOC_Restock_variant-engine_quadbell = Четыре сопла
|
||||
# LOC_Restock_variant-engine_quadbell_white = Четыре сопла (Белый кожух)
|
||||
# LOC_Restock_variant-engine_quadbell_grey-orange = Четыре сопла (Оранжевый/серый кожух)
|
||||
# LOC_Restock_variant-engine_quadbell_compact = Четыре сопла, Компактный
|
||||
# LOC_Restock_variant-engine_quadbell_compact_white = Четыре сопла, Компактный (Белый кожух)
|
||||
# LOC_Restock_variant-engine_quadbell_compact_grey-orange = Четыре сопла, Компактный (Оранжевый/серый кожух)
|
||||
|
||||
# LOC_Restock_variant-engine_boattail_size2_white = Хвостовая часть (2,5 м, белая)
|
||||
# LOC_Restock_variant-engine_boattail_size2_grey-orange = Хвостовая часть (2,5 м, оранжевая/серая)
|
||||
# LOC_Restock_variant-engine_boattail_size3_white = Хвостовая часть (3,75 м, белая)
|
||||
# LOC_Restock_variant-engine_boattail_size3_grey-orange = Хвостовая часть (3,75 м, оранжевая/серая)
|
||||
|
||||
# LOC_Restock_variant-engine_shroud_white = Белый кожух
|
||||
# LOC_Restock_variant-engine_shroud_grey-orange = Металлический кожух
|
||||
|
||||
# LOC_Restock_variant-engine_shroud = Кожух
|
||||
# LOC_Restock_variant-engine_shroud_wide = Широкий кожух
|
||||
# LOC_Restock_variant-engine_docking = Стыковочный порт
|
||||
|
||||
# LOC_Restock_variant-mount_classic = Классический
|
||||
# LOC_Restock_variant-mount_classic_white = Классический (Белый кожух)
|
||||
# LOC_Restock_variant-mount_classic_grey-orange = Классический (Оранжевый/серый кожух)
|
||||
# LOC_Restock_variant-mount_truss = Каркас
|
||||
# LOC_Restock_variant-mount_compact = Компактный
|
||||
# LOC_Restock_variant-mount_mounted = С креплением
|
||||
|
||||
# LOC_Restock_variant-gold-truss = Золотой (Каркас)
|
||||
# LOC_Restock_variant-silver-truss = Серебряный (Каркас)
|
||||
|
||||
# LOC_Restock_variant-engine_pod-orange = Корпус (оранжевый)
|
||||
# LOC_Restock_variant-engine_pod-gray = Корпус (серый)
|
||||
|
||||
# LOC_Restock_variant-antenna_size0 = 0,625 м
|
||||
# LOC_Restock_variant-antenna_size1 = 1,25 м
|
||||
# LOC_Restock_variant-antenna_truss = Каркас
|
||||
# LOC_Restock_variant-antenna_compact = Компактная
|
||||
# LOC_Restock_variant-antenna_radial = Радиальная
|
||||
# LOC_Restock_variant-antenna_radial_reverse = Радиальная (в противоположную сторону)
|
||||
# LOC_Restock_variant-antenna_axial = Осевая
|
||||
# LOC_Restock_variant-antenna_axial_reverse = Осевая (в противоположную сторону)
|
||||
|
||||
# LOC_Restock_variant-telescope_shielded = Экранированный
|
||||
# LOC_Restock_variant-telescope_bare = Без экрана
|
||||
|
||||
# LOC_Restock_variant-pod_bare = Без покрытия
|
||||
# LOC_Restock_variant-pod_fabric_green = Зеленое покрытие
|
||||
# LOC_Restock_variant-pod_fabric_beige = Бежевое покрытие
|
||||
# LOC_Restock_variant-pod_fabric_white = Белое покрытие
|
||||
|
||||
# LOC_Restock_variant-wheel_broken = Поврежденное
|
||||
# LOC_Restock_variant-wheel_bare = Без крыла
|
||||
|
||||
# LOC_Restock_variant-surface_metal = Металлик
|
||||
# LOC_Restock_variant-surface_basic = Базовый
|
||||
# LOC_Restock_variant-surface_truss = Балка
|
||||
# LOC_Restock_variant-surface_warningStripes = Сигнальные полосы
|
||||
# LOC_Restock_variant-surface_thermalblankets = Теплоизоляция
|
||||
# LOC_Restock_variant-surface_yellow = Желтый
|
||||
# LOC_Restock_variant-surface_black = Черный
|
||||
# LOC_Restock_variant-surface_white = Белый
|
||||
# LOC_Restock_variant-surface_blue = Синий
|
||||
|
||||
# LOC_Restock_variant-strut_classic_metal = Металлик
|
||||
# LOC_Restock_variant-strut_classic_white = Белый
|
||||
# LOC_Restock_variant-strut_compact_metal = Металлик (компактный)
|
||||
# LOC_Restock_variant-strut_compact_white = Белый (компактный)
|
||||
|
||||
# LOC_Restock_variant-decoupler_metal = Металлик
|
||||
# LOC_Restock_variant-decoupler_grey-orange = Оранжевый/серый
|
||||
|
||||
# LOC_Restock_variant-service-bay-opaque = Сплошная перегородка
|
||||
# LOC_Restock_variant-service-bay-transparent = Каркасная перегородка
|
||||
# LOC_Restock_variant-service-bay-hollow = Без перегородки
|
||||
# LOC_Restock_variant-service-bay-open = Открыть
|
||||
# LOC_Restock_variant-service-bay-tunnel = Стыковочный туннель
|
||||
# LOC_Restock_variant-service-bay-shelves = Полки
|
||||
|
||||
# LOC_Restock_variant-heat-shield-black = Черный
|
||||
# LOC_Restock_variant-heat-shield-brown = Классический
|
||||
# LOC_Restock_variant-heat-shield-red = Неокрашенный
|
||||
|
||||
# LOC_Restock_variant-linear-rcs-pod = С корпусом
|
||||
# LOC_Restock_variant-linear-rcs-bare = Без корпуса
|
||||
|
||||
# LOC_Restock_variant-stayputnik-pod = С креплением
|
||||
# LOC_Restock_variant-stayputnik-bare = Без крепления
|
||||
# LOC_Restock_variant-probe-gold = Золотой
|
||||
# LOC_Restock_variant-probe-silver = Серебряный
|
||||
# LOC_Restock_variant-probe-bare = Базовый
|
||||
|
||||
# LOC_Restock_variant-radiator_basic = Базовый
|
||||
# LOC_Restock_variant-radiator_flat = Плоский
|
||||
# LOC_Restock_variant-radiator_compact = Компактный
|
||||
|
||||
# LOC_Restock_variant-tube-length-short = Короткая
|
||||
# LOC_Restock_variant-tube-length-med-short = Средне-короткая
|
||||
# LOC_Restock_variant-tube-length-med = Средняя
|
||||
# LOC_Restock_variant-tube-length-med-long = Средне-длинная
|
||||
# LOC_Restock_variant-tube-length-long = Длинная
|
||||
|
||||
# LOC_Restock_variant-tube-length-short-alt = Короткая (альтернативный вариант)
|
||||
# LOC_Restock_variant-tube-length-med-short-alt = Средне-короткая (альтернативный вариант)
|
||||
# LOC_Restock_variant-tube-length-med-alt = Средняя (альтернативный вариант)
|
||||
# LOC_Restock_variant-tube-length-med-long-alt = Средне-длинная (альтернативный вариант)
|
||||
# LOC_Restock_variant-tube-length-long-alt = Длинная (альтернативный вариант)
|
||||
|
||||
# LOC_Restock_description-FuelCellArray = Зачем использовать только один маленький топливный элемент, когда можно установить три больших? Сборка из трех топливных элементов идеально подходит для ситуаций, когда вам нужен большой источник бесперебойного питания. Как и меньший топливный элемент, эта сборка работает путем преобразования топлива и окислителя в электрическую энергию.
|
||||
}
|
||||
}
|
@ -1,11 +1,94 @@
|
||||
// Patches applying art changes to relay antennas
|
||||
// Contents:
|
||||
// - HG-5 High Gain Antenna (HighGainAntenna5)
|
||||
// - Legacy HG-5 High Gain Antenna (HighGainAntenna5)
|
||||
// - HG-5 High Gain Antenna (HighGainAntenna5_v2)
|
||||
// - RA-2 Relay Antenna (RelayAntenna5)
|
||||
// - RA-15 Relay Antenna (RelayAntenna50)
|
||||
// - RA-100 Relay Antenna (RelayAntenna100)
|
||||
|
||||
// HG-5 High Gain Antenna
|
||||
@PART[HighGainAntenna5_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Andrew Cassidy
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Communication/restock-relay-radial-1
|
||||
rotation = 0, 90, 0
|
||||
}
|
||||
@MODULE[ModuleDeployableAntenna]
|
||||
{
|
||||
@animationName = Deploy
|
||||
@pivotName = lower pivot
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Radial
|
||||
VARIANT
|
||||
{
|
||||
name = Radial
|
||||
displayName = #LOC_Restock_variant-antenna_radial
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #707070
|
||||
GAMEOBJECTS
|
||||
{
|
||||
arm_radial = true
|
||||
arm_radial_reverse = false
|
||||
arm_axial = false
|
||||
arm_axial_reverse = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Radial_Reverse
|
||||
displayName = #LOC_Restock_variant-antenna_radial_reverse
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #707070
|
||||
GAMEOBJECTS
|
||||
{
|
||||
arm_radial = false
|
||||
arm_radial_reverse = true
|
||||
arm_axial = false
|
||||
arm_axial_reverse = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Axial
|
||||
displayName = #LOC_Restock_variant-antenna_axial
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #707070
|
||||
GAMEOBJECTS
|
||||
{
|
||||
arm_radial = false
|
||||
arm_radial_reverse = false
|
||||
arm_axial = true
|
||||
arm_axial_reverse = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Axial_Reverse
|
||||
displayName = #LOC_Restock_variant-antenna_axial_reverse
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #707070
|
||||
GAMEOBJECTS
|
||||
{
|
||||
arm_radial = false
|
||||
arm_radial_reverse = false
|
||||
arm_axial = false
|
||||
arm_axial_reverse = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Legacy HG-5 High Gain Antenna
|
||||
@PART[HighGainAntenna5]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Andrew Cassidy
|
||||
|
@ -1,7 +1,9 @@
|
||||
// Patches applying art changes to RCS blocks
|
||||
// Contents:
|
||||
// - RV-105 RCS Thruster Block (RCSBlock_v2)
|
||||
// - RV-1X RCS Thruster Block (RCSblock_01_small)
|
||||
// - Place-Anywhere 7 Linear RCS Port (linearRcs)
|
||||
// - Place-Anywhere 1 Linear RCS Port (RCSLinearSmall)
|
||||
// - Vernor Engine (vernorEngine)
|
||||
|
||||
// RV-105 RCS Thruster Block
|
||||
@ -12,7 +14,7 @@
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Control/restock-rcs-block-2
|
||||
model = ReStock/Assets/Control/restock-rcs-block-multi-1
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
@ -59,10 +61,301 @@
|
||||
}
|
||||
}
|
||||
!MODULE[FXModuleAnimateRCS] {}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Angled
|
||||
VARIANT
|
||||
{
|
||||
name = Angled
|
||||
displayName = #autoLOC_8014157 //#autoLOC_8014157 = Angled 4-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = 0
|
||||
cost = 0
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = false
|
||||
B_RCS3x = false
|
||||
B_RCS4x = false
|
||||
B_RCS4xA = true
|
||||
B_RCS5x = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = 5Horn
|
||||
displayName = #autoLOC_8014156 //#autoLOC_8014156 = Orthogonal 5-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = 0.01
|
||||
cost = 7
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = false
|
||||
B_RCS3x = false
|
||||
B_RCS4x = false
|
||||
B_RCS4xA = false
|
||||
B_RCS5x = true
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = 4Horn
|
||||
displayName = #autoLOC_8014155 //#autoLOC_8014155 = Orthogonal 4-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = 0
|
||||
cost = 0
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = false
|
||||
B_RCS3x = false
|
||||
B_RCS4x = true
|
||||
B_RCS4xA = false
|
||||
B_RCS5x = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = 3Horn
|
||||
displayName = #autoLOC_8014154 //#autoLOC_8014154 = Orthogonal 3-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = -0.01
|
||||
cost = -8
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = false
|
||||
B_RCS3x = true
|
||||
B_RCS4x = false
|
||||
B_RCS4xA = false
|
||||
B_RCS5x = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = 2Horn
|
||||
displayName = #autoLOC_8014153 //#autoLOC_8014153 = Orthogonal 2-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = -0.02
|
||||
cost = -15
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = true
|
||||
B_RCS3x = false
|
||||
B_RCS4x = false
|
||||
B_RCS4xA = false
|
||||
B_RCS5x = false
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = 4Mask
|
||||
maskTransform = RCSMask
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockRCSGlow
|
||||
shaderColorParameter = _TintColor
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// RV-1X RCS Thruster Block
|
||||
@PART[RCSblock_01_small]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Control/restock-rcs-block-multi-mini-1
|
||||
}
|
||||
@rescaleFactor = 1
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
running
|
||||
{
|
||||
AUDIO_MULTI_POOL
|
||||
{
|
||||
channel = Ship
|
||||
transformName = RCSjet
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 0.1 0.0
|
||||
volume = 0.5 0.025
|
||||
volume = 1.0 0.1
|
||||
pitch = 1.0
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = fx1
|
||||
modelName = ReStock/FX/restock-fx-rcs-mini-1
|
||||
transformName = RCSjet
|
||||
emission = 0.0 0.0
|
||||
emission = 0.1 0.0
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
//localRotation = -90, 0, 0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = fx2
|
||||
modelName = ReStock/FX/restock-fx-rcs-mini-1
|
||||
transformName = RCSjet
|
||||
emission = 0.0 0.0
|
||||
emission = 0.1 0.0
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
//localRotation = -90, 0, 0
|
||||
localPosition = 0, 0.01, 0
|
||||
}
|
||||
}
|
||||
}
|
||||
!MODULE[FXModuleAnimateRCS] {}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Angled
|
||||
VARIANT
|
||||
{
|
||||
name = Angled
|
||||
displayName = #autoLOC_8014157 //#autoLOC_8014157 = Angled 4-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = 0
|
||||
cost = 0
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = false
|
||||
B_RCS3x = false
|
||||
B_RCS4x = false
|
||||
B_RCS4xA = true
|
||||
B_RCS5x = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = 5Horn
|
||||
displayName = #autoLOC_8014156 //#autoLOC_8014156 = Orthogonal 5-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = 0.00125
|
||||
cost = 5
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = false
|
||||
B_RCS3x = false
|
||||
B_RCS4x = false
|
||||
B_RCS4xA = false
|
||||
B_RCS5x = true
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = 4Horn
|
||||
displayName = #autoLOC_8014155 //#autoLOC_8014155 = Orthogonal 4-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = 0
|
||||
cost = 0
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = false
|
||||
B_RCS3x = false
|
||||
B_RCS4x = true
|
||||
B_RCS4xA = false
|
||||
B_RCS5x = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = 3Horn
|
||||
displayName = #autoLOC_8014154 //#autoLOC_8014154 = Orthogonal 3-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = -0.00125
|
||||
cost = -5
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = false
|
||||
B_RCS3x = true
|
||||
B_RCS4x = false
|
||||
B_RCS4xA = false
|
||||
B_RCS5x = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = 2Horn
|
||||
displayName = #autoLOC_8014153 //#autoLOC_8014153 = Orthogonal 2-horn
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
mass = -0.0025
|
||||
cost = -10
|
||||
GAMEOBJECTS
|
||||
{
|
||||
B_RCS2x = true
|
||||
B_RCS3x = false
|
||||
B_RCS4x = false
|
||||
B_RCS4xA = false
|
||||
B_RCS5x = false
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = RCSMask
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockRCSGlow
|
||||
shaderColorParameter = _TintColor
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -74,7 +367,7 @@
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Control/restock-rcs-linear-1
|
||||
model = ReStock/Assets/Control/restock-rcs-linear-2
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
@ -158,6 +451,148 @@
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = 1MaskShroud
|
||||
}
|
||||
!MODULE[FXModuleAnimateRCS] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockRCSGlow
|
||||
shaderColorParameter = _TintColor
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Place-Anywhere 1 Linear RCS Port
|
||||
@PART[RCSLinearSmall]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Control/restock-rcs-linear-mini-1
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 0.02 0.2
|
||||
volume = 0.5 0.2
|
||||
volume = 1.0 0.2
|
||||
pitch = 1.0
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = fx1
|
||||
modelName = ReStock/FX/restock-fx-rcs-1
|
||||
transformName = RCSjet
|
||||
emission = 0.0 0.0
|
||||
emission = 0.1 0.0
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
//localRotation = -90, 0, 0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = fx2
|
||||
modelName = ReStock/FX/restock-fx-rcs-1
|
||||
transformName = RCSjet
|
||||
emission = 0.0 0.0
|
||||
emission = 0.1 0.0
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
//localRotation = -90, 0, 0
|
||||
localPosition = 0, -0.015, 0
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = RCSMask
|
||||
}
|
||||
!MODULE[FXModuleAnimateRCS] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockRCSGlow
|
||||
shaderColorParameter = _TintColor
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Bare
|
||||
useMultipleDragCubes = true
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #autoLOC_8007115
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
MiniRCSBlock1 = true
|
||||
MiniRCSBlock2 = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Shroud
|
||||
displayName = #autoLOC_8007114
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
MiniRCSBlock1 = false
|
||||
MiniRCSBlock2 = true
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleRCSFX]
|
||||
{
|
||||
@thrusterTransformName = RCSthruster
|
||||
}
|
||||
}
|
||||
|
||||
// Vernor Engine
|
||||
|
@ -173,13 +173,18 @@
|
||||
MODULE
|
||||
{
|
||||
name = ModuleLight
|
||||
lightName = Lamp
|
||||
useAnimationDim = true
|
||||
lightName = SpotLight
|
||||
lightMeshRendererName = LampLens
|
||||
lightBrightenSpeed = 2.5
|
||||
lightDimSpeed = 2.5
|
||||
resourceAmount = 0.02
|
||||
resourceAmount = 0.1 // 100W
|
||||
useResources = true
|
||||
animationName = RestockClawLamp_On
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockEnhancedLight
|
||||
cookiePath = ReStock/Assets/Electrical/restock-light-cookie-spot-1
|
||||
}
|
||||
}
|
||||
|
||||
@ -333,15 +338,20 @@
|
||||
maskTransform = DepthMask
|
||||
}
|
||||
|
||||
MODULE
|
||||
MODULE
|
||||
{
|
||||
name = ModuleLight
|
||||
lightName = SpotLight
|
||||
useAnimationDim = true
|
||||
lightBrightenSpeed = 2.5
|
||||
lightMeshRendererName = LampLens
|
||||
lightBrightenSpeed = 2.5
|
||||
lightDimSpeed = 2.5
|
||||
resourceAmount = 0.02
|
||||
resourceAmount = 0.08 // 80W
|
||||
useResources = true
|
||||
animationName = RestockMiniClawLamp_On
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockEnhancedLight
|
||||
cookiePath = ReStock/Assets/Electrical/restock-light-cookie-flood-2
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,12 @@
|
||||
// Contents:
|
||||
// - Illuminator Mk1 (spotLight1)
|
||||
// - Illuminator Mk2 (spotLight2)
|
||||
// - MDomelight Mk1(Nertea) (domeLight1)
|
||||
// - Spotlight Mk1 (Nertea) (spotLight3)
|
||||
// - LightStrip Mk1 (stripLight1)
|
||||
// - Navigation Light Mk1 (navLight1)
|
||||
// - Work Lamp - Small (groundLight1)
|
||||
// - Work Lamp - Stand (groundLight2)
|
||||
|
||||
// Illuminator Mk1
|
||||
@PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
@ -11,16 +17,55 @@
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-spot-1
|
||||
model = ReStock/Assets/Electrical/restock-light-spot-2
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@animationName = RestockSpotLight_On
|
||||
@lightMeshRendererName = SpotLightLens
|
||||
@lightName = Spot
|
||||
movementTransformName = SpotLightBase
|
||||
canRotate = false
|
||||
canPitch = true
|
||||
pitchAxisName = X
|
||||
pitchMin = 0
|
||||
pitchMax = 180
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Dark
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Dark
|
||||
displayName #autoLOC_8007117
|
||||
themeName = Dark
|
||||
primaryColor = #000000
|
||||
secondaryColor = #000000
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-1
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-1
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-1-alt
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Illuminator Mk2
|
||||
@ -31,14 +76,509 @@
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-flood-1
|
||||
model = ReStock/Assets/Electrical/restock-light-flood-2
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@animationName = RestockFloodLight_On
|
||||
@lightMeshRendererName = FloodLightLens
|
||||
@lightName = Spot
|
||||
movementTransformName = FloodR
|
||||
canRotate = false
|
||||
canPitch = true
|
||||
pitchAxisName = X
|
||||
pitchMin = 0
|
||||
pitchMin = 0
|
||||
pitchMax = 180
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Dark
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Dark
|
||||
displayName #autoLOC_8007117
|
||||
themeName = Dark
|
||||
primaryColor = #000000
|
||||
secondaryColor = #000000
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-1
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-1
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-1-alt
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Illuminator Mk1 V2
|
||||
@PART[spotLight1_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-spot-2
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@lightMeshRendererName = SpotLightLens
|
||||
@lightName = Spot
|
||||
movementTransformName = SpotLightBase
|
||||
canRotate = false
|
||||
canPitch = true
|
||||
pitchAxisName = X
|
||||
pitchMin = 0
|
||||
pitchMax = 180
|
||||
}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Dark
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Dark
|
||||
displayName #autoLOC_8007117
|
||||
themeName = Dark
|
||||
primaryColor = #000000
|
||||
secondaryColor = #000000
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-1
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-1
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-1-alt
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Illuminator Mk2 V2
|
||||
@PART[spotLight2_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-flood-2
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@lightMeshRendererName = FloodLightLens
|
||||
@lightName = Spot
|
||||
movementTransformName = FloodR
|
||||
canRotate = false
|
||||
canPitch = true
|
||||
pitchAxisName = X
|
||||
pitchMin = 0
|
||||
pitchMin = 0
|
||||
pitchMax = 180
|
||||
}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Dark
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Dark
|
||||
displayName #autoLOC_8007117
|
||||
themeName = Dark
|
||||
primaryColor = #000000
|
||||
secondaryColor = #000000
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-1
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-1
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-1-alt
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// [1.11] Dome Light
|
||||
@PART[domeLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-dome-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@lightMeshRendererName = DomeLightLens
|
||||
}
|
||||
|
||||
!MODULE[ModulePartVariants] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Dark
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Dark
|
||||
displayName #autoLOC_8007117
|
||||
themeName = Dark
|
||||
primaryColor = #000000
|
||||
secondaryColor = #000000
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-2
|
||||
_Shininess= 0.3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-3
|
||||
_Shininess= 0.3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Metal
|
||||
displayName = #LOC_Restock_variant-surface_metal
|
||||
themeName = Metal
|
||||
primaryColor = #777777
|
||||
secondaryColor = #777777
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-4
|
||||
_Shininess= 0.1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// [1.11] Spot Light
|
||||
@PART[spotLight3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-spot-3
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@lightMeshRendererName = SpotLens
|
||||
@movementTransformName = SpotlightRotator
|
||||
}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Dark
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Dark
|
||||
displayName #autoLOC_8007117
|
||||
themeName = Dark
|
||||
primaryColor = #000000
|
||||
secondaryColor = #000000
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-2
|
||||
_Shininess= 0.3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-3
|
||||
_Shininess= 0.3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Metal
|
||||
displayName = #LOC_Restock_variant-surface_metal
|
||||
themeName = Metal
|
||||
primaryColor = #777777
|
||||
secondaryColor = #777777
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-4
|
||||
_Shininess= 0.1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// [1.11] Strip Light
|
||||
@PART[stripLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-strip-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@lightMeshRendererName = RectangleLightLens
|
||||
}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Dark
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Dark
|
||||
displayName #autoLOC_8007117
|
||||
themeName = Dark
|
||||
primaryColor = #000000
|
||||
secondaryColor = #000000
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-2
|
||||
_Shininess= 0.3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-3
|
||||
_Shininess= 0.3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Metal
|
||||
displayName = #LOC_Restock_variant-surface_metal
|
||||
themeName = Metal
|
||||
primaryColor = #777777
|
||||
secondaryColor = #777777
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-4
|
||||
_Shininess= 0.1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// [1.11] Nav Light
|
||||
@PART[navLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-nav-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@lightMeshRendererName = NavLightLens
|
||||
}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Dark
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Dark
|
||||
displayName #autoLOC_8007117
|
||||
themeName = Dark
|
||||
primaryColor = #000000
|
||||
secondaryColor = #000000
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-2
|
||||
_Shininess= 0.3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-3
|
||||
_Shininess= 0.3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Metal
|
||||
displayName = #LOC_Restock_variant-surface_metal
|
||||
themeName = Metal
|
||||
primaryColor = #777777
|
||||
secondaryColor = #777777
|
||||
TEXTURE
|
||||
{
|
||||
materialName = restock-lights-2
|
||||
mainTextureURL = ReStock/Assets/Electrical/restock-lights-4
|
||||
_Shininess= 0.1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// [1.11] Ground Light Small
|
||||
@PART[groundLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-deploy-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@lightMeshRendererName = DeployLightLens
|
||||
movementTransformName = DeployLightRotate
|
||||
canRotate = false
|
||||
canPitch = true
|
||||
pitchAxisName = X
|
||||
pitchMin = -10
|
||||
pitchAngle = 0
|
||||
pitchMax = 135
|
||||
}
|
||||
//MODULE
|
||||
//{
|
||||
// name = ModuleRestockEnhancedLight
|
||||
// cookiePath = ReStock/Assets/Electrical/restock-light-cookie-flood-1
|
||||
//}
|
||||
}
|
||||
// [1.11] Big deployable light
|
||||
@PART[groundLight2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-light-deploy-2
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
@MODULE[ModuleLight]
|
||||
{
|
||||
@lightMeshRendererName = LargeDeployLightLens
|
||||
@movementTransformName = LargeDeployArm
|
||||
}
|
||||
//MODULE
|
||||
//{
|
||||
// name = ModuleRestockEnhancedLight
|
||||
// cookiePath = ReStock/Assets/Electrical/restock-light-cookie-flood-1
|
||||
//}
|
||||
}
|
@ -24,6 +24,8 @@
|
||||
@MODULE[ModuleDeployableSolarPanel]
|
||||
{
|
||||
@secondaryTransformName = panel6
|
||||
@animationName = 1x6SolarPanels
|
||||
@breakName = sunParent
|
||||
}
|
||||
}
|
||||
|
||||
@ -43,6 +45,8 @@
|
||||
@MODULE[ModuleDeployableSolarPanel]
|
||||
{
|
||||
@secondaryTransformName = panel6
|
||||
@animationName = 1x6ShroudSolarPanels
|
||||
@breakName = sunParent
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
@ -67,6 +71,8 @@
|
||||
@MODULE[ModuleDeployableSolarPanel]
|
||||
{
|
||||
@secondaryTransformName = solar6
|
||||
@animationName = 3x2SolarPanels
|
||||
@breakName = sunParent
|
||||
}
|
||||
}
|
||||
|
||||
@ -86,6 +92,9 @@
|
||||
@MODULE[ModuleDeployableSolarPanel]
|
||||
{
|
||||
@secondaryTransformName = solar6
|
||||
@animationName = 3x2ShroudSolarPanels
|
||||
@breakName = sunParent
|
||||
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
@ -107,6 +116,16 @@
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDeployableMeshHider
|
||||
transformName = Panels
|
||||
transformName = PanelTruss
|
||||
}
|
||||
@MODULE[ModuleDeployableSolarPanel]
|
||||
{
|
||||
@breakName = pivotBase
|
||||
}
|
||||
}
|
||||
|
||||
// OX-STAT Photovoltaic Panels
|
||||
|
@ -1866,3 +1866,249 @@
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
}
|
||||
|
||||
// LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine
|
||||
@PART[Size2LFB_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-twinboar-2
|
||||
}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
|
||||
position = 0.0, 4.356, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = smokePoint
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-twinboar-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_spurts
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.4
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 0.01 0.6
|
||||
pitch = 1.0 1.8
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-boar-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-boar-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = turbo
|
||||
modelName = ReStock/FX/restock-fx-boar-turbo-1
|
||||
transformName = fxTransformTurbo
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_smokeTrail_veryLarge
|
||||
transformName = smokePoint
|
||||
emission = 0.0 0.0
|
||||
emission = 0.05 0.0
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.25
|
||||
speed = 0.0 0.25
|
||||
speed = 1.0 1.0
|
||||
localOffset = 0, 0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_Gimbal
|
||||
gimbalResponseSpeed = 8
|
||||
useGimbalResponseSpeed = true
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
@runningEffectName = fx-twinboar-running
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
// Basic
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop005
|
||||
rotatorsName = CylBot005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop006
|
||||
rotatorsName = CylBot006
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop007
|
||||
rotatorsName = CylBot007
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop008
|
||||
rotatorsName = CylBot008
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot005
|
||||
rotatorsName =CylTop005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot006
|
||||
rotatorsName = CylTop006
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot007
|
||||
rotatorsName = CylTop007
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot008
|
||||
rotatorsName = CylTop008
|
||||
}
|
||||
}
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
}
|
@ -149,8 +149,8 @@
|
||||
!DRAG_CUBE {}
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Fairing, 0.3875,0.7436,0.7686, 0.3875,0.7436,0.7686, 1.44,0.9625,0.1822, 1.44,0.964,0.3017, 0.3875,0.7436,0.7686, 0.3875,0.7436,0.7686, 0,-0.05126,0, 1.355,0.2838,1.355
|
||||
cube = Clean, 0.1825,0.4643,0.7229, 0.1825,0.4643,0.7229, 1.274,0.9542,0.1829, 1.274,0.9475,0.2177, 0.1825,0.4628,0.7229, 0.1825,0.4658,0.7229, 0,0.005576,-1.994E-09, 1.275,0.1702,1.275
|
||||
cube = Fairing, 0.3875,0.7461,0.7686, 0.3875,0.7461,0.7686, 1.435,0.9658,0.1822, 1.435,0.9675,0.3017, 0.3875,0.7461,0.7686, 0.3875,0.7461,0.7686, 0,-0.05126,0, 1.355,0.2838,1.355
|
||||
cube = Clean, 0.181,0.468,0.7344, 0.181,0.468,0.7344, 1.27,0.9574,0.1829, 1.27,0.9507,0.2177, 0.181,0.4664,0.7344, 0.181,0.4695,0.7344, 0,0.005576,-1.994E-09, 1.275,0.1702,1.275
|
||||
}
|
||||
}
|
||||
|
||||
@ -216,10 +216,11 @@
|
||||
excludedRenderer = HeatShield25Fairing
|
||||
excludedRenderer = HeatShieldInternals
|
||||
}
|
||||
!DRAG_CUBE {}
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Fairing, 1.436,0.7472,1.355, 1.436,0.7472,1.355, 5.341,0.9614,0.259, 5.341,0.9714,0.4709, 1.436,0.7472,1.355, 1.436,0.7471,1.355, 0,-0.1004,0, 2.609,0.5505,2.609
|
||||
cube = Clean, 0.7091,0.4621,1.346, 0.7091,0.4621,1.346, 4.998,0.9524,0.2587, 4.998,0.9466,0.3249, 0.7091,0.4605,1.346, 0.7091,0.4638,1.346, 0,0.01104,0, 2.525,0.3277,2.525
|
||||
cube = Fairing, 1.436,0.7497,1.366, 1.436,0.7497,1.366, 5.323,0.9648,0.259, 5.323,0.9747,0.4709, 1.436,0.7497,1.366, 1.436,0.7497,1.366, 0,-0.1004,0, 2.609,0.5505,2.609
|
||||
cube = Clean, 0.7025,0.4649,1.357, 0.7025,0.4649,1.357, 4.982,0.9555,0.2587, 4.982,0.9499,0.327, 0.7025,0.4634,1.357, 0.7025,0.4665,1.357, 0,0.01104,-3.947E-09, 2.525,0.3277,2.525
|
||||
}
|
||||
}
|
||||
|
||||
@ -233,11 +234,6 @@
|
||||
{
|
||||
model = ReStock/Assets/Aero/restock-heatshield-375-1
|
||||
}
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Fairing, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 12.48,0.9608,0.3456, 12.48,0.9621,0.6953, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 0,-0.1559,0, 3.99,0.8369,3.99
|
||||
cube = Clean, 1.563,0.4576,1.952, 1.563,0.4576,1.952, 11.03,0.9547,0.3365, 11.03,0.9465,0.4361, 1.563,0.456,1.952, 1.563,0.459,1.952, 0,0.01101,0, 3.75,0.4864,3.75
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = HeatShield375Fairing
|
||||
@ -289,6 +285,12 @@
|
||||
excludedRenderer = HeatShield375Fairing
|
||||
excludedRenderer = HeatShield375Internal
|
||||
}
|
||||
!DRAG_CUBE {}
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Fairing, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 12.44,0.9645,0.3456, 12.44,0.9656,0.6994, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 0,-0.1559,0, 3.99,0.8369,3.99
|
||||
cube = Clean, 1.549,0.4589,1.967, 1.549,0.4589,1.967, 10.99,0.9578,0.3365, 10.99,0.9498,0.4388, 1.549,0.4573,1.967, 1.549,0.4603,1.967, 0,0.01101,-3.936E-09, 3.75,0.4864,3.75
|
||||
}
|
||||
}
|
||||
|
||||
// Heat Shield (10m)
|
||||
@ -305,4 +307,10 @@
|
||||
{
|
||||
@animationName = Inflate
|
||||
}
|
||||
!DRAG_CUBE {}
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = A, 19.07,0.4872,8.728, 19.07,0.4871,8.728, 72.75,0.8279,2.352, 71.74,0.8437,2.415, 18.75,0.4822,9.129, 18.75,0.5195,9.129, -4.768E-07,0.9913,4.768E-07, 8.528,3.025,9.074
|
||||
cube = B, 5.042,0.7795,4.677, 5.042,0.7795,4.677, 4.271,0.8684,4.235, 3.585,0.6972,0.9259, 5.008,0.7754,4.212, 5.008,0.7758,4.212, -4.768E-07,2.057,0, 6.815,4.172,5.902
|
||||
}
|
||||
}
|
||||
|
@ -63,4 +63,10 @@
|
||||
excludedRenderer = HeatShield1875Fairing
|
||||
excludedRenderer = HeatShieldInternals
|
||||
}
|
||||
!DRAG_CUBE {}
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Fairing, 0.8075,0.7497,1.049, 0.8075,0.7497,1.049, 2.992,0.9648,0.2187, 2.992,0.9747,0.3773, 0.8075,0.7497,1.049, 0.8075,0.7497,1.049, 0,-0.07528,0, 1.957,0.4129,1.957
|
||||
cube = Clean, 0.3952,0.4649,1.043, 0.3952,0.4649,1.043, 2.804,0.9555,0.2203, 2.804,0.9499,0.271, 0.3952,0.4634,1.043, 0.3952,0.4665,1.043, 0,0.008278,-2.96E-09, 1.894,0.2458,1.894
|
||||
}
|
||||
}
|
||||
|
@ -30,7 +30,7 @@
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
|
||||
useProceduralDragCubes = true
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
@ -470,7 +470,7 @@
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
|
||||
useProceduralDragCubes = true
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
@ -1006,7 +1006,7 @@
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
|
||||
useProceduralDragCubes = true
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
@ -1446,7 +1446,7 @@
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
|
||||
useProceduralDragCubes = true
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user