Add external libs for comparisons and benchmarks.

This commit is contained in:
Ignacio
2020-03-23 10:07:38 -07:00
parent 4a33d1ac75
commit 9a16bebf8f
67 changed files with 24230 additions and 1 deletions

56
extern/CMP_Core/CMP_Core.def vendored Normal file
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; Core def : Declares the module parameters for the DLL.
EXPORTS
CreateOptionsBC1
CreateOptionsBC2
CreateOptionsBC3
CreateOptionsBC4
CreateOptionsBC5
CreateOptionsBC6
CreateOptionsBC7
DestroyOptionsBC1
DestroyOptionsBC2
DestroyOptionsBC3
DestroyOptionsBC4
DestroyOptionsBC5
DestroyOptionsBC6
DestroyOptionsBC7
SetDecodeChannelMapping
SetChannelWeightsBC1
SetChannelWeightsBC2
SetChannelWeightsBC3
SetQualityBC1
SetQualityBC2
SetQualityBC3
SetQualityBC4
SetQualityBC5
SetQualityBC6
SetQualityBC7
SetAlphaThresholdBC1
SetMaskBC6
SetMaskBC7
SetErrorThresholdBC7
SetAlphaOptionsBC7
CompressBlockBC1
CompressBlockBC2
CompressBlockBC3
CompressBlockBC4
CompressBlockBC5
CompressBlockBC6
CompressBlockBC7
DecompressBlockBC1
DecompressBlockBC2
DecompressBlockBC3
DecompressBlockBC4
DecompressBlockBC5
DecompressBlockBC6
DecompressBlockBC7

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extern/CMP_Core/CMakeLists.txt vendored Normal file
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cmake_minimum_required(VERSION 3.10)
add_library(CMP_Core STATIC "")
target_sources(CMP_Core
PRIVATE
shaders/BC1_Encode_kernel.h
shaders/BC1_Encode_kernel.cpp
shaders/BC2_Encode_kernel.h
shaders/BC2_Encode_kernel.cpp
shaders/BC3_Encode_kernel.h
shaders/BC3_Encode_kernel.cpp
shaders/BC4_Encode_kernel.h
shaders/BC4_Encode_kernel.cpp
shaders/BC5_Encode_kernel.h
shaders/BC5_Encode_kernel.cpp
shaders/BC6_Encode_kernel.h
shaders/BC6_Encode_kernel.cpp
shaders/BC7_Encode_Kernel.h
shaders/BC7_Encode_Kernel.cpp
shaders/BCn_Common_Kernel.h
shaders/Common_Def.h
)
target_include_directories(CMP_Core
PRIVATE
shaders
source)
#add_subdirectory(test)
if (UNIX)
target_compile_definitions(CMP_Core PRIVATE _LINUX ASPM_GPU)
endif()

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//=====================================================================
// Copyright (c) 2019 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#include "BC1_Encode_kernel.h"
//============================================== BC1 INTERFACES =======================================================
void CompressBlockBC1_Fast(
CMP_Vec4uc srcBlockTemp[16],
CMP_GLOBAL CGU_UINT32 compressedBlock[2])
{
int i, k;
CMP_Vec3f rgb;
CMP_Vec3f average_rgb; // The centrepoint of the axis
CMP_Vec3f v_rgb; // The axis
CMP_Vec3f uniques[16]; // The list of unique colours
int unique_pixels; // The number of unique pixels
CGU_FLOAT unique_recip; // Reciprocal of the above for fast multiplication
int index_map[16]; // The map of source pixels to unique indices
CGU_FLOAT pos_on_axis[16]; // The distance each unique falls along the compression axis
CGU_FLOAT dist_from_axis[16]; // The distance each unique falls from the compression axis
CGU_FLOAT left = 0, right = 0, centre = 0; // The extremities and centre (average of left/right) of uniques along the compression axis
CGU_FLOAT axis_mapping_error = 0; // The total computed error in mapping pixels to the axis
int swap; // Indicator if the RGB values need swapping to generate an opaque result
// -------------------------------------------------------------------------------------
// (3) Find the array of unique pixel values and sum them to find their average position
// -------------------------------------------------------------------------------------
{
// Find the array of unique pixel values and sum them to find their average position
int current_pixel, firstdiff;
current_pixel = unique_pixels = 0;
average_rgb = 0.0f;
firstdiff = -1;
for (i = 0; i<16; i++)
{
for (k = 0; k<i; k++)
if ((((srcBlockTemp[k].x ^ srcBlockTemp[i].x) & 0xf8) == 0) && (((srcBlockTemp[k].y ^ srcBlockTemp[i].y) & 0xfc) == 0) && (((srcBlockTemp[k].z ^ srcBlockTemp[i].z) & 0xf8) == 0))
break;
index_map[i] = current_pixel++;
//pixel_count[i] = 1;
CMP_Vec3f trgb;
rgb.x = (CGU_FLOAT)((srcBlockTemp[i].x) & 0xff);
rgb.y = (CGU_FLOAT)((srcBlockTemp[i].y) & 0xff);
rgb.z = (CGU_FLOAT)((srcBlockTemp[i].z) & 0xff);
trgb.x = CS_RED(rgb.x, rgb.y, rgb.z);
trgb.y = CS_GREEN(rgb.x, rgb.y, rgb.z);
trgb.z = CS_BLUE(rgb.x, rgb.y, rgb.z);
uniques[i] = trgb;
if (k == i)
{
unique_pixels++;
if ((i != 0) && (firstdiff < 0)) firstdiff = i;
}
average_rgb = average_rgb + trgb;
}
unique_pixels = 16;
// Compute average of the uniques
unique_recip = 1.0f / (CGU_FLOAT)unique_pixels;
average_rgb = average_rgb * unique_recip;
}
// -------------------------------------------------------------------------------------
// (4) For each component, reflect points about the average so all lie on the same side
// of the average, and compute the new average - this gives a second point that defines the axis
// To compute the sign of the axis sum the positive differences of G for each of R and B (the
// G axis is always positive in this implementation
// -------------------------------------------------------------------------------------
// An interesting situation occurs if the G axis contains no information, in which case the RB
// axis is also compared. I am not entirely sure if this is the correct implementation - should
// the priority axis be determined by magnitude?
{
CGU_FLOAT rg_pos, bg_pos, rb_pos;
v_rgb = 0.0f;
rg_pos = bg_pos = rb_pos = 0;
for (i = 0; i < unique_pixels; i++)
{
rgb = uniques[i] - average_rgb;
#ifndef ASPM_GPU
v_rgb.x += (CGU_FLOAT)fabs(rgb.x);
v_rgb.y += (CGU_FLOAT)fabs(rgb.y);
v_rgb.z += (CGU_FLOAT)fabs(rgb.z);
#else
v_rgb = v_rgb + fabs(rgb);
#endif
if (rgb.x > 0) { rg_pos += rgb.y; rb_pos += rgb.z; }
if (rgb.z > 0) bg_pos += rgb.y;
}
v_rgb = v_rgb*unique_recip;
if (rg_pos < 0) v_rgb.x = -v_rgb.x;
if (bg_pos < 0) v_rgb.z = -v_rgb.z;
if ((rg_pos == bg_pos) && (rg_pos == 0))
if (rb_pos < 0) v_rgb.z = -v_rgb.z;
}
// -------------------------------------------------------------------------------------
// (5) Axis projection and remapping
// -------------------------------------------------------------------------------------
{
CGU_FLOAT v2_recip;
// Normalise the axis for simplicity of future calculation
v2_recip = (v_rgb.x*v_rgb.x + v_rgb.y*v_rgb.y + v_rgb.z*v_rgb.z);
if (v2_recip > 0)
v2_recip = 1.0f / (CGU_FLOAT)sqrt(v2_recip);
else
v2_recip = 1.0f;
v_rgb = v_rgb*v2_recip;
}
// -------------------------------------------------------------------------------------
// (6) Map the axis
// -------------------------------------------------------------------------------------
// the line joining (and extended on either side of) average and axis
// defines the axis onto which the points will be projected
// Project all the points onto the axis, calculate the distance along
// the axis from the centre of the axis (average)
// From Foley & Van Dam: Closest point of approach of a line (P + v) to a point (R) is
// P + ((R-P).v) / (v.v))v
// The distance along v is therefore (R-P).v / (v.v)
// (v.v) is 1 if v is a unit vector.
//
// Calculate the extremities at the same time - these need to be reasonably accurately
// represented in all cases
//
// In this first calculation, also find the error of mapping the points to the axis - this
// is our major indicator of whether or not the block has compressed well - if the points
// map well onto the axis then most of the noise introduced is high-frequency noise
{
left = 10000.0f;
right = -10000.0f;
axis_mapping_error = 0;
for (i = 0; i < unique_pixels; i++)
{
// Compute the distance along the axis of the point of closest approach
CMP_Vec3f temp = (uniques[i] - average_rgb);
pos_on_axis[i] = (temp.x * v_rgb.x) + (temp.y * v_rgb.y) + (temp.z * v_rgb.z);
// Compute the actual point and thence the mapping error
rgb = uniques[i] - (average_rgb + (v_rgb * pos_on_axis[i]));
dist_from_axis[i] = rgb.x*rgb.x + rgb.y*rgb.y + rgb.z*rgb.z;
axis_mapping_error += dist_from_axis[i];
// Work out the extremities
if (pos_on_axis[i] < left)
left = pos_on_axis[i];
if (pos_on_axis[i] > right)
right = pos_on_axis[i];
}
}
// -------------------------------------------------------------------------------------
// (7) Now we have a good axis and the basic information about how the points are mapped
// to it
// Our initial guess is to represent the endpoints accurately, by moving the average
// to the centre and recalculating the point positions along the line
// -------------------------------------------------------------------------------------
{
centre = (left + right) / 2;
average_rgb = average_rgb + (v_rgb*centre);
for (i = 0; i<unique_pixels; i++)
pos_on_axis[i] -= centre;
right -= centre;
left -= centre;
// Accumulate our final resultant error
axis_mapping_error *= unique_recip * (1 / 255.0f);
}
// -------------------------------------------------------------------------------------
// (8) Calculate the high and low output colour values
// Involved in this is a rounding procedure which is undoubtedly slightly twitchy. A
// straight rounded average is not correct, as the decompressor 'unrounds' by replicating
// the top bits to the bottom.
// In order to take account of this process, we don't just apply a straight rounding correction,
// but base our rounding on the input value (a straight rounding is actually pretty good in terms of
// error measure, but creates a visual colour and/or brightness shift relative to the original image)
// The method used here is to apply a centre-biased rounding dependent on the input value, which was
// (mostly by experiment) found to give minimum MSE while preserving the visual characteristics of
// the image.
// rgb = (average_rgb + (left|right)*v_rgb);
// -------------------------------------------------------------------------------------
{
CGU_UINT32 c0, c1, t;
int rd, gd, bd;
rgb = (average_rgb + (v_rgb * left));
rd = ( CGU_INT32)DCS_RED(rgb.x, rgb.y, rgb.z);
gd = ( CGU_INT32)DCS_GREEN(rgb.x, rgb.y, rgb.z);
bd = ( CGU_INT32)DCS_BLUE(rgb.x, rgb.y, rgb.z);
ROUND_AND_CLAMP(rd, 5);
ROUND_AND_CLAMP(gd, 6);
ROUND_AND_CLAMP(bd, 5);
c0 = ((rd & 0xf8) << 8) + ((gd & 0xfc) << 3) + ((bd & 0xf8) >> 3);
rgb = average_rgb + (v_rgb * right);
rd = ( CGU_INT32)DCS_RED(rgb.x, rgb.y, rgb.z);
gd = ( CGU_INT32)DCS_GREEN(rgb.x, rgb.y, rgb.z);
bd = ( CGU_INT32)DCS_BLUE(rgb.x, rgb.y, rgb.z);
ROUND_AND_CLAMP(rd, 5);
ROUND_AND_CLAMP(gd, 6);
ROUND_AND_CLAMP(bd, 5);
c1 = (((rd & 0xf8) << 8) + ((gd & 0xfc) << 3) + ((bd & 0xf8) >> 3));
// Force to be a 4-colour opaque block - in which case, c0 is greater than c1
// blocktype == 4
{
if (c0 < c1)
{
t = c0;
c0 = c1;
c1 = t;
swap = 1;
}
else if (c0 == c1)
{
// This block will always be encoded in 3-colour mode
// Need to ensure that only one of the two points gets used,
// avoiding accidentally setting some transparent pixels into the block
for (i = 0; i<unique_pixels; i++)
pos_on_axis[i] = left;
swap = 0;
}
else
swap = 0;
}
compressedBlock[0] = c0 | (c1 << 16);
}
// -------------------------------------------------------------------------------------
// (9) Final clustering, creating the 2-bit values that define the output
// -------------------------------------------------------------------------------------
{
CGU_UINT32 bit;
CGU_FLOAT division;
CGU_FLOAT cluster_x[4];
CGU_FLOAT cluster_y[4];
int cluster_count[4];
// (blocktype == 4)
{
compressedBlock[1] = 0;
division = right*2.0f / 3.0f;
centre = (left + right) / 2; // Actually, this code only works if centre is 0 or approximately so
for (i = 0; i<4; i++)
{
cluster_x[i] = cluster_y[i] = 0.0f;
cluster_count[i] = 0;
}
for (i = 0; i<16; i++)
{
rgb.z = pos_on_axis[index_map[i]];
// Endpoints (indicated by block > average) are 0 and 1, while
// interpolants are 2 and 3
if (fabs(rgb.z) >= division)
bit = 0;
else
bit = 2;
// Positive is in the latter half of the block
if (rgb.z >= centre)
bit += 1;
// Set the output, taking swapping into account
compressedBlock[1] |= ((bit^swap) << (2 * i));
// Average the X and Y locations for each cluster
cluster_x[bit] += (CGU_FLOAT)(i & 3);
cluster_y[bit] += (CGU_FLOAT)(i >> 2);
cluster_count[bit]++;
}
for (i = 0; i<4; i++)
{
CGU_FLOAT cr;
if (cluster_count[i])
{
cr = 1.0f / cluster_count[i];
cluster_x[i] *= cr;
cluster_y[i] *= cr;
}
else
{
cluster_x[i] = cluster_y[i] = -1;
}
}
// patterns in axis position detection
// (same algorithm as used in the SSE version)
if ((compressedBlock[0] & 0xffff) != (compressedBlock[0] >> 16))
{
CGU_UINT32 i1, k1;
CGU_UINT32 x = 0, y = 0;
int xstep = 0, ystep = 0;
// Find a corner to search from
for (k1 = 0; k1<4; k1++)
{
switch (k1)
{
case 0:
x = 0; y = 0; xstep = 1; ystep = 1;
break;
case 1:
x = 0; y = 3; xstep = 1; ystep = -1;
break;
case 2:
x = 3; y = 0; xstep = -1; ystep = 1;
break;
case 3:
x = 3; y = 3; xstep = -1; ystep = -1;
break;
}
for (i1 = 0; i1<4; i1++)
{
if ((POS(x, y + ystep*i1) < POS(x + xstep, y + ystep*i1)) ||
(POS(x + xstep, y + ystep*i1) < POS(x + 2 * xstep, y + ystep*i1)) ||
(POS(x + 2 * xstep, y + ystep*i1) < POS(x + 3 * xstep, y + ystep*i1))
)
break;
if ((POS(x + xstep*i1, y) < POS(x + xstep*i1, y + ystep)) ||
(POS(x + xstep*i1, y + ystep) < POS(x + xstep*i1, y + 2 * ystep)) ||
(POS(x + xstep*i1, y + 2 * ystep) < POS(x + xstep*i1, y + 3 * ystep))
)
break;
}
if (i1 == 4)
break;
}
}
}
}
// done
}
INLINE void store_uint8(CMP_GLOBAL CGU_UINT8 u_dstptr[8], CGU_UINT32 data[2])
{
int shift = 0;
for (CGU_INT k=0; k<4; k++)
{
u_dstptr[k] = (data[0] >> shift)&0xFF;
shift += 8;
}
shift = 0;
for (CGU_INT k=4; k<8; k++)
{
u_dstptr[k] = (data[1] >> shift)&0xFF;
shift += 8;
}
}
void CompressBlockBC1_Internal(
const CMP_Vec4uc srcBlockTemp[16],
CMP_GLOBAL CGU_UINT32 compressedBlock[2],
CMP_GLOBAL const CMP_BC15Options *BC15options)
{
CGU_UINT8 blkindex = 0;
CGU_UINT8 srcindex = 0;
CGU_UINT8 rgbBlock[64];
for ( CGU_INT32 j = 0; j < 4; j++) {
for ( CGU_INT32 i = 0; i < 4; i++) {
rgbBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].z; // B
rgbBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].y; // G
rgbBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].x; // R
rgbBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].w; // A
srcindex++;
}
}
CMP_BC15Options internalOptions = *BC15options;
CalculateColourWeightings(rgbBlock, &internalOptions);
CompressRGBBlock(rgbBlock,
compressedBlock,
&internalOptions,
TRUE,
FALSE,
internalOptions.m_nAlphaThreshold);
}
//============================================== USER INTERFACES ========================================================
#ifndef ASPM_GPU
int CMP_CDECL CreateOptionsBC1(void **options)
{
CMP_BC15Options *BC15optionsDefault = new CMP_BC15Options;
if (BC15optionsDefault) {
SetDefaultBC15Options(BC15optionsDefault);
(*options) = BC15optionsDefault;
}
else {
(*options) = NULL;
return CGU_CORE_ERR_NEWMEM;
}
return CGU_CORE_OK;
}
int CMP_CDECL DestroyOptionsBC1(void *options)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BCOptions = reinterpret_cast <CMP_BC15Options *>(options);
delete BCOptions;
return CGU_CORE_OK;
}
int CMP_CDECL SetQualityBC1(void *options,
CGU_FLOAT fquality)
{
if (!options) return CGU_CORE_ERR_NEWMEM;
CMP_BC15Options *BC15optionsDefault = reinterpret_cast <CMP_BC15Options *>(options);
if (fquality < 0.0f) fquality = 0.0f;
else
if (fquality > 1.0f) fquality = 1.0f;
BC15optionsDefault->m_fquality = fquality;
return CGU_CORE_OK;
}
int CMP_CDECL SetAlphaThresholdBC1(void *options,
CGU_UINT8 alphaThreshold)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BC15optionsDefault = reinterpret_cast <CMP_BC15Options *>(options);
BC15optionsDefault->m_nAlphaThreshold = alphaThreshold;
return CGU_CORE_OK;
}
int CMP_CDECL SetDecodeChannelMapping(void *options,
CGU_BOOL mapRGBA)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BC15optionsDefault = reinterpret_cast <CMP_BC15Options *>(options);
BC15optionsDefault->m_mapDecodeRGBA = mapRGBA;
return CGU_CORE_OK;
}
int CMP_CDECL SetChannelWeightsBC1(void *options,
CGU_FLOAT WeightRed,
CGU_FLOAT WeightGreen,
CGU_FLOAT WeightBlue) {
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BC15optionsDefault = (CMP_BC15Options *)options;
if ((WeightRed < 0.0f) || (WeightRed > 1.0f)) return CGU_CORE_ERR_RANGERED;
if ((WeightGreen < 0.0f) || (WeightGreen > 1.0f)) return CGU_CORE_ERR_RANGEGREEN;
if ((WeightBlue < 0.0f) || (WeightBlue > 1.0f)) return CGU_CORE_ERR_RANGEBLUE;
BC15optionsDefault->m_bUseChannelWeighting = true;
BC15optionsDefault->m_fChannelWeights[0] = WeightRed;
BC15optionsDefault->m_fChannelWeights[1] = WeightGreen;
BC15optionsDefault->m_fChannelWeights[2] = WeightBlue;
return CGU_CORE_OK;
}
int CMP_CDECL CompressBlockBC1(const unsigned char *srcBlock,
unsigned int srcStrideInBytes,
CMP_GLOBAL unsigned char cmpBlock[8],
const void *options = NULL) {
CMP_Vec4uc inBlock[16];
//----------------------------------
// Fill the inBlock with source data
//----------------------------------
CGU_INT srcpos = 0;
CGU_INT dstptr = 0;
for (CGU_UINT8 row=0; row < 4; row++)
{
srcpos = row * srcStrideInBytes;
for (CGU_UINT8 col = 0; col < 4; col++)
{
inBlock[dstptr].x = CGU_UINT8(srcBlock[srcpos++]);
inBlock[dstptr].y = CGU_UINT8(srcBlock[srcpos++]);
inBlock[dstptr].z = CGU_UINT8(srcBlock[srcpos++]);
inBlock[dstptr].w = CGU_UINT8(srcBlock[srcpos++]);
dstptr++;
}
}
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
CMP_BC15Options BC15optionsDefault;
if (BC15options == NULL)
{
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
CompressBlockBC1_Internal(inBlock, (CMP_GLOBAL CGU_UINT32 *)cmpBlock, BC15options);
return CGU_CORE_OK;
}
int CMP_CDECL DecompressBlockBC1(const unsigned char cmpBlock[8],
CMP_GLOBAL unsigned char srcBlock[64],
const void *options = NULL) {
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
CMP_BC15Options BC15optionsDefault;
if (BC15options == NULL)
{
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
DecompressDXTRGB_Internal(srcBlock, ( CGU_UINT32 *)cmpBlock, BC15options);
return CGU_CORE_OK;
}
#endif
//============================================== OpenCL USER INTERFACE ========================================================
#ifdef ASPM_GPU
CMP_STATIC CMP_KERNEL void CMP_GPUEncoder(
CMP_GLOBAL const CMP_Vec4uc* ImageSource,
CMP_GLOBAL CGU_UINT8* ImageDestination,
CMP_GLOBAL Source_Info* SourceInfo,
CMP_GLOBAL CMP_BC15Options* BC15options
)
{
CGU_UINT32 xID;
CGU_UINT32 yID;
//printf("SourceInfo: (H:%d,W:%d) Quality %1.2f \n", SourceInfo->m_src_height, SourceInfo->m_src_width, SourceInfo->m_fquality);
#ifdef ASPM_GPU
xID = get_global_id(0);
yID = get_global_id(1);
#else
xID = 0;
yID = 0;
#endif
if (xID >= (SourceInfo->m_src_width / BlockX)) return;
if (yID >= (SourceInfo->m_src_height / BlockX)) return;
int srcWidth = SourceInfo->m_src_width;
CGU_UINT32 destI = (xID*BC1CompBlockSize) + (yID*(srcWidth / BlockX)*BC1CompBlockSize);
int srcindex = 4 * (yID * srcWidth + xID);
int blkindex = 0;
CMP_Vec4uc srcData[16];
srcWidth = srcWidth - 4;
for ( CGU_INT32 j = 0; j < 4; j++) {
for ( CGU_INT32 i = 0; i < 4; i++) {
srcData[blkindex++] = ImageSource[srcindex++];
}
srcindex += srcWidth;
}
// fast low quality mode that matches v3.1 code
if (SourceInfo->m_fquality <= 0.04f)
CompressBlockBC1_Fast(srcData, (CMP_GLOBAL CGU_UINT32 *)&ImageDestination[destI]);
else
CompressBlockBC1_Internal(srcData, (CMP_GLOBAL CGU_UINT32 *)&ImageDestination[destI], BC15options);
}
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#ifndef BC1_ENCODE_KERNEL_H
#define BC1_ENCODE_KERNEL_H
#include "Common_Def.h"
#include "BCn_Common_Kernel.h"
#define CS_RED(r, g, b) (r)
#define CS_GREEN(r, g, b) (g)
#define CS_BLUE(r, g, b) ((b+g)*0.5f)
#define DCS_RED(r, g, b) (r)
#define DCS_GREEN(r, g, b) (g)
#define DCS_BLUE(r, g, b) ((2.0f*b)-g)
#define BYTEPP 4
#define BC1CompBlockSize 8
#define ROUND_AND_CLAMP(v, shift) \
{\
if (v < 0) v = 0;\
else if (v > 255) v = 255;\
else v += (0x80>>shift) - (v>>shift);\
}
#define POS(x,y) (pos_on_axis[(x)+(y)*4])
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#include "BC2_Encode_kernel.h"
//============================================== BC2 INTERFACES =======================================================
void DXTCV11CompressExplicitAlphaBlock(const CGU_UINT8 block_8[16], CMP_GLOBAL CGU_UINT32 block_dxtc[2])
{
CGU_UINT8 i;
block_dxtc[0] = block_dxtc[1] = 0;
for (i = 0; i < 16; i++)
{
int v = block_8[i];
v = (v + 7 - (v >> 4));
v >>= 4;
if (v < 0)
v = 0;
if (v > 0xf)
v = 0xf;
if (i < 8)
block_dxtc[0] |= v << (4 * i);
else
block_dxtc[1] |= v << (4 * (i - 8));
}
}
#define EXPLICIT_ALPHA_PIXEL_MASK 0xf
#define EXPLICIT_ALPHA_PIXEL_BPP 4
CGU_INT CompressExplicitAlphaBlock(const CGU_UINT8 alphaBlock[BLOCK_SIZE_4X4],
CMP_GLOBAL CGU_UINT32 compressedBlock[2])
{
DXTCV11CompressExplicitAlphaBlock(alphaBlock, compressedBlock);
return CGU_CORE_OK;
}
void CompressBlockBC2_Internal(const CMP_Vec4uc srcBlockTemp[16],
CMP_GLOBAL CGU_UINT32 compressedBlock[4],
CMP_GLOBAL const CMP_BC15Options *BC15options)
{
CGU_UINT8 blkindex = 0;
CGU_UINT8 srcindex = 0;
CGU_UINT8 rgbaBlock[64];
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
rgbaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].z; // B
rgbaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].y; // G
rgbaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].x; // R
rgbaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].w; // A
srcindex++;
}
}
CGU_UINT8 alphaBlock[BLOCK_SIZE_4X4];
for (CGU_INT32 i = 0; i < 16; i++)
alphaBlock[i] = (CGU_UINT8)(((CGU_INT32*)rgbaBlock)[i] >> RGBA8888_OFFSET_A);
// Need a copy, as CalculateColourWeightings sets variables in the BC15options
CMP_BC15Options internalOptions = *BC15options;
CalculateColourWeightings(rgbaBlock, &internalOptions);
CGU_INT err = CompressExplicitAlphaBlock(alphaBlock, &compressedBlock[DXTC_OFFSET_ALPHA]);
if (err != 0)
return;
CompressRGBBlock(rgbaBlock, &compressedBlock[DXTC_OFFSET_RGB], &internalOptions,FALSE,FALSE,0);
}
//============================================== USER INTERFACES ========================================================
#ifndef ASPM_GPU
int CMP_CDECL CreateOptionsBC2(void **options)
{
CMP_BC15Options *BC15optionsDefault = new CMP_BC15Options;
if (BC15optionsDefault) {
SetDefaultBC15Options(BC15optionsDefault);
(*options) = BC15optionsDefault;
}
else {
(*options) = NULL;
return CGU_CORE_ERR_NEWMEM;
}
return CGU_CORE_OK;
}
int CMP_CDECL DestroyOptionsBC2(void *options)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BCOptions = reinterpret_cast <CMP_BC15Options *>(options);
delete BCOptions;
return CGU_CORE_OK;
}
int CMP_CDECL SetQualityBC2(void *options,
CGU_FLOAT fquality)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BC15optionsDefault = reinterpret_cast <CMP_BC15Options *>(options);
if (fquality < 0.0f) fquality = 0.0f;
else
if (fquality > 1.0f) fquality = 1.0f;
BC15optionsDefault->m_fquality = fquality;
return CGU_CORE_OK;
}
int CMP_CDECL SetChannelWeightsBC2(void *options,
CGU_FLOAT WeightRed,
CGU_FLOAT WeightGreen,
CGU_FLOAT WeightBlue) {
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BC15optionsDefault = (CMP_BC15Options *)options;
if ((WeightRed < 0.0f) || (WeightRed > 1.0f)) return CGU_CORE_ERR_RANGERED;
if ((WeightGreen < 0.0f) || (WeightGreen > 1.0f)) return CGU_CORE_ERR_RANGEGREEN;
if ((WeightBlue < 0.0f) || (WeightBlue > 1.0f)) return CGU_CORE_ERR_RANGEBLUE;
BC15optionsDefault->m_bUseChannelWeighting = true;
BC15optionsDefault->m_fChannelWeights[0] = WeightRed;
BC15optionsDefault->m_fChannelWeights[1] = WeightGreen;
BC15optionsDefault->m_fChannelWeights[2] = WeightBlue;
return CGU_CORE_OK;
}
// Decompresses an explicit alpha block (DXT3)
void DecompressExplicitAlphaBlock(CGU_UINT8 alphaBlock[BLOCK_SIZE_4X4],
const CGU_UINT32 compressedBlock[2])
{
for (int i = 0; i < 16; i++)
{
int nBlock = i < 8 ? 0 : 1;
CGU_UINT8 cAlpha = (CGU_UINT8)((compressedBlock[nBlock] >> ((i % 8) * EXPLICIT_ALPHA_PIXEL_BPP)) & EXPLICIT_ALPHA_PIXEL_MASK);
alphaBlock[i] = (CGU_UINT8)((cAlpha << EXPLICIT_ALPHA_PIXEL_BPP) | cAlpha);
}
}
void DecompressBC2_Internal(CMP_GLOBAL CGU_UINT8 rgbaBlock[BLOCK_SIZE_4X4X4],
const CGU_UINT32 compressedBlock[4],
const CMP_BC15Options *BC15options)
{
CGU_UINT8 alphaBlock[BLOCK_SIZE_4X4];
DecompressExplicitAlphaBlock(alphaBlock, &compressedBlock[DXTC_OFFSET_ALPHA]);
DecompressDXTRGB_Internal(rgbaBlock, &compressedBlock[DXTC_OFFSET_RGB],BC15options);
for (CGU_UINT32 i = 0; i < 16; i++)
((CMP_GLOBAL CGU_UINT32*)rgbaBlock)[i] = (alphaBlock[i] << RGBA8888_OFFSET_A) | (((CMP_GLOBAL CGU_UINT32*)rgbaBlock)[i] & ~(BYTE_MASK << RGBA8888_OFFSET_A));
}
int CMP_CDECL CompressBlockBC2(const unsigned char *srcBlock,
unsigned int srcStrideInBytes,
CMP_GLOBAL unsigned char cmpBlock[16],
CMP_GLOBAL const void *options = NULL) {
CMP_Vec4uc inBlock[16];
//----------------------------------
// Fill the inBlock with source data
//----------------------------------
CGU_INT srcpos = 0;
CGU_INT dstptr = 0;
for (CGU_UINT8 row = 0; row < 4; row++)
{
srcpos = row * srcStrideInBytes;
for (CGU_UINT8 col = 0; col < 4; col++)
{
inBlock[dstptr].x = CGU_UINT8(srcBlock[srcpos++]);
inBlock[dstptr].y = CGU_UINT8(srcBlock[srcpos++]);
inBlock[dstptr].z = CGU_UINT8(srcBlock[srcpos++]);
inBlock[dstptr].w = CGU_UINT8(srcBlock[srcpos++]);
dstptr++;
}
}
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
CMP_BC15Options BC15optionsDefault;
if (BC15options == NULL)
{
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
CompressBlockBC2_Internal(inBlock, (CMP_GLOBAL CGU_UINT32 *)cmpBlock, BC15options);
return CGU_CORE_OK;
}
int CMP_CDECL DecompressBlockBC2(const unsigned char cmpBlock[16],
CMP_GLOBAL unsigned char srcBlock[64],
const void *options = NULL) {
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
CMP_BC15Options BC15optionsDefault;
if (BC15options == NULL)
{
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
DecompressBC2_Internal(srcBlock, (CGU_UINT32 *)cmpBlock,BC15options);
return CGU_CORE_OK;
}
#endif
//============================================== OpenCL USER INTERFACE ========================================================
#ifdef ASPM_GPU
CMP_STATIC CMP_KERNEL void CMP_GPUEncoder(
CMP_GLOBAL const CMP_Vec4uc* ImageSource,
CMP_GLOBAL CGU_UINT8* ImageDestination,
CMP_GLOBAL Source_Info* SourceInfo,
CMP_GLOBAL CMP_BC15Options* BC15options
)
{
CGU_UINT32 xID;
CGU_UINT32 yID;
#ifdef ASPM_GPU
xID = get_global_id(0);
yID = get_global_id(1);
#else
xID = 0;
yID = 0;
#endif
if (xID >= (SourceInfo->m_src_width / BlockX)) return;
if (yID >= (SourceInfo->m_src_height / BlockX)) return;
int srcWidth = SourceInfo->m_src_width;
CGU_UINT32 destI = (xID*BC2CompBlockSize) + (yID*(srcWidth / BlockX)*BC2CompBlockSize);
int srcindex = 4 * (yID * srcWidth + xID);
int blkindex = 0;
CMP_Vec4uc srcData[16];
srcWidth = srcWidth - 4;
for ( CGU_INT32 j = 0; j < 4; j++) {
for ( CGU_INT32 i = 0; i < 4; i++) {
srcData[blkindex++] = ImageSource[srcindex++];
}
srcindex += srcWidth;
}
CompressBlockBC2_Internal(srcData,(CMP_GLOBAL CGU_UINT32 *)&ImageDestination[destI], BC15options);
}
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#ifndef BC2_ENCODE_KERNEL_H
#define BC2_ENCODE_KERNEL_H
#include "Common_Def.h"
#include "BCn_Common_Kernel.h"
#define BC2CompBlockSize 16
#define NUM_CHANNELS 4
#define NUM_ENDPOINTS 2
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#include "BC3_Encode_kernel.h"
//============================================== BC3 INTERFACES =======================================================
void CompressBlockBC3_Internal(const CMP_Vec4uc srcBlockTemp[16],
CMP_GLOBAL CGU_UINT32 compressedBlock[4],
CMP_GLOBAL const CMP_BC15Options *BC15options) {
CGU_UINT8 blkindex = 0;
CGU_UINT8 srcindex = 0;
CGU_UINT8 rgbaBlock[64];
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
rgbaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].z; // B
rgbaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].y; // G
rgbaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].x; // R
rgbaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].w; // A
srcindex++;
}
}
CMP_BC15Options internalOptions = *BC15options;
CalculateColourWeightings(rgbaBlock, &internalOptions);
CGU_UINT8 alphaBlock[BLOCK_SIZE_4X4];
for (CGU_INT32 i = 0; i < 16; i++)
alphaBlock[i] =
(CGU_UINT8)(((CGU_INT32 *)rgbaBlock)[i] >> RGBA8888_OFFSET_A);
CGU_INT err = CompressAlphaBlock(alphaBlock, &compressedBlock[DXTC_OFFSET_ALPHA]);
if (err != 0) return;
CompressRGBBlock(rgbaBlock, &compressedBlock[DXTC_OFFSET_RGB], &internalOptions,
FALSE, FALSE, 0);
}
//============================================== USER INTERFACES ========================================================
#ifndef ASPM_GPU
int CMP_CDECL CreateOptionsBC3(void **options)
{
CMP_BC15Options *BC15optionsDefault = new CMP_BC15Options;
if (BC15optionsDefault) {
SetDefaultBC15Options(BC15optionsDefault);
(*options) = BC15optionsDefault;
}
else {
(*options) = NULL;
return CGU_CORE_ERR_NEWMEM;
}
return CGU_CORE_OK;
}
int CMP_CDECL DestroyOptionsBC3(void *options)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BCOptions = reinterpret_cast <CMP_BC15Options *>(options);
delete BCOptions;
return CGU_CORE_OK;
}
int CMP_CDECL SetQualityBC3(void *options,
CGU_FLOAT fquality)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BC15optionsDefault = reinterpret_cast <CMP_BC15Options *>(options);
if (fquality < 0.0f) fquality = 0.0f;
else
if (fquality > 1.0f) fquality = 1.0f;
BC15optionsDefault->m_fquality = fquality;
return CGU_CORE_OK;
}
int CMP_CDECL SetChannelWeightsBC3(void *options,
CGU_FLOAT WeightRed,
CGU_FLOAT WeightGreen,
CGU_FLOAT WeightBlue) {
if (!options) return 1;
CMP_BC15Options *BC15optionsDefault = (CMP_BC15Options *)options;
if ((WeightRed < 0.0f) || (WeightRed > 1.0f)) return CGU_CORE_ERR_RANGERED;
if ((WeightGreen < 0.0f) || (WeightGreen > 1.0f)) return CGU_CORE_ERR_RANGEGREEN;
if ((WeightBlue < 0.0f) || (WeightBlue > 1.0f)) return CGU_CORE_ERR_RANGEBLUE;
BC15optionsDefault->m_bUseChannelWeighting = true;
BC15optionsDefault->m_fChannelWeights[0] = WeightRed;
BC15optionsDefault->m_fChannelWeights[1] = WeightGreen;
BC15optionsDefault->m_fChannelWeights[2] = WeightBlue;
return CGU_CORE_OK;
}
void DecompressBC3_Internal(CMP_GLOBAL CGU_UINT8 rgbaBlock[64],
const CGU_UINT32 compressedBlock[4],
const CMP_BC15Options *BC15options) {
CGU_UINT8 alphaBlock[BLOCK_SIZE_4X4];
DecompressAlphaBlock(alphaBlock, &compressedBlock[DXTC_OFFSET_ALPHA]);
DecompressDXTRGB_Internal(rgbaBlock, &compressedBlock[DXTC_OFFSET_RGB],BC15options);
for (CGU_UINT32 i = 0; i < 16; i++)
((CMP_GLOBAL CGU_UINT32 *)rgbaBlock)[i] =
(alphaBlock[i] << RGBA8888_OFFSET_A) |
(((CMP_GLOBAL CGU_UINT32 *)rgbaBlock)[i] &
~(BYTE_MASK << RGBA8888_OFFSET_A));
}
int CMP_CDECL CompressBlockBC3( const unsigned char *srcBlock,
unsigned int srcStrideInBytes,
CMP_GLOBAL unsigned char cmpBlock[16],
const void *options = NULL) {
CMP_Vec4uc inBlock[16];
//----------------------------------
// Fill the inBlock with source data
//----------------------------------
CGU_INT srcpos = 0;
CGU_INT dstptr = 0;
for (CGU_UINT8 row = 0; row < 4; row++)
{
srcpos = row * srcStrideInBytes;
for (CGU_UINT8 col = 0; col < 4; col++)
{
inBlock[dstptr].x = CGU_UINT8(srcBlock[srcpos++]);
inBlock[dstptr].y = CGU_UINT8(srcBlock[srcpos++]);
inBlock[dstptr].z = CGU_UINT8(srcBlock[srcpos++]);
inBlock[dstptr].w = CGU_UINT8(srcBlock[srcpos++]);
dstptr++;
}
}
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
CMP_BC15Options BC15optionsDefault;
if (BC15options == NULL) {
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
CompressBlockBC3_Internal(inBlock,(CMP_GLOBAL CGU_UINT32 *)cmpBlock, BC15options);
return CGU_CORE_OK;
}
int CMP_CDECL DecompressBlockBC3(const unsigned char cmpBlock[16],
CMP_GLOBAL unsigned char srcBlock[64],
const void *options = NULL) {
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
CMP_BC15Options BC15optionsDefault;
if (BC15options == NULL)
{
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
DecompressBC3_Internal(srcBlock, (CGU_UINT32 *)cmpBlock,BC15options);
return CGU_CORE_OK;
}
#endif
//============================================== OpenCL USER INTERFACE ====================================================
#ifdef ASPM_GPU
CMP_STATIC CMP_KERNEL void CMP_GPUEncoder(
CMP_GLOBAL const CMP_Vec4uc *ImageSource,
CMP_GLOBAL CGU_UINT8 *ImageDestination, CMP_GLOBAL Source_Info *SourceInfo,
CMP_GLOBAL CMP_BC15Options *BC15options) {
CGU_UINT32 xID;
CGU_UINT32 yID;
#ifdef ASPM_GPU
xID = get_global_id(0);
yID = get_global_id(1);
#else
xID = 0;
yID = 0;
#endif
if (xID >= (SourceInfo->m_src_width / BlockX)) return;
if (yID >= (SourceInfo->m_src_height / BlockX)) return;
int srcWidth = SourceInfo->m_src_width;
CGU_UINT32 destI =
(xID * BC3CompBlockSize) + (yID * (srcWidth / BlockX) * BC3CompBlockSize);
int srcindex = 4 * (yID * srcWidth + xID);
int blkindex = 0;
CMP_Vec4uc srcData[16];
srcWidth = srcWidth - 4;
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
srcData[blkindex++] = ImageSource[srcindex++];
}
srcindex += srcWidth;
}
CompressBlockBC3_Internal(
srcData, (CMP_GLOBAL CGU_UINT32 *)&ImageDestination[destI], BC15options);
}
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#ifndef BC3_ENCODE_KERNEL_H
#define BC3_ENCODE_KERNEL_H
#include "Common_Def.h"
#include "BCn_Common_Kernel.h"
#define BC3CompBlockSize 16
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#include "BC4_Encode_kernel.h"
//============================================== BC4 INTERFACES =======================================================
void CompressBlockBC4_Internal(const CMP_Vec4uc srcBlockTemp[16],
CMP_GLOBAL CGU_UINT32 compressedBlock[2],
CMP_GLOBAL const CMP_BC15Options *BC15options) {
if (BC15options->m_fquality) {
// Reserved!
}
CGU_UINT8 blkindex = 0;
CGU_UINT8 srcindex = 0;
CGU_UINT8 alphaBlock[16];
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
alphaBlock[blkindex++] =
(CGU_UINT8)srcBlockTemp[srcindex].x; // Red channel
srcindex++;
}
}
CompressAlphaBlock(alphaBlock, (CMP_GLOBAL CGU_UINT32 *)compressedBlock);
}
void DecompressBC4_Internal(CMP_GLOBAL CGU_UINT8 rgbaBlock[64],
const CGU_UINT32 compressedBlock[2],
const CMP_BC15Options *BC15options) {
if (BC15options) {}
CGU_UINT8 alphaBlock[BLOCK_SIZE_4X4];
DecompressAlphaBlock(alphaBlock, compressedBlock);
CGU_UINT8 blkindex = 0;
CGU_UINT8 srcindex = 0;
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
rgbaBlock[blkindex++] = (CGU_UINT8)alphaBlock[srcindex]; // R
rgbaBlock[blkindex++] = (CGU_UINT8)alphaBlock[srcindex]; // G
rgbaBlock[blkindex++] = (CGU_UINT8)alphaBlock[srcindex]; // B
rgbaBlock[blkindex++] = (CGU_UINT8)alphaBlock[srcindex]; // A
srcindex++;
}
}
}
void CompressBlockBC4_SingleChannel(const CGU_UINT8 srcBlockTemp[16],
CMP_GLOBAL CGU_UINT32 compressedBlock[2],
CMP_GLOBAL const CMP_BC15Options *BC15options) {
if (BC15options) {}
CompressAlphaBlock(srcBlockTemp, (CMP_GLOBAL CGU_UINT32 *)compressedBlock);
}
void DecompressBlockBC4_SingleChannel(CGU_UINT8 srcBlockTemp[16],
const CGU_UINT32 compressedBlock[2],
const CMP_BC15Options *BC15options) {
if (BC15options) {}
DecompressAlphaBlock(srcBlockTemp, compressedBlock);
}
//============================================== USER INTERFACES ========================================================
#ifndef ASPM_GPU
int CMP_CDECL CreateOptionsBC4(void **options)
{
CMP_BC15Options *BC15optionsDefault = new CMP_BC15Options;
if (BC15optionsDefault) {
SetDefaultBC15Options(BC15optionsDefault);
(*options) = BC15optionsDefault;
}
else {
(*options) = NULL;
return CGU_CORE_ERR_NEWMEM;
}
return CGU_CORE_OK;
}
int CMP_CDECL DestroyOptionsBC4(void *options)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BCOptions = reinterpret_cast <CMP_BC15Options *>(options);
delete BCOptions;
return CGU_CORE_OK;
}
int CMP_CDECL SetQualityBC4(void *options,
CGU_FLOAT fquality)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BC15optionsDefault = reinterpret_cast <CMP_BC15Options *>(options);
if (fquality < 0.0f) fquality = 0.0f;
else
if (fquality > 1.0f) fquality = 1.0f;
BC15optionsDefault->m_fquality = fquality;
return CGU_CORE_OK;
}
int CMP_CDECL CompressBlockBC4(const unsigned char *srcBlock,
unsigned int srcStrideInBytes,
CMP_GLOBAL unsigned char cmpBlock[8],
const void *options = NULL) {
unsigned char inBlock[16];
//----------------------------------
// Fill the inBlock with source data
//----------------------------------
CGU_INT srcpos = 0;
CGU_INT dstptr = 0;
for (CGU_UINT8 row = 0; row < 4; row++)
{
srcpos = row * srcStrideInBytes;
for (CGU_UINT8 col = 0; col < 4; col++)
{
inBlock[dstptr++] = CGU_UINT8(srcBlock[srcpos++]);
}
}
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
if (BC15options == NULL) {
CMP_BC15Options BC15optionsDefault;
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
CompressBlockBC4_SingleChannel(inBlock,(CMP_GLOBAL CGU_UINT32 *)cmpBlock, BC15options);
return CGU_CORE_OK;
}
int CMP_CDECL DecompressBlockBC4(const unsigned char cmpBlock[8],
CMP_GLOBAL unsigned char srcBlock[16],
const void *options = NULL) {
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
CMP_BC15Options BC15optionsDefault;
if (BC15options == NULL)
{
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
DecompressBlockBC4_SingleChannel(srcBlock, (CGU_UINT32 *)cmpBlock,BC15options);
return CGU_CORE_OK;
}
#endif
//============================================== OpenCL USER INTERFACE ====================================================
#ifdef ASPM_GPU
CMP_STATIC CMP_KERNEL void CMP_GPUEncoder(
CMP_GLOBAL const CMP_Vec4uc *ImageSource,
CMP_GLOBAL CGU_UINT8 *ImageDestination, CMP_GLOBAL Source_Info *SourceInfo,
CMP_GLOBAL CMP_BC15Options *BC15options) {
CGU_UINT32 xID;
CGU_UINT32 yID;
#ifdef ASPM_GPU
xID = get_global_id(0);
yID = get_global_id(1);
#else
xID = 0;
yID = 0;
#endif
if (xID >= (SourceInfo->m_src_width / BlockX)) return;
if (yID >= (SourceInfo->m_src_height / BlockX)) return;
int srcWidth = SourceInfo->m_src_width;
CGU_UINT32 destI =
(xID * BC4CompBlockSize) + (yID * (srcWidth / BlockX) * BC4CompBlockSize);
int srcindex = 4 * (yID * srcWidth + xID);
int blkindex = 0;
CMP_Vec4uc srcData[16];
srcWidth = srcWidth - 4;
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
srcData[blkindex++] = ImageSource[srcindex++];
}
srcindex += srcWidth;
}
CompressBlockBC4_Internal(srcData, (CMP_GLOBAL CGU_UINT32 *)&ImageDestination[destI], BC15options);
}
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#ifndef BC4_ENCODE_KERNEL_H
#define BC4_ENCODE_KERNEL_H
#include "Common_Def.h"
#include "BCn_Common_Kernel.h"
#define BC4CompBlockSize 8
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#include "BC5_Encode_kernel.h"
//============================================== BC5 INTERFACES =======================================================
void CompressBlockBC5_Internal(CMP_Vec4uc srcBlockTemp[16],
CMP_GLOBAL CGU_UINT32 compressedBlock[4],
CMP_GLOBAL CMP_BC15Options *BC15options)
{
if (BC15options->m_fquality) {
// Resreved
}
CGU_UINT8 blkindex = 0;
CGU_UINT8 srcindex = 0;
CGU_UINT8 alphaBlock[16];
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
alphaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].x; // Red channel
srcindex++;
}
}
CompressAlphaBlock(alphaBlock,&compressedBlock[0]);
blkindex = 0;
srcindex = 0;
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
alphaBlock[blkindex++] = (CGU_UINT8)srcBlockTemp[srcindex].y; // Green channel
srcindex++;
}
}
CompressAlphaBlock(alphaBlock,&compressedBlock[2]);
}
void DecompressBC5_Internal(CMP_GLOBAL CGU_UINT8 rgbaBlock[64],
CGU_UINT32 compressedBlock[4],
CMP_BC15Options *BC15options)
{
CGU_UINT8 alphaBlockR[BLOCK_SIZE_4X4];
CGU_UINT8 alphaBlockG[BLOCK_SIZE_4X4];
DecompressAlphaBlock(alphaBlockR, &compressedBlock[0]);
DecompressAlphaBlock(alphaBlockG, &compressedBlock[2]);
CGU_UINT8 blkindex = 0;
CGU_UINT8 srcindex = 0;
if (BC15options->m_mapDecodeRGBA)
{
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
rgbaBlock[blkindex++] = (CGU_UINT8)alphaBlockR[srcindex];
rgbaBlock[blkindex++] = (CGU_UINT8)alphaBlockG[srcindex];
rgbaBlock[blkindex++] = 0;
rgbaBlock[blkindex++] = 255;
srcindex++;
}
}
}
else
{
for (CGU_INT32 j = 0; j < 4; j++) {
for (CGU_INT32 i = 0; i < 4; i++) {
rgbaBlock[blkindex++] = 0;
rgbaBlock[blkindex++] = (CGU_UINT8)alphaBlockG[srcindex];
rgbaBlock[blkindex++] = (CGU_UINT8)alphaBlockR[srcindex];
rgbaBlock[blkindex++] = 255;
srcindex++;
}
}
}
}
void CompressBlockBC5_DualChannel_Internal(const CGU_UINT8 srcBlockR[16],
const CGU_UINT8 srcBlockG[16],
CMP_GLOBAL CGU_UINT32 compressedBlock[4],
CMP_GLOBAL const CMP_BC15Options *BC15options)
{
if (BC15options) {}
CompressAlphaBlock(srcBlockR,&compressedBlock[0]);
CompressAlphaBlock(srcBlockG,&compressedBlock[2]);
}
void DecompressBC5_DualChannel_Internal(CMP_GLOBAL CGU_UINT8 srcBlockR[16],
CMP_GLOBAL CGU_UINT8 srcBlockG[16],
const CGU_UINT32 compressedBlock[4],
const CMP_BC15Options *BC15options)
{
if (BC15options) {}
DecompressAlphaBlock(srcBlockR, &compressedBlock[0]);
DecompressAlphaBlock(srcBlockG, &compressedBlock[2]);
}
//============================================== USER INTERFACES ========================================================
#ifndef ASPM_GPU
int CMP_CDECL CreateOptionsBC5(void **options)
{
CMP_BC15Options *BC15optionsDefault = new CMP_BC15Options;
if (BC15optionsDefault) {
SetDefaultBC15Options(BC15optionsDefault);
(*options) = BC15optionsDefault;
}
else {
(*options) = NULL;
return CGU_CORE_ERR_NEWMEM;
}
return CGU_CORE_OK;
}
int CMP_CDECL DestroyOptionsBC5(void *options)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BCOptions = reinterpret_cast <CMP_BC15Options *>(options);
delete BCOptions;
return CGU_CORE_OK;
}
int CMP_CDECL SetQualityBC5(void *options,
CGU_FLOAT fquality)
{
if (!options) return CGU_CORE_ERR_INVALIDPTR;
CMP_BC15Options *BC15optionsDefault = reinterpret_cast <CMP_BC15Options *>(options);
if (fquality < 0.0f) fquality = 0.0f;
else
if (fquality > 1.0f) fquality = 1.0f;
BC15optionsDefault->m_fquality = fquality;
return CGU_CORE_OK;
}
int CMP_CDECL CompressBlockBC5(const CGU_UINT8 *srcBlockR,
unsigned int srcStrideInBytes1,
const CGU_UINT8 *srcBlockG,
unsigned int srcStrideInBytes2,
CMP_GLOBAL CGU_UINT8 cmpBlock[16],
const void *options = NULL) {
CGU_UINT8 inBlockR[16];
//----------------------------------
// Fill the inBlock with source data
//----------------------------------
CGU_INT srcpos = 0;
CGU_INT dstptr = 0;
for (CGU_UINT8 row = 0; row < 4; row++)
{
srcpos = row * srcStrideInBytes1;
for (CGU_UINT8 col = 0; col < 4; col++)
{
inBlockR[dstptr++] = CGU_UINT8(srcBlockR[srcpos++]);
}
}
CGU_UINT8 inBlockG[16];
//----------------------------------
// Fill the inBlock with source data
//----------------------------------
srcpos = 0;
dstptr = 0;
for (CGU_UINT8 row = 0; row < 4; row++)
{
srcpos = row * srcStrideInBytes2;
for (CGU_UINT8 col = 0; col < 4; col++)
{
inBlockG[dstptr++] = CGU_UINT8(srcBlockG[srcpos++]);
}
}
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
CMP_BC15Options BC15optionsDefault;
if (BC15options == NULL)
{
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
CompressBlockBC5_DualChannel_Internal(inBlockR,inBlockG, (CMP_GLOBAL CGU_UINT32 *)cmpBlock, BC15options);
return CGU_CORE_OK;
}
int CMP_CDECL DecompressBlockBC5(const CGU_UINT8 cmpBlock[16],
CMP_GLOBAL CGU_UINT8 srcBlockR[16],
CMP_GLOBAL CGU_UINT8 srcBlockG[16],
const void *options = NULL) {
CMP_BC15Options *BC15options = (CMP_BC15Options *)options;
CMP_BC15Options BC15optionsDefault;
if (BC15options == NULL)
{
BC15options = &BC15optionsDefault;
SetDefaultBC15Options(BC15options);
}
DecompressBC5_DualChannel_Internal(srcBlockR,srcBlockG,(CGU_UINT32 *)cmpBlock,BC15options);
return CGU_CORE_OK;
}
#endif
//============================================== OpenCL USER INTERFACE ====================================================
#ifdef ASPM_GPU
CMP_STATIC CMP_KERNEL void CMP_GPUEncoder(CMP_GLOBAL const CMP_Vec4uc* ImageSource,
CMP_GLOBAL CGU_UINT8* ImageDestination,
CMP_GLOBAL Source_Info* SourceInfo,
CMP_GLOBAL CMP_BC15Options* BC15options
)
{
CGU_UINT32 xID;
CGU_UINT32 yID;
#ifdef ASPM_GPU
xID = get_global_id(0);
yID = get_global_id(1);
#else
xID = 0;
yID = 0;
#endif
if (xID >= (SourceInfo->m_src_width / BlockX)) return;
if (yID >= (SourceInfo->m_src_height / BlockX)) return;
int srcWidth = SourceInfo->m_src_width;
CGU_UINT32 destI = (xID*BC5CompBlockSize) + (yID*(srcWidth / BlockX)*BC5CompBlockSize);
int srcindex = 4 * (yID * srcWidth + xID);
int blkindex = 0;
CMP_Vec4uc srcData[16];
srcWidth = srcWidth - 4;
for ( CGU_INT32 j = 0; j < 4; j++) {
for ( CGU_INT32 i = 0; i < 4; i++) {
srcData[blkindex++] = ImageSource[srcindex++];
}
srcindex += srcWidth;
}
CompressBlockBC5_Internal(srcData, (CMP_GLOBAL CGU_UINT32 *)&ImageDestination[destI], BC15options);
}
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#ifndef BC5_ENCODE_KERNEL_H
#define BC5_ENCODE_KERNEL_H
#include "Common_Def.h"
#include "BCn_Common_Kernel.h"
#define BC5CompBlockSize 16
#endif

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//=====================================================================
// Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#ifndef BC6_ENCODE_KERNEL_H
#define BC6_ENCODE_KERNEL_H
#include "Common_Def.h"
#define MAX_TRACE 10
#define MAX_ENTRIES_QUANT_TRACE 16
#define BlockX 4
#define BlockY 4
#define BYTEPP 4
#define COMPRESSED_BLOCK_SIZE 16 // Size of a compressed block in bytes
#define MAX_DIMENSION_BIG 4
#define MAX_SUBSET_SIZE 16 // Largest possible size for an individual subset
#define NUM_BLOCK_TYPES 8 // Number of block types in the format
#define MAX_SUBSETS 3 // Maximum number of possible subsets
#define MAX_PARTITIONS 64 // Maximum number of partition types
#define MAX_ENTRIES 64
#define MAX_TRY 20
#define MAX_PARTITIONS_TABLE (1+64+64)
#define DIMENSION 4
#define MAX_CLUSTERS_BIG 16
#define EPSILON 0.000001
#define MAX_CLUSTERS_QUANT_TRACE 8
//# Image Quality will increase as this number gets larger and end-to-end performance time will reduce
#define MAX_INDEX_BITS 4
#define HIGHQULITY_THRESHOLD 0.7F
#define qFAST_THRESHOLD 0.5F
#define F16NEGPREC_LIMIT_VAL -2048.0f //f16 negative precision limit value
#define LOG_CL_RANGE 5
#define LOG_CL_BASE 2
#define BIT_BASE 5
#define BIT_RANGE 9
#define MAX_CLUSTERS 8
#define BTT(bits) (bits-BIT_BASE)
#define CLT(cl) (cl-LOG_CL_BASE)
#define MASK(n) ((1<<(n))-1)
#define SIGN_EXTEND_TYPELESS(x,nb) ((((x)&(1<<((nb)-1)))?((~0)<<(nb)):0)|(x))
#define CMP_HALF_MAX 65504.0f // positive half max
#ifndef ASPM_GPU
#include <bitset>
#include <assert.h>
//typedef uint8_t byte;
#else
//typedef bitset uint8_t;
//typedef uint8 byte;
#endif
#define BC6CompBlockSize 16
#define BC6BlockX 4
#define BC6BlockY 4
typedef struct
{
CGU_INT k;
CGU_FLOAT d;
} BC6H_TRACE;
#define NCHANNELS 3
#define MAX_END_POINTS 2
#define MAX_BC6H_MODES 14
#define MAX_BC6H_PARTITIONS 32
#define MAX_TWOREGION_MODES 10
#define COMPRESSED_BLOCK_SIZE 16 // Size of a compressed block in bytes
#define ONE_REGION_INDEX_OFFSET 65 // bit location to start saving color index values for single region shape
#define TWO_REGION_INDEX_OFFSET 82 // bit location to start saving color index values for two region shapes
#define MIN_MODE_FOR_ONE_REGION 11 // Two regions shapes use modes 1..9 and single use 11..14
#define R_0(ep) (ep)[0][0][i]
#define R_1(ep) (ep)[0][1][i]
#define R_2(ep) (ep)[1][0][i]
#define R_3(ep) (ep)[1][1][i]
#define FLT16_MAX 0x7bff
#ifndef ASPM_GPU
#define USE_SHAKERHD
#endif
#define USE_NEWRAMP
typedef struct
{
CGU_FLOAT A[NCHANNELS];
CGU_FLOAT B[NCHANNELS];
} END_Points;
typedef struct
{
CGU_FLOAT x, y, z;
} BC6H_Vec3f;
typedef struct
{
CGU_INT nbits; // Number of bits
CGU_INT prec[3]; // precission of the Qunatized RGB endpoints
CGU_INT transformed; // if 0, deltas are unsigned and no transform; otherwise, signed and transformed
CGU_INT modebits; // number of mode bits
CGU_INT IndexPrec; // Index Precision
CGU_INT mode; // Mode value to save
CGU_INT lowestPrec; // Step size of each precesion incriment
} ModePartitions;
__constant ModePartitions ModePartition[MAX_BC6H_MODES + 1] =
{
0, 0,0,0, 0, 0, 0, 0, 0, // Mode = Invaild
// Two region Partition
10, 5,5,5, 1, 2, 3, 0x00, 31, // Mode = 1
7, 6,6,6, 1, 2, 3, 0x01, 248, // Mode = 2
11, 5,4,4, 1, 5, 3, 0x02, 15, // Mode = 3
11, 4,5,4, 1, 5, 3, 0x06, 15, // Mode = 4
11, 4,4,5, 1, 5, 3, 0x0a, 15, // Mode = 5
9, 5,5,5, 1, 5, 3, 0x0e, 62, // Mode = 6
8, 6,5,5, 1, 5, 3, 0x12, 124, // Mode = 7
8, 5,6,5, 1, 5, 3, 0x16, 124, // Mode = 8
8, 5,5,6, 1, 5, 3, 0x1a, 124, // Mode = 9
6, 6,6,6, 0, 5, 3, 0x1e, 496, // Mode = 10
// One region Partition
10, 10,10,10, 0, 5, 4, 0x03, 31, // Mode = 11
11, 9,9,9, 1, 5, 4, 0x07, 15, // Mode = 12
12, 8,8,8, 1, 5, 4, 0x0b, 7, // Mode = 13
16, 4,4,4, 1, 5, 4, 0x0f, 1, // Mode = 14
};
//================================================
// Mode Pathern order to try on endpoints
// The order can be rearranged to set which modes gets processed first
// for now it is set in order.
//================================================
__constant CGU_INT8 ModeFitOrder[MAX_BC6H_MODES + 1] =
{
0, //0: N/A
// ---- 2 region lower bits ---
1, // 10 5 5 5
2, // 7 6 6 6
3, // 11 5 4 5
4, // 11 4 5 4
5, // 11 4 4 5
6, // 9 5 5 5
7, // 8 6 5 5
8, // 8 5 6 5
9, // 8 5 5 6
10, // 6 6 6 6
//------ 1 region high bits ---
11, // 10 10 10 10
12, // 11 9 9 9
13, // 12 8 8 8
14 // 16 4 4 4
};
// The Region2FixUps are for our index[subset = 2][16][3] locations
// indexed by shape region 2
__constant CGU_INT g_Region2FixUp[32] =
{
7 , 3 , 11, 7,
3 , 11, 9 , 5,
2 , 12, 7 , 3,
11, 7 , 11, 3,
7 , 1 , 0 , 1,
0 , 1 , 0 , 7,
0 , 1 , 1 , 0,
4 , 4 , 1 , 0,
};
// Indexed by all shape regions
// Partition Set Fixups for region 1 note region 0 is always at 0
// that means normally we use 3 bits to define an index value
// if its at the fix up location then its one bit less
__constant CGU_INT g_indexfixups[32] =
{
15,15,15,15,
15,15,15,15,
15,15,15,15,
15,15,15,15,
15, 2, 8, 2,
2, 8, 8,15,
2, 8, 2, 2,
8, 8, 2, 2,
};
typedef struct
{
CGU_INT8 region; // one or two
CGU_INT8 m_mode; // m
CGU_INT8 d_shape_index; // d
CGU_INT rw; // endpt[0].A[0]
CGU_INT rx; // endpt[0].B[0]
CGU_INT ry; // endpt[1].A[0]
CGU_INT rz; // endpt[1].B[0]
CGU_INT gw; // endpt[0].A[1]
CGU_INT gx; // endpt[0].B[1]
CGU_INT gy; // endpt[1].A[1]
CGU_INT gz; // endpt[1].B[1]
CGU_INT bw; // endpt[0].A[2]
CGU_INT bx; // endpt[0].B[2]
CGU_INT by; // endpt[1].A[2]
CGU_INT bz; // endpt[1].B[2]
union
{
CGU_UINT8 indices[4][4]; // Indices data after header block
CGU_UINT8 indices16[16];
};
union
{
CGU_FLOAT din[MAX_SUBSET_SIZE][MAX_DIMENSION_BIG]; // Original data input as floats
unsigned char cdin[256]; // as uchar to match float
};
END_Points EC[MAX_END_POINTS]; // compressed endpoints expressed as endpt[0].A[] and endpt[1].B[]
END_Points E[MAX_END_POINTS]; // decompressed endpoints
CGU_BOOL issigned; // Format is 16 bit signed floating point
CGU_BOOL istransformed; // region two: all modes = true except mode=10
short wBits; // number of bits for the root endpoint
short tBits[NCHANNELS]; // number of bits used for the transformed endpoints
CGU_INT format; // floating point format are we using for decompression
BC6H_Vec3f Paletef[2][16];
CGU_INT index; // for debugging
CGU_FLOAT fEndPoints[MAX_SUBSETS][MAX_END_POINTS][MAX_DIMENSION_BIG];
CGU_FLOAT cur_best_fEndPoints[MAX_SUBSETS][MAX_END_POINTS][MAX_DIMENSION_BIG];
CGU_INT shape_indices[MAX_SUBSETS][MAX_SUBSET_SIZE];
CGU_INT cur_best_shape_indices[MAX_SUBSETS][MAX_SUBSET_SIZE];
CGU_INT entryCount[MAX_SUBSETS];
CGU_INT cur_best_entryCount[MAX_SUBSETS];
CGU_FLOAT partition[MAX_SUBSETS][MAX_SUBSET_SIZE][MAX_DIMENSION_BIG];
CGU_FLOAT cur_best_partition[MAX_SUBSETS][MAX_SUBSET_SIZE][MAX_DIMENSION_BIG];
CGU_BOOL optimized; // were end points optimized during final encoding
} BC6H_Encode_local;
#ifndef ASPM_GPU
using namespace std;
class BitHeader
{
public:
BitHeader(const CGU_UINT8 in[], CGU_INT sizeinbytes)
{
m_bits.reset();
m_sizeinbytes = sizeinbytes;
if ((in != NULL) && (sizeinbytes <= 16))
{
// Init bits set with given data
CGU_INT bitpos = 0;
for (CGU_INT i = 0; i < sizeinbytes; i++)
{
CGU_INT bit = 1;
for (CGU_INT j = 0; j < 8; j++)
{
m_bits[bitpos] = in[i] & bit ? 1 : 0;
bit = bit << 1;
bitpos++;
}
}
}
}
~BitHeader()
{
}
void transferbits(CGU_UINT8 in[], CGU_INT sizeinbytes)
{
if ((sizeinbytes <= m_sizeinbytes) && (in != NULL))
{
// Init bits set with given data
memset(in, 0, sizeinbytes);
CGU_INT bitpos = 0;
for (CGU_INT i = 0; i < sizeinbytes; i++)
{
CGU_INT bit = 1;
for (CGU_INT j = 0; j < 8; j++)
{
if (m_bits[bitpos]) in[i] |= bit;
bit = bit << 1;
bitpos++;
}
}
}
}
CGU_INT getvalue(CGU_INT start, CGU_INT bitsize)
{
CGU_INT value = 0;
CGU_INT end = start + bitsize - 1;
for (; end >= start; end--)
{
value |= m_bits[end] ? 1 : 0;
if (end > start) value <<= 1;
}
return value;
}
void setvalue(CGU_INT start, CGU_INT bitsize, CGU_INT value, CGU_INT maskshift = 0)
{
CGU_INT end = start + bitsize - 1;
CGU_INT mask = 0x1 << maskshift;
for (; start <= end; start++)
{
m_bits[start] = (value&mask) ? 1 : 0;
mask <<= 1;
}
}
bitset<128> m_bits; // 16 bytes max
CGU_INT m_sizeinbytes;
};
//==================== DECODER CODE ======================
#define MAXENDPOINTS 2
#define U16MAX 0xffff
#define S16MAX 0x7fff
#define SIGN_EXTEND(w,tbits) ((((signed(w))&(1<<((tbits)-1)))?((~0)<<(tbits)):0)|(signed(w)))
enum
{
UNSIGNED_F16 = 1,
SIGNED_F16 = 2
};
enum
{
BC6_ONE = 0,
BC6_TWO
};
enum
{
C_RED = 0,
C_GREEN,
C_BLUE
};
struct BC6H_Vec3
{
int x,y,z;
};
struct AMD_BC6H_Format
{
unsigned short region; // one or two
unsigned short m_mode; // m
int d_shape_index; // d
int rw; // endpt[0].A[0]
int rx; // endpt[0].B[0]
int ry; // endpt[1].A[0]
int rz; // endpt[1].B[0]
int gw; // endpt[0].A[1]
int gx; // endpt[0].B[1]
int gy; // endpt[1].A[1]
int gz; // endpt[1].B[1]
int bw; // endpt[0].A[2]
int bx; // endpt[0].B[2]
int by; // endpt[1].A[2]
int bz; // endpt[1].B[2]
union
{
CGU_UINT8 indices[4][4]; // Indices data after header block
CGU_UINT8 indices16[16];
};
float din[MAX_SUBSET_SIZE][MAX_DIMENSION_BIG]; // Original data input
END_Points EC[MAXENDPOINTS]; // compressed endpoints expressed as endpt[0].A[] and endpt[1].B[]
END_Points E[MAXENDPOINTS]; // decompressed endpoints
bool issigned; // Format is 16 bit signed floating point
bool istransformed; // region two: all modes = true except mode=10
short wBits; // number of bits for the root endpoint
short tBits[NCHANNELS]; // number of bits used for the transformed endpoints
int format; // floating point format are we using for decompression
BC6H_Vec3 Palete[2][16];
BC6H_Vec3f Paletef[2][16];
int index; // for debugging
float fEndPoints[MAX_SUBSETS][MAX_END_POINTS][MAX_DIMENSION_BIG];
float cur_best_fEndPoints[MAX_SUBSETS][MAX_END_POINTS][MAX_DIMENSION_BIG];
int shape_indices[MAX_SUBSETS][MAX_SUBSET_SIZE];
int cur_best_shape_indices[MAX_SUBSETS][MAX_SUBSET_SIZE];
int entryCount[MAX_SUBSETS];
int cur_best_entryCount[MAX_SUBSETS];
float partition[MAX_SUBSETS][MAX_SUBSET_SIZE][MAX_DIMENSION_BIG];
float cur_best_partition[MAX_SUBSETS][MAX_SUBSET_SIZE][MAX_DIMENSION_BIG];
bool optimized; // were end points optimized during final encoding
};
// =================================== END OF DECODER CODE ========================================================
#endif
//-------------------------------------------------
// Set by Host : Read only in kernel
//-------------------------------------------------
typedef struct
{
// Setup at initialization time
CGU_FLOAT m_quality;
CGU_FLOAT m_performance;
CGU_FLOAT m_errorThreshold;
CGU_DWORD m_validModeMask;
CGU_BOOL m_imageNeedsAlpha;
CGU_BOOL m_colourRestrict;
CGU_BOOL m_alphaRestrict;
CGU_BOOL m_isSigned;
} CMP_BC6HOptions;
typedef struct
{
// These are quality parameters used to select when to use the high precision quantizer
// and shaker paths
CGU_FLOAT m_quantizerRangeThreshold;
CGU_FLOAT m_shakerRangeThreshold;
CGU_FLOAT m_partitionSearchSize;
// Setup at initialization time
CGU_FLOAT m_quality;
CGU_FLOAT m_performance;
CGU_FLOAT m_errorThreshold;
CGU_DWORD m_validModeMask;
CGU_BOOL m_imageNeedsAlpha;
CGU_BOOL m_colourRestrict;
CGU_BOOL m_alphaRestrict;
CGU_BOOL m_isSigned;
// Source image info : must be set prior to use in kernel
CGU_UINT32 m_src_width;
CGU_UINT32 m_src_height;
CGU_UINT32 m_src_stride;
} BC6H_Encode;
CMP_STATIC void SetDefaultBC6Options(BC6H_Encode *BC6Encode)
{
if (BC6Encode)
{
BC6Encode->m_quality = 1.0f;
BC6Encode->m_quantizerRangeThreshold = 0.0f;
BC6Encode->m_shakerRangeThreshold = 0.0f;
BC6Encode->m_partitionSearchSize = 0.20f;
BC6Encode->m_performance = 0.0f;
BC6Encode->m_errorThreshold = 0.0f;
BC6Encode->m_validModeMask = 0;
BC6Encode->m_imageNeedsAlpha = 0;
BC6Encode->m_colourRestrict = 0;
BC6Encode->m_alphaRestrict = 0;
BC6Encode->m_isSigned = 0;
BC6Encode->m_src_width = 4;
BC6Encode->m_src_height = 4;
BC6Encode->m_src_stride = 0;
}
}
#endif

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#ifndef _COMMON_DEFINITIONS_H
#define _COMMON_DEFINITIONS_H
//===============================================================================
// Copyright (c) 2007-2019 Advanced Micro Devices, Inc. All rights reserved.
// Copyright (c) 2004-2006 ATI Technologies Inc.
//===============================================================================
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
// File Name: Common_Def.h
// Description: common definitions used for CPU/HPC/GPU
//
//////////////////////////////////////////////////////////////////////////////
// Features
#ifdef _WIN32
//#define USE_ASPM_CODE
#endif
// Proxy ISPC compiler (Warning! Not all ASPM features will be available : expect build errors for specialized ASPM code!
#ifdef ISPC
#define ASPM
#endif
// Using OpenCL Compiler
#ifdef __OPENCL_VERSION__
#define ASPM_GPU
#endif
#ifdef _LINUX
#undef ASPM_GPU
#include <cstring>
#include <cmath>
#include <stdio.h>
#include "cmp_math_vec4.h"
#endif
#ifndef CMP_MAX
#define CMP_MAX(x, y) (((x) > (y)) ? (x) : (y))
#endif
#ifndef CMP_MIN
#define CMP_MIN(x, y) (((x) < (y)) ? (x) : (y))
#endif
#define CMP_SET_BC13_DECODER_RGBA // Sets mapping BC1, BC2 & BC3 to decode Red,Green,Blue and Alpha
// RGBA to channels [0,1,2,3] else BGRA maps to [0,1,2,3]
// BC4 alpha always maps as AAAA to channels [0,1,2,3]
// BC5 decoded (Red&Green) maps R,G,B=0,A=255 to [0,1,2,3] else maps [B=0,G,R,A=255] to [0,1,2,3]
//#define USE_BLOCK_LINEAR
#define CMP_FLOAT_MAX 3.402823466e+38F // max value used to detect an Error in processing
#define CMP_FLOAT_MAX_EXP 38
#define USE_PROCESS_SEPERATE_ALPHA // Enable this to use higher quality code using CompressDualIndexBlock
#define COMPRESSED_BLOCK_SIZE 16 // Size of a compressed block in bytes
#define MAX_DIMENSION_BIG 4 // Max number of channels (RGBA)
#define MAX_SUBSETS 3 // Maximum number of possible subsets
#define MAX_SUBSET_SIZE 16 // Largest possible size for an individual subset
#define BLOCK_SIZE_4X4X4 64
#define BLOCK_SIZE_4X4 16
#define BlockX 4
#define BlockY 4
//#define USE_BLOCK_LINEAR // Source Data is organized in linear form for each block : Experimental Code not fully developed
//#define USE_DOUBLE // Default is to use float, enable to use double data types only for float definitions
typedef enum {
CGU_CORE_OK = 0, // No errors, call was successfull
CGU_CORE_ERR_UNKOWN, // An unknown error occurred
CGU_CORE_ERR_NEWMEM, // New Memory Allocation Failed
CGU_CORE_ERR_INVALIDPTR, // The pointer value used is invalid or null
CGU_CORE_ERR_RANGERED, // values for Red Channel is out of range (too high or too low)
CGU_CORE_ERR_RANGEGREEN, // values for Green Channel is out of range (too high or too low)
CGU_CORE_ERR_RANGEBLUE, // values for Blue Channel is out of range (too high or too low)
} CGU_ERROR_CODES;
//---------------------------------------------
// Predefinitions for GPU and CPU compiled code
//---------------------------------------------
#ifdef ASPM_GPU // GPU Based code
// ==== Vectors ====
typedef float2 CGU_Vec2f;
typedef float2 CGV_Vec2f;
typedef float3 CMP_Vec3f;
typedef float3 CGU_Vec3f;
typedef float3 CGV_Vec3f;
typedef uchar3 CGU_Vec3uc;
typedef uchar3 CGV_Vec3uc;
typedef uchar4 CMP_Vec4uc;
typedef uchar4 CGU_Vec4uc;
typedef uchar4 CGV_Vec4uc;
#define USE_BC7_SP_ERR_IDX
#define ASPM_PRINT(args) printf args
#define BC7_ENCODECLASS
#define CMP_EXPORT
#define INLINE
#define uniform
#define varying
#define CMP_GLOBAL __global
#define CMP_KERNEL __kernel
#define CMP_CONSTANT __constant
#define CMP_STATIC
typedef unsigned int CGU_DWORD; //32bits
typedef int CGU_INT; //32bits
typedef int CGU_BOOL;
typedef unsigned short CGU_SHORT; //16bits
typedef float CGU_FLOAT;
typedef unsigned int uint32; // need to remove this def
typedef int CGV_INT;
typedef unsigned int CGU_UINT;
typedef int CGUV_INT;
typedef int CGV_BOOL;
typedef char CGU_INT8;
typedef unsigned char CGU_UINT8;
typedef short CGU_INT16;
typedef unsigned short CGU_UINT16;
typedef int CGU_INT32;
typedef unsigned int CGU_UINT32;
typedef unsigned long CGU_UINT64;
typedef char CGV_INT8;
typedef unsigned char CGV_UINT8;
typedef short CGV_INT16;
typedef unsigned short CGV_UINT16;
typedef int CGV_INT32;
typedef unsigned int CGV_UINT32;
typedef unsigned long CGV_UINT64;
typedef float CGV_FLOAT;
#define TRUE 1
#define FALSE 0
#define CMP_CDECL
#else
// CPU & ASPM definitions
#ifdef ASPM // SPMD ,SIMD CPU code
// using hybrid (CPU/GPU) aspm compiler
#define ASPM_PRINT(args) print args
#define CMP_USE_FOREACH_ASPM
#define __ASPM__
#define BC7_ENCODECLASS
#define USE_BC7_SP_ERR_IDX
//#define USE_BC7_RAMP
#define CMP_EXPORT export
#define TRUE true
#define FALSE false
typedef uniform bool CGU_BOOL;
typedef bool CGV_BOOL;
typedef unsigned int8 uint8;
typedef unsigned int16 uint16;
typedef unsigned int32 uint32;
typedef unsigned int64 uint64;
typedef uniform float CGU_FLOAT;
typedef varying float CGV_FLOAT;
typedef uniform uint8 CGU_UINT8;
typedef varying uint8 CGV_UINT8;
typedef CGV_UINT8<4> CGV_Vec4uc;
typedef CGU_UINT8<4> CGU_Vec4uc;
typedef CGU_FLOAT<3> CGU_Vec3f;
typedef CGV_FLOAT<3> CGV_Vec3f;
typedef CGU_FLOAT<2> CGU_Vec2f;
typedef CGV_FLOAT<2> CGV_Vec2f;
#define CMP_CDECL
#else // standard CPU code
#include <stdio.h>
#include <string>
#include "cmp_math_vec4.h"
// using CPU compiler
#define ASPM_PRINT(args) printf args
#define USE_BC7_RAMP
#define USE_BC7_SP_ERR_IDX
#define CMP_EXPORT
#define BC7_ENCODECLASS BC7_EncodeClass::
#define TRUE 1
#define FALSE 0
#define uniform
#define varying
typedef char int8;
typedef short int16;
typedef int int32;
typedef long int64;
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint32;
typedef unsigned long uint64;
typedef int8 CGV_BOOL;
typedef int8 CGU_BOOL;
typedef int16 CGU_WORD;
typedef uint8 CGU_SHORT;
typedef int64 CGU_LONG;
typedef uint64 CGU_ULONG;
typedef uniform float CGU_FLOAT;
typedef varying float CGV_FLOAT;
typedef uniform uint8 CGU_UINT8;
typedef varying uint8 CGV_UINT8;
#if defined(WIN32) || defined(_WIN64)
#define CMP_CDECL __cdecl
#else
#define CMP_CDECL
#endif
#endif
// Common CPU & ASPM definitions
#define CMP_ASSERT(arg)
#define CMP_GLOBAL
#define CMP_KERNEL
#define __local const
#define __constant const
#define CMP_CONSTANT const
#define INLINE inline
#define CMP_STATIC static
typedef uniform int32 CGU_DWORD;
typedef uniform uint8 CGU_UBYTE;
typedef uniform int CGU_INT;
typedef uniform int8 CGU_INT8;
typedef uniform int16 CGU_INT16;
typedef uniform uint16 CGU_UINT16;
typedef uniform int32 CGU_INT32;
typedef uniform uint32 CGU_UINT32;
typedef uniform uint64 CGU_UINT64;
typedef int CGV_INT;
typedef int8 CGV_INT8;
typedef int16 CGV_INT16;
typedef int32 CGV_INT32;
typedef uint16 CGV_UINT16;
typedef uint32 CGV_UINT32;
typedef uint64 CGV_UINT64;
#endif // ASPM_GPU
typedef struct
{
CGU_UINT32 m_src_width;
CGU_UINT32 m_src_height;
CGU_UINT32 m_width_in_blocks;
CGU_UINT32 m_height_in_blocks;
CGU_FLOAT m_fquality;
} Source_Info;
// Ref Compute_CPU_HPC
struct texture_surface
{
CGU_UINT8* ptr;
CGU_INT width,
height,
stride;
CGU_INT channels;
};
#endif

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REM ====================================
REM Hybrid Codecs: Full support in v4.0
REM ====================================
REM gets the output dir
set BUILD_OUTDIR=%1
REM get the batch files dir
SET mypath=%~dp0
echo %mypath:~0,-1%
IF NOT EXIST "%outpath%"\Plugins mkdir %BUILD_OUTDIR%Plugins
IF NOT EXIST "%outpath%"\Plugins\Compute mkdir %BUILD_OUTDIR%Plugins\Compute
REM Build Vulkan Shader Binary
REM "%VULKAN_SDK%"\bin\glslangvalidator -V %mypath:~0,-1%\BC1.comp -o %BUILD_OUTDIR%\Plugins\Compute\BC1.spv
REM IF %ERRORLEVEL% GTR 0 exit 123
REM Enabled in v4.0
REM
REM del %BUILD_OUTDIR%Plugins\Compute\BC1_Encode_Kernel.cpp.cmp
REM del %BUILD_OUTDIR%Plugins\Compute\BC2_Encode_Kernel.cpp.cmp
REM del %BUILD_OUTDIR%Plugins\Compute\BC3_Encode_Kernel.cpp.cmp
REM del %BUILD_OUTDIR%Plugins\Compute\BC4_Encode_Kernel.cpp.cmp
REM del %BUILD_OUTDIR%Plugins\Compute\BC5_Encode_Kernel.cpp.cmp
REM del %BUILD_OUTDIR%Plugins\Compute\BC6_Encode_Kernel.cpp.cmp
REM del %BUILD_OUTDIR%Plugins\Compute\BC7_Encode_Kernel.cpp.cmp
XCopy /r /d /y "%mypath:~0,-1%\Common_Def.h" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BCn_Common_Kernel.h" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC1_Encode_Kernel.h" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC1_Encode_Kernel.cpp" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC2_Encode_Kernel.h" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC2_Encode_Kernel.cpp" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC3_Encode_Kernel.h" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC3_Encode_Kernel.cpp" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC4_Encode_Kernel.h" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC4_Encode_Kernel.cpp" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC5_Encode_Kernel.h" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC5_Encode_Kernel.cpp" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC6_Encode_Kernel.h" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC6_Encode_Kernel.cpp" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC7_Encode_Kernel.h" %BUILD_OUTDIR%Plugins\Compute\
XCopy /r /d /y "%mypath:~0,-1%\BC7_Encode_Kernel.cpp" %BUILD_OUTDIR%Plugins\Compute\
echo "Dependencies copied done"

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//=====================================================================
// Copyright (c) 2019 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
/// \file CMP_Core.h
//
//=====================================================================
#ifndef CMP_CORE_H
#define CMP_CORE_H
#include <stdint.h>
#ifdef _WIN32
#define CMP_CDECL __cdecl
#else
#define CMP_CDECL
#endif
//====================================================================================
// API Definitions for Core API
//------------------------------------------------------------------------------------
// All API return 0 on success else error codes > 0
// See Common_Def.h CGU_CORE_ values for the error codes
//=====================================================================================
//======================================================================================================
// Block level setting option: Create and Destroy Reference Pointers
//======================================================================================================
// Context create and destroy to use for BCn codec settings, where n is the set [1,2,3,4,5,6,7]
// All codecs will use default max quality settings, users can create multiple contexts to
// set quality levels, masks , channel mapping, etc...
int CMP_CDECL CreateOptionsBC1(void **optionsBC1);
int CMP_CDECL CreateOptionsBC2(void **optionsBC2);
int CMP_CDECL CreateOptionsBC3(void **optionsBC3);
int CMP_CDECL CreateOptionsBC4(void **optionsBC4);
int CMP_CDECL CreateOptionsBC5(void **optionsBC5);
int CMP_CDECL CreateOptionsBC6(void **optionsBC6);
int CMP_CDECL CreateOptionsBC7(void **optionsBC7);
int CMP_CDECL DestroyOptionsBC1(void *optionsBC1);
int CMP_CDECL DestroyOptionsBC2(void *optionsBC2);
int CMP_CDECL DestroyOptionsBC3(void *optionsBC3);
int CMP_CDECL DestroyOptionsBC4(void *optionsBC4);
int CMP_CDECL DestroyOptionsBC5(void *optionsBC5);
int CMP_CDECL DestroyOptionsBC6(void *optionsBC6);
int CMP_CDECL DestroyOptionsBC7(void *optionsBC7);
//======================================================================================================
// Block level settings using the options Reference Pointers
//======================================================================================================
// Setting channel Weights : Applies to BC1, BC2 and BC3 valid ranges are [0..1.0f] Default is {1.0f, 1.0f , 1.0f}
// Use channel weightings. With swizzled formats the weighting applies to the data within the specified channel not the channel itself.
int CMP_CDECL SetChannelWeightsBC1(void *options, float WeightRed, float WeightGreen, float WeightBlue);
int CMP_CDECL SetChannelWeightsBC2(void *options, float WeightRed, float WeightGreen, float WeightBlue);
int CMP_CDECL SetChannelWeightsBC3(void *options, float WeightRed, float WeightGreen, float WeightBlue);
// True sets mapping CMP_Core BC1, BC2 & BC3 to decode Red,Green,Blue and Alpha as
// RGBA to channels [0,1,2,3] else BGRA maps to [0,1,2,3]
// Default is set to true.
int CMP_CDECL SetDecodeChannelMapping(void *options, bool mapRGBA);
int CMP_CDECL SetQualityBC1(void *options, float fquality);
int CMP_CDECL SetQualityBC2(void *options, float fquality);
int CMP_CDECL SetQualityBC3(void *options, float fquality);
int CMP_CDECL SetQualityBC4(void *options, float fquality);
int CMP_CDECL SetQualityBC5(void *options, float fquality);
int CMP_CDECL SetQualityBC6(void *options, float fquality);
int CMP_CDECL SetQualityBC7(void *options, float fquality);
int CMP_CDECL SetAlphaThresholdBC1(void *options, unsigned char alphaThreshold);
int CMP_CDECL SetMaskBC6(void *options, unsigned int mask);
int CMP_CDECL SetMaskBC7(void *options, unsigned char mask);
int CMP_CDECL SetAlphaOptionsBC7(void *options, bool imageNeedsAlpha, bool colourRestrict, bool alphaRestrict);
int CMP_CDECL SetErrorThresholdBC7(void *options, float minThreshold, float maxThreshold);
//======================================================================================================
// (4x4) Block level 4 channel source CompressBlock and DecompressBlock API for BCn Codecs
//======================================================================================================
// The options parameter for these API can be set to null in the calls if defaults settings is sufficient
// Example: CompressBlockBC1(srcBlock,16,cmpBlock,NULL); For "C" call
// CompressBlockBC1(srcBlock,16,cmpBlock); For "C++" calls
//
// To use this parameter first create the options context using the CreateOptions call
// then use the Set Options to set various codec settings and pass them to the appropriate
// Compress or Decompress API.
// The source (srcBlock) channel format is expected to be RGBA:8888 by default for LDR Codecs
// for BC6H the format is RGBA Half float (16 bits per channel)
//------------------------------------------------------------------------------------------------------
#ifdef __cplusplus
#define CMP_DEFAULTNULL =NULL
#else
#define CMP_DEFAULTNULL
#endif
//=========================================================================================================
// 4 channel Sources, default format RGBA:8888 is processed as a 4x4 block starting at srcBlock location
// where each row of the block is calculated from srcStride
//=========================================================================================================
int CMP_CDECL CompressBlockBC1(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[8 ], const void *options CMP_DEFAULTNULL);
int CMP_CDECL CompressBlockBC2(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL CompressBlockBC3(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL CompressBlockBC7(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC1(const unsigned char cmpBlock[8 ], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC2(const unsigned char cmpBlock[16], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC3(const unsigned char cmpBlock[16], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC7(const unsigned char cmpBlock[16], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL);
//================================================
// 1 channel Source 4x4 8 bits per block
//================================================
int CMP_CDECL CompressBlockBC4(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[8], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC4(const unsigned char cmpBlock[8], unsigned char srcBlock[16], const void *options CMP_DEFAULTNULL);
//================================================
// 2 channel Source 2x(4x4 8 bits)
//================================================
int CMP_CDECL CompressBlockBC5(const unsigned char *srcBlock1, unsigned int srcStrideInBytes1,
const unsigned char *srcBlock2, unsigned int srcStrideInBytes2,
unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC5(const unsigned char cmpBlock[16], unsigned char srcBlock1[16], unsigned char srcBlock2[16], const void *options CMP_DEFAULTNULL);
//========================================================================================
// For 3 channel Source RGB_16, Note srcStride is in unsigned short steps (2 bytes each)
//========================================================================================
int CMP_CDECL CompressBlockBC6(const unsigned short *srcBlock, unsigned int srcStrideInShorts, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC6(const unsigned char cmpBlock[16], unsigned short srcBlock[48], const void *options CMP_DEFAULTNULL);
#endif // CMP_CORE

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//=====================================================================
// Copyright 2019 (c), Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//=====================================================================
#ifndef CMP_MATH_VEC4_H
#define CMP_MATH_VEC4_H
//====================================================
// Vector Class definitions for CPU & Intrinsics
//====================================================
#if defined (_LINUX) || defined (_WIN32)
//============================================= VEC2 ==================================================
template<class T>
class Vec2
{
public:
T x;
T y;
// *****************************************
// Constructors
// *****************************************
/// Default constructor
Vec2() : x((T)0), y((T)0) {};
/// Value constructor
Vec2(const T& vx, const T& vy) : x(vx), y(vy) {};
/// Copy constructor
Vec2(const Vec2<T>& val) : x(val.x), y(val.y) {};
/// Single value constructor. Sets all components to the given value
Vec2(const T& v) : x(v), y(v) {};
// *****************************************
// Conversions/Assignment/Indexing
// *****************************************
/// cast to T*
operator const T* () const { return (const T*)this; };
/// cast to T*
operator T* () { return (T*)this; };
/// Indexing
const T& operator[](int i) const { return ((const T*)this)[i]; };
T& operator[](int i) { return ((T*)this)[i]; };
/// Assignment
const Vec2<T>& operator=(const Vec2<T>& rhs) { x = rhs.x; y = rhs.y; return *this; };
// *****************************************
// Comparison
// *****************************************
/// Equality comparison
bool operator==(const Vec2<T>& rhs) const { return (x == rhs.x && y == rhs.y); };
/// Inequality comparision
bool operator!=(const Vec2<T>& rhs) const { return (x != rhs.x || y != rhs.y); };
// *****************************************
// Arithmetic
// *****************************************
/// Addition
const Vec2<T> operator+(const Vec2<T>& rhs) const { return Vec2<T>(x + rhs.x, y + rhs.y); };
/// Subtraction
const Vec2<T> operator-(const Vec2<T>& rhs) const { return Vec2<T>(x - rhs.x, y - rhs.y); };
/// Multiply by scalar
const Vec2<T> operator*(const T& v) const { return Vec2<T>(x * v, y * v); };
/// Divide by scalar
const Vec2<T> operator/(const T& v) const { return Vec2<T>(x / v, y / v); };
/// Addition in-place
Vec2<T>& operator+= (const Vec2<T>& rhs) { x += rhs.x; y += rhs.y; return *this; };
/// Subtract in-place
Vec2<T>& operator-= (const Vec2<T>& rhs) { x -= rhs.x; y -= rhs.y; return *this; };
/// Scalar multiply in-place
Vec2<T>& operator*= (const T& v) { x *= v; y *= v; return *this; };
/// Scalar divide in-place
Vec2<T>& operator/= (const T& v) { x /= v; y /= v; return *this; };
};
typedef Vec2<float> CMP_Vec2f;
typedef Vec2<float> CGU_Vec2f;
typedef Vec2<float> CGV_Vec2f;
typedef Vec2<double> CMP_Vec2d;
typedef Vec2<int> CMP_Vec2i;
//}
//============================================= VEC3 ==================================================
template<class T>
class Vec3
{
public:
T x;
T y;
T z;
// *****************************************
// Constructors
// *****************************************
/// Default constructor
Vec3() : x((T)0), y((T)0), z((T)0) {};
/// Value constructor
Vec3(const T& vx, const T& vy, const T& vz) : x(vx), y(vy), z(vz) {};
/// Copy constructor
Vec3(const Vec3<T>& val) : x(val.x), y(val.y), z(val.z) {};
/// Single value constructor. Sets all components to the given value
Vec3(const T& v) : x(v), y(v), z(v) {};
/// Array constructor. Assumes a 3-component array
Vec3(const T* v) : x(v[0]), y(v[1]), z(v[2]) {};
// *****************************************
// Conversions/Assignment/Indexing
// *****************************************
/// cast to T*
operator const T* () const { return (const T*)this; };
/// cast to T*
operator T* () { return (T*)this; };
/// Assignment
const Vec3<T>& operator=(const Vec3<T>& rhs) { x = rhs.x; y = rhs.y; z = rhs.z; return *this; };
// *****************************************
// Comparison
// *****************************************
/// Equality comparison
bool operator==(const Vec3<T>& rhs) const { return (x == rhs.x && y == rhs.y && z == rhs.z); };
/// Inequality comparision
bool operator!=(const Vec3<T>& rhs) const { return (x != rhs.x || y != rhs.y || z != rhs.z); };
// *****************************************
// Arithmetic
// *****************************************
/// Addition
const Vec3<T> operator+(const Vec3<T>& rhs) const { return Vec3<T>(x + rhs.x, y + rhs.y, z + rhs.z); };
/// Subtraction
const Vec3<T> operator-(const Vec3<T>& rhs) const { return Vec3<T>(x - rhs.x, y - rhs.y, z - rhs.z); };
/// Multiply by scalar
const Vec3<T> operator*(const T& v) const { return Vec3<T>(x * v, y * v, z * v); };
/// Divide by scalar
const Vec3<T> operator/(const T& v) const { return Vec3<T>(x / v, y / v, z / v); };
/// Divide by vector
const Vec3<T> operator/(const Vec3<T>& rhs) const { return Vec3<T>(x / rhs.x, y / rhs.y, z / rhs.z); };
/// Addition in-place
Vec3<T>& operator+= (const Vec3<T>& rhs) { x += rhs.x; y += rhs.y; z += rhs.z; return *this; };
/// Subtract in-place
Vec3<T>& operator-= (const Vec3<T>& rhs) { x -= rhs.x; y -= rhs.y; z -= rhs.z; return *this; };
/// Scalar multiply in-place
Vec3<T>& operator*= (const T& v) { x *= v; y *= v; z *= v; return *this; };
/// Scalar divide in-place
Vec3<T>& operator/= (const T& v) { x /= v; y /= v; z /= v; return *this; };
};
typedef Vec3<float> CGU_Vec3f;
typedef Vec3<float> CGV_Vec3f;
typedef Vec3<unsigned char> CGU_Vec3uc;
typedef Vec3<unsigned char> CGV_Vec3uc;
typedef Vec3<float> CMP_Vec3f;
typedef Vec3<double> CMP_Vec3d;
typedef Vec3<int> CMP_Vec3i;
typedef Vec3<unsigned char> CMP_Vec3uc;
//============================================= VEC4 ==================================================
template<class T>
class Vec4
{
public:
T x;
T y;
T z;
T w;
// *****************************************
// Constructors
// *****************************************
/// Default constructor
Vec4() : x((T)0), y((T)0), z((T)0), w((T)0) {};
/// Value constructor
Vec4(const T& vx, const T& vy, const T& vz, const T& vw) : x(vx), y(vy), z(vz), w(vw) {};
/// Copy constructor
Vec4(const Vec4<T>& val) : x(val.x), y(val.y), z(val.z), w(val.w) {};
/// Single value constructor. Sets all components to the given value
Vec4(const T& v) : x(v), y(v), z(v), w(v) {};
/// Array constructor. Assumes a 4-component array
Vec4(const T* v) : x(v[0]), y(v[1]), z(v[2]), w(v[3]) {};
// *****************************************
// Conversions/Assignment/Indexing
// *****************************************
/// cast to T*
operator const T* () const { return (const T*)this; };
/// cast to T*
operator T* () { return (T*)this; };
/// Assignment
const Vec4<T>& operator=(const Vec4<T>& rhs) { x = rhs.x; y = rhs.y; z = rhs.z; w = rhs.w; return *this; };
// *****************************************
// Comparison
// *****************************************
/// Equality comparison
bool operator==(const Vec4<T>& rhs) const { return (x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w); };
/// Inequality comparision
bool operator!=(const Vec4<T>& rhs) const { return (x != rhs.x || y != rhs.y || z != rhs.z || w != rhs.w); };
// *****************************************
// Arithmetic
// *****************************************
/// Addition
const Vec4<T> operator+(const Vec4<T>& rhs) const { return Vec4<T>(x + rhs.x, y + rhs.y, z + rhs.z, w + rhs.w); };
/// Subtraction
const Vec4<T> operator-(const Vec4<T>& rhs) const { return Vec4<T>(x - rhs.x, y - rhs.y, z - rhs.z, w - rhs.w); };
/// Multiply by scalar
const Vec4<T> operator*(const T& v) const { return Vec4<T>(x * v, y * v, z * v, w * v); };
/// Divide by scalar
const Vec4<T> operator/(const T& v) const { return Vec4<T>(x / v, y / v, z / v, w / v); };
/// Divide by vector
const Vec4<T> operator/(const Vec4<T>& rhs) const { return Vec4<T>(x / rhs.x, y / rhs.y, z / rhs.z, w / rhs.w); };
/// Addition in-place
Vec4<T>& operator+= (const Vec4<T>& rhs) { x += rhs.x; y += rhs.y; z += rhs.z; w += rhs.w; return *this; };
/// Subtract in-place
Vec4<T>& operator-= (const Vec4<T>& rhs) { x -= rhs.x; y -= rhs.y; z -= rhs.z; w -= rhs.w; return *this; };
/// Scalar multiply in-place
Vec4<T>& operator*= (const T& v) { x *= v; y *= v; z *= v; w *= v; return *this; };
/// Scalar divide in-place
Vec4<T>& operator/= (const T& v) { x /= v; y /= v; z /= v; w /= v; return *this; };
};
#include <stdio.h>
#include "xmmintrin.h"
#include <math.h>
#include <float.h>
// SSE Vec4
#ifdef _LINUX
class CMP_SSEVec4f
#else
#include "intrin.h"
class __declspec(align(16)) CMP_SSEVec4f
#endif
{
public:
union
{
__m128 vec128; // float Vector 128 bits in total (16 Bytes) = array of 4 floats
#ifdef _LINUX
float f32[4];
#endif
};
// constructors
inline CMP_SSEVec4f() {};
inline CMP_SSEVec4f(float x, float y, float z, float w) : vec128(_mm_setr_ps(x, y, z, w)) {};
inline CMP_SSEVec4f(__m128 vec) : vec128(vec) {}
inline CMP_SSEVec4f(const float* data) : vec128(_mm_load_ps(data)) {};
inline CMP_SSEVec4f(float scalar) : vec128(_mm_load1_ps(&scalar)) {};
// copy and assignment
inline CMP_SSEVec4f(const CMP_SSEVec4f& init) : vec128(init.vec128) {};
inline const CMP_SSEVec4f& operator=(const CMP_SSEVec4f& lhs) { vec128 = lhs.vec128; return *this; };
// conversion to m128 type for direct use in _mm intrinsics
inline operator __m128() { return vec128; };
inline operator const __m128() const { return vec128; };
// indexing
#ifdef _LINUX
inline const float& operator[](int i) const { return f32[i]; };
inline float& operator[](int i) { return f32[i]; };
#else
inline const float& operator[](int i) const { return vec128.m128_f32[i]; };
inline float& operator[](int i) { return vec128.m128_f32[i]; };
#endif
// addition
inline CMP_SSEVec4f operator+(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_add_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f& operator+=(const CMP_SSEVec4f& rhs) { vec128 = _mm_add_ps(vec128, rhs.vec128); return *this; };
// multiplication
inline CMP_SSEVec4f operator*(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_mul_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f& operator*=(const CMP_SSEVec4f& rhs) { vec128 = _mm_mul_ps(vec128, rhs.vec128); return *this; };
// scalar multiplication
//inline CMP_SSEVec4f operator*( float rhs ) const { return CMP_SSEVec4f( _mm_mul_ps(vec128, _mm_load1_ps(&rhs)) ); };
//inline CMP_SSEVec4f& operator*=( float rhs ) { vec128 = _mm_mul_ps(vec128, _mm_load1_ps(&rhs)); return *this; };
// subtraction
inline CMP_SSEVec4f operator-(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_sub_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f& operator-= (const CMP_SSEVec4f& rhs) { vec128 = _mm_sub_ps(vec128, rhs.vec128); return *this; };
// division
inline CMP_SSEVec4f operator/(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_div_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f& operator/= (const CMP_SSEVec4f& rhs) { vec128 = _mm_div_ps(vec128, rhs.vec128); return *this; };
// scalar division
inline CMP_SSEVec4f operator/(float rhs) const { return CMP_SSEVec4f(_mm_div_ps(vec128, _mm_load1_ps(&rhs))); };
inline CMP_SSEVec4f& operator/=(float rhs) { vec128 = _mm_div_ps(vec128, _mm_load1_ps(&rhs)); return *this; };
// comparison
// these return 0 or 0xffffffff in each component
inline CMP_SSEVec4f operator< (const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_cmplt_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f operator> (const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_cmpgt_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f operator<=(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_cmple_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f operator>=(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_cmpge_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f operator==(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_cmpeq_ps(vec128, rhs.vec128)); };
// bitwise operators
inline CMP_SSEVec4f operator|(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_or_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f operator&(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_and_ps(vec128, rhs.vec128)); };
inline CMP_SSEVec4f operator^(const CMP_SSEVec4f& rhs) const { return CMP_SSEVec4f(_mm_xor_ps(vec128, rhs.vec128)); };
inline const CMP_SSEVec4f& operator|=(const CMP_SSEVec4f& rhs) { vec128 = _mm_or_ps(vec128, rhs.vec128); return *this; };
inline const CMP_SSEVec4f& operator&=(const CMP_SSEVec4f& rhs) { vec128 = _mm_and_ps(vec128, rhs.vec128); return *this; };
// for some horrible reason,there's no bitwise not instruction for SSE,
// so we have to do xor with 0xfffffff in order to fake it.
// TO get a 0xffffffff, we execute 0=0
inline CMP_SSEVec4f operator~() const
{
__m128 zero = _mm_setzero_ps();
__m128 is_true = _mm_cmpeq_ps(zero, zero);
return _mm_xor_ps(is_true, vec128);
};
};
typedef Vec4<float> CMP_Vec4f;
typedef Vec4<double> CMP_Vec4d;
typedef Vec4<int> CMP_Vec4i;
typedef Vec4<unsigned int> CMP_Vec4ui; // unsigned 16 bit x,y,x,w
typedef Vec4<unsigned char> CMP_Vec4uc; // unsigned 8 bit x,y,x,w
typedef Vec4<unsigned char> CGU_Vec4uc; // unsigned 8 bit x,y,x,w
typedef Vec4<unsigned char> CGV_Vec4uc; // unsigned 8 bit x,y,x,w
#endif // not ASPM_GPU
#endif // Header Guard

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#ifndef BLOCKCONSTANTS_H
#define BLOCKCONSTANTS_H
#include <string>
#include <unordered_map>
struct Block { const unsigned char* data; const unsigned char* color; };
static const unsigned char BC1_Red_Ignore_Alpha [] {0x0 , 0xf8, 0x0 , 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC1_Blue_Half_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_White_Half_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Black_Half_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Red_Blue_Half_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Red_Green_Half_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Green_Blue_Half_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Red_Full_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Green_Full_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Blue_Full_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_White_Full_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Green_Ignore_Alpha [] {0xe0, 0x7 , 0xe0, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC1_Black_Full_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Red_Blue_Full_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Red_Green_Full_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Green_Blue_Full_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Blue_Ignore_Alpha [] {0x1f, 0x0 , 0x1f, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC1_White_Ignore_Alpha [] {0xff, 0xff, 0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC1_Black_Ignore_Alpha [] {0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC1_Red_Blue_Ignore_Alpha [] {0x1f, 0xf8, 0x1f, 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC1_Red_Green_Ignore_Alpha [] {0xe0, 0xff, 0xe0, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC1_Green_Blue_Ignore_Alpha [] {0xff, 0x7 , 0xff, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC1_Red_Half_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC1_Green_Half_Alpha [] {0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
static const unsigned char BC2_Red_Ignore_Alpha [] {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0 , 0xf8, 0x0 , 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Blue_Half_Alpha [] {0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x1f, 0x0 , 0x1f, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_White_Half_Alpha [] {0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0xff, 0xff, 0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Black_Half_Alpha [] {0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Red_Blue_Half_Alpha [] {0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x1f, 0xf8, 0x1f, 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Red_Green_Half_Alpha [] {0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0xe0, 0xff, 0xe0, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Green_Blue_Half_Alpha [] {0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0xff, 0x7 , 0xff, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Red_Full_Alpha [] {0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xf8, 0x0 , 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Green_Full_Alpha [] {0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xe0, 0x7 , 0xe0, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Blue_Full_Alpha [] {0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x1f, 0x0 , 0x1f, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_White_Full_Alpha [] {0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Green_Ignore_Alpha [] {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x7 , 0xe0, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Black_Full_Alpha [] {0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Red_Blue_Full_Alpha [] {0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x1f, 0xf8, 0x1f, 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Red_Green_Full_Alpha [] {0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xe0, 0xff, 0xe0, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Green_Blue_Full_Alpha [] {0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xff, 0x7 , 0xff, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Blue_Ignore_Alpha [] {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x0 , 0x1f, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_White_Ignore_Alpha [] {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Black_Ignore_Alpha [] {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Red_Blue_Ignore_Alpha [] {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf8, 0x1f, 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Red_Green_Ignore_Alpha [] {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0xff, 0xe0, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Green_Blue_Ignore_Alpha [] {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7 , 0xff, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Red_Half_Alpha [] {0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x0 , 0xf8, 0x0 , 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC2_Green_Half_Alpha [] {0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0xe0, 0x7 , 0xe0, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Red_Ignore_Alpha [] {0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xf8, 0x0 , 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Blue_Half_Alpha [] {0x7b, 0x7b, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x1f, 0x0 , 0x1f, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_White_Half_Alpha [] {0x7b, 0x7b, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Black_Half_Alpha [] {0x7b, 0x7b, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Red_Blue_Half_Alpha [] {0x7b, 0x7b, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x1f, 0xf8, 0x1f, 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Red_Green_Half_Alpha [] {0x7b, 0x7b, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xe0, 0xff, 0xe0, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Green_Blue_Half_Alpha [] {0x7b, 0x7b, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xff, 0x7 , 0xff, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Red_Full_Alpha [] {0xff, 0x0 , 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0x0 , 0xf8, 0x0 , 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Green_Full_Alpha [] {0xff, 0x0 , 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0xe0, 0x7 , 0xe0, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Blue_Full_Alpha [] {0xff, 0x0 , 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0x1f, 0x0 , 0x1f, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_White_Full_Alpha [] {0xff, 0x0 , 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0xff, 0xff, 0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Green_Ignore_Alpha [] {0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xe0, 0x7 , 0xe0, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Black_Full_Alpha [] {0xff, 0x0 , 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Red_Blue_Full_Alpha [] {0xff, 0x0 , 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0x1f, 0xf8, 0x1f, 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Red_Green_Full_Alpha [] {0xff, 0x0 , 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0xe0, 0xff, 0xe0, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Green_Blue_Full_Alpha [] {0xff, 0x0 , 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0xff, 0x7 , 0xff, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Blue_Ignore_Alpha [] {0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x1f, 0x0 , 0x1f, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_White_Ignore_Alpha [] {0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xff, 0xff, 0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Black_Ignore_Alpha [] {0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Red_Blue_Ignore_Alpha [] {0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x1f, 0xf8, 0x1f, 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Red_Green_Ignore_Alpha [] {0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xe0, 0xff, 0xe0, 0xff, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Green_Blue_Ignore_Alpha [] {0xff, 0xff, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xff, 0x7 , 0xff, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Red_Half_Alpha [] {0x7b, 0x7b, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xf8, 0x0 , 0xf8, 0x0 , 0x0 , 0x0 , 0x0 };
static const unsigned char BC3_Green_Half_Alpha [] {0x7b, 0x7b, 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0x0 , 0xe0, 0x7 , 0xe0, 0x7 , 0x0 , 0x0 , 0x0 , 0x0 };
Block BC1_Red_Ignore_Alpha_Block = {BC1_Red_Ignore_Alpha, nullptr};
Block BC1_Blue_Half_Alpha_Block = {BC1_Blue_Half_Alpha, nullptr};
Block BC1_White_Half_Alpha_Block = {BC1_White_Half_Alpha, nullptr};
Block BC1_Black_Half_Alpha_Block = {BC1_Black_Half_Alpha, nullptr};
Block BC1_Red_Blue_Half_Alpha_Block = {BC1_Red_Blue_Half_Alpha, nullptr};
Block BC1_Red_Green_Half_Alpha_Block = {BC1_Red_Green_Half_Alpha, nullptr};
Block BC1_Green_Blue_Half_Alpha_Block = {BC1_Green_Blue_Half_Alpha, nullptr};
Block BC1_Red_Full_Alpha_Block = {BC1_Red_Full_Alpha, nullptr};
Block BC1_Green_Full_Alpha_Block = {BC1_Green_Full_Alpha, nullptr};
Block BC1_Blue_Full_Alpha_Block = {BC1_Blue_Full_Alpha, nullptr};
Block BC1_White_Full_Alpha_Block = {BC1_White_Full_Alpha, nullptr};
Block BC1_Green_Ignore_Alpha_Block = {BC1_Green_Ignore_Alpha, nullptr};
Block BC1_Black_Full_Alpha_Block = {BC1_Black_Full_Alpha, nullptr};
Block BC1_Red_Blue_Full_Alpha_Block = {BC1_Red_Blue_Full_Alpha, nullptr};
Block BC1_Red_Green_Full_Alpha_Block = {BC1_Red_Green_Full_Alpha, nullptr};
Block BC1_Green_Blue_Full_Alpha_Block = {BC1_Green_Blue_Full_Alpha, nullptr};
Block BC1_Blue_Ignore_Alpha_Block = {BC1_Blue_Ignore_Alpha, nullptr};
Block BC1_White_Ignore_Alpha_Block = {BC1_White_Ignore_Alpha, nullptr};
Block BC1_Black_Ignore_Alpha_Block = {BC1_Black_Ignore_Alpha, nullptr};
Block BC1_Red_Blue_Ignore_Alpha_Block = {BC1_Red_Blue_Ignore_Alpha, nullptr};
Block BC1_Red_Green_Ignore_Alpha_Block = {BC1_Red_Green_Ignore_Alpha, nullptr};
Block BC1_Green_Blue_Ignore_Alpha_Block = {BC1_Green_Blue_Ignore_Alpha, nullptr};
Block BC1_Red_Half_Alpha_Block = {BC1_Red_Half_Alpha, nullptr};
Block BC1_Green_Half_Alpha_Block = {BC1_Green_Half_Alpha, nullptr};
Block BC2_Red_Ignore_Alpha_Block = {BC2_Red_Ignore_Alpha, nullptr};
Block BC2_Blue_Half_Alpha_Block = {BC2_Blue_Half_Alpha, nullptr};
Block BC2_White_Half_Alpha_Block = {BC2_White_Half_Alpha, nullptr};
Block BC2_Black_Half_Alpha_Block = {BC2_Black_Half_Alpha, nullptr};
Block BC2_Red_Blue_Half_Alpha_Block = {BC2_Red_Blue_Half_Alpha, nullptr};
Block BC2_Red_Green_Half_Alpha_Block = {BC2_Red_Green_Half_Alpha, nullptr};
Block BC2_Green_Blue_Half_Alpha_Block = {BC2_Green_Blue_Half_Alpha, nullptr};
Block BC2_Red_Full_Alpha_Block = {BC2_Red_Full_Alpha, nullptr};
Block BC2_Green_Full_Alpha_Block = {BC2_Green_Full_Alpha, nullptr};
Block BC2_Blue_Full_Alpha_Block = {BC2_Blue_Full_Alpha, nullptr};
Block BC2_White_Full_Alpha_Block = {BC2_White_Full_Alpha, nullptr};
Block BC2_Green_Ignore_Alpha_Block = {BC2_Green_Ignore_Alpha, nullptr};
Block BC2_Black_Full_Alpha_Block = {BC2_Black_Full_Alpha, nullptr};
Block BC2_Red_Blue_Full_Alpha_Block = {BC2_Red_Blue_Full_Alpha, nullptr};
Block BC2_Red_Green_Full_Alpha_Block = {BC2_Red_Green_Full_Alpha, nullptr};
Block BC2_Green_Blue_Full_Alpha_Block = {BC2_Green_Blue_Full_Alpha, nullptr};
Block BC2_Blue_Ignore_Alpha_Block = {BC2_Blue_Ignore_Alpha, nullptr};
Block BC2_White_Ignore_Alpha_Block = {BC2_White_Ignore_Alpha, nullptr};
Block BC2_Black_Ignore_Alpha_Block = {BC2_Black_Ignore_Alpha, nullptr};
Block BC2_Red_Blue_Ignore_Alpha_Block = {BC2_Red_Blue_Ignore_Alpha, nullptr};
Block BC2_Red_Green_Ignore_Alpha_Block = {BC2_Red_Green_Ignore_Alpha, nullptr};
Block BC2_Green_Blue_Ignore_Alpha_Block = {BC2_Green_Blue_Ignore_Alpha, nullptr};
Block BC2_Red_Half_Alpha_Block = {BC2_Red_Half_Alpha, nullptr};
Block BC2_Green_Half_Alpha_Block = {BC2_Green_Half_Alpha, nullptr};
Block BC3_Red_Ignore_Alpha_Block = {BC3_Red_Ignore_Alpha, nullptr};
Block BC3_Blue_Half_Alpha_Block = {BC3_Blue_Half_Alpha, nullptr};
Block BC3_White_Half_Alpha_Block = {BC3_White_Half_Alpha, nullptr};
Block BC3_Black_Half_Alpha_Block = {BC3_Black_Half_Alpha, nullptr};
Block BC3_Red_Blue_Half_Alpha_Block = {BC3_Red_Blue_Half_Alpha, nullptr};
Block BC3_Red_Green_Half_Alpha_Block = {BC3_Red_Green_Half_Alpha, nullptr};
Block BC3_Green_Blue_Half_Alpha_Block = {BC3_Green_Blue_Half_Alpha, nullptr};
Block BC3_Red_Full_Alpha_Block = {BC3_Red_Full_Alpha, nullptr};
Block BC3_Green_Full_Alpha_Block = {BC3_Green_Full_Alpha, nullptr};
Block BC3_Blue_Full_Alpha_Block = {BC3_Blue_Full_Alpha, nullptr};
Block BC3_White_Full_Alpha_Block = {BC3_White_Full_Alpha, nullptr};
Block BC3_Green_Ignore_Alpha_Block = {BC3_Green_Ignore_Alpha, nullptr};
Block BC3_Black_Full_Alpha_Block = {BC3_Black_Full_Alpha, nullptr};
Block BC3_Red_Blue_Full_Alpha_Block = {BC3_Red_Blue_Full_Alpha, nullptr};
Block BC3_Red_Green_Full_Alpha_Block = {BC3_Red_Green_Full_Alpha, nullptr};
Block BC3_Green_Blue_Full_Alpha_Block = {BC3_Green_Blue_Full_Alpha, nullptr};
Block BC3_Blue_Ignore_Alpha_Block = {BC3_Blue_Ignore_Alpha, nullptr};
Block BC3_White_Ignore_Alpha_Block = {BC3_White_Ignore_Alpha, nullptr};
Block BC3_Black_Ignore_Alpha_Block = {BC3_Black_Ignore_Alpha, nullptr};
Block BC3_Red_Blue_Ignore_Alpha_Block = {BC3_Red_Blue_Ignore_Alpha, nullptr};
Block BC3_Red_Green_Ignore_Alpha_Block = {BC3_Red_Green_Ignore_Alpha, nullptr};
Block BC3_Green_Blue_Ignore_Alpha_Block = {BC3_Green_Blue_Ignore_Alpha, nullptr};
Block BC3_Red_Half_Alpha_Block = {BC3_Red_Half_Alpha, nullptr};
Block BC3_Green_Half_Alpha_Block = {BC3_Green_Half_Alpha, nullptr};
static std::unordered_map<std::string, Block> blocks {
{ "BC1_Red_Ignore_Alpha", BC1_Red_Ignore_Alpha_Block},
{ "BC1_Blue_Half_Alpha", BC1_Blue_Half_Alpha_Block},
{ "BC1_White_Half_Alpha", BC1_White_Half_Alpha_Block},
{ "BC1_Black_Half_Alpha", BC1_Black_Half_Alpha_Block},
{ "BC1_Red_Blue_Half_Alpha", BC1_Red_Blue_Half_Alpha_Block},
{ "BC1_Red_Green_Half_Alpha", BC1_Red_Green_Half_Alpha_Block},
{ "BC1_Green_Blue_Half_Alpha", BC1_Green_Blue_Half_Alpha_Block},
{ "BC1_Red_Full_Alpha", BC1_Red_Full_Alpha_Block},
{ "BC1_Green_Full_Alpha", BC1_Green_Full_Alpha_Block},
{ "BC1_Blue_Full_Alpha", BC1_Blue_Full_Alpha_Block},
{ "BC1_White_Full_Alpha", BC1_White_Full_Alpha_Block},
{ "BC1_Green_Ignore_Alpha", BC1_Green_Ignore_Alpha_Block},
{ "BC1_Black_Full_Alpha", BC1_Black_Full_Alpha_Block},
{ "BC1_Red_Blue_Full_Alpha", BC1_Red_Blue_Full_Alpha_Block},
{ "BC1_Red_Green_Full_Alpha", BC1_Red_Green_Full_Alpha_Block},
{ "BC1_Green_Blue_Full_Alpha", BC1_Green_Blue_Full_Alpha_Block},
{ "BC1_Blue_Ignore_Alpha", BC1_Blue_Ignore_Alpha_Block},
{ "BC1_White_Ignore_Alpha", BC1_White_Ignore_Alpha_Block},
{ "BC1_Black_Ignore_Alpha", BC1_Black_Ignore_Alpha_Block},
{ "BC1_Red_Blue_Ignore_Alpha", BC1_Red_Blue_Ignore_Alpha_Block},
{ "BC1_Red_Green_Ignore_Alpha", BC1_Red_Green_Ignore_Alpha_Block},
{ "BC1_Green_Blue_Ignore_Alpha", BC1_Green_Blue_Ignore_Alpha_Block},
{ "BC1_Red_Half_Alpha", BC1_Red_Half_Alpha_Block},
{ "BC1_Green_Half_Alpha", BC1_Green_Half_Alpha_Block},
{ "BC2_Red_Ignore_Alpha", BC2_Red_Ignore_Alpha_Block},
{ "BC2_Blue_Half_Alpha", BC2_Blue_Half_Alpha_Block},
{ "BC2_White_Half_Alpha", BC2_White_Half_Alpha_Block},
{ "BC2_Black_Half_Alpha", BC2_Black_Half_Alpha_Block},
{ "BC2_Red_Blue_Half_Alpha", BC2_Red_Blue_Half_Alpha_Block},
{ "BC2_Red_Green_Half_Alpha", BC2_Red_Green_Half_Alpha_Block},
{ "BC2_Green_Blue_Half_Alpha", BC2_Green_Blue_Half_Alpha_Block},
{ "BC2_Red_Full_Alpha", BC2_Red_Full_Alpha_Block},
{ "BC2_Green_Full_Alpha", BC2_Green_Full_Alpha_Block},
{ "BC2_Blue_Full_Alpha", BC2_Blue_Full_Alpha_Block},
{ "BC2_White_Full_Alpha", BC2_White_Full_Alpha_Block},
{ "BC2_Green_Ignore_Alpha", BC2_Green_Ignore_Alpha_Block},
{ "BC2_Black_Full_Alpha", BC2_Black_Full_Alpha_Block},
{ "BC2_Red_Blue_Full_Alpha", BC2_Red_Blue_Full_Alpha_Block},
{ "BC2_Red_Green_Full_Alpha", BC2_Red_Green_Full_Alpha_Block},
{ "BC2_Green_Blue_Full_Alpha", BC2_Green_Blue_Full_Alpha_Block},
{ "BC2_Blue_Ignore_Alpha", BC2_Blue_Ignore_Alpha_Block},
{ "BC2_White_Ignore_Alpha", BC2_White_Ignore_Alpha_Block},
{ "BC2_Black_Ignore_Alpha", BC2_Black_Ignore_Alpha_Block},
{ "BC2_Red_Blue_Ignore_Alpha", BC2_Red_Blue_Ignore_Alpha_Block},
{ "BC2_Red_Green_Ignore_Alpha", BC2_Red_Green_Ignore_Alpha_Block},
{ "BC2_Green_Blue_Ignore_Alpha", BC2_Green_Blue_Ignore_Alpha_Block},
{ "BC2_Red_Half_Alpha", BC2_Red_Half_Alpha_Block},
{ "BC2_Green_Half_Alpha", BC2_Green_Half_Alpha_Block},
{ "BC3_Red_Ignore_Alpha", BC3_Red_Ignore_Alpha_Block},
{ "BC3_Blue_Half_Alpha", BC3_Blue_Half_Alpha_Block},
{ "BC3_White_Half_Alpha", BC3_White_Half_Alpha_Block},
{ "BC3_Black_Half_Alpha", BC3_Black_Half_Alpha_Block},
{ "BC3_Red_Blue_Half_Alpha", BC3_Red_Blue_Half_Alpha_Block},
{ "BC3_Red_Green_Half_Alpha", BC3_Red_Green_Half_Alpha_Block},
{ "BC3_Green_Blue_Half_Alpha", BC3_Green_Blue_Half_Alpha_Block},
{ "BC3_Red_Full_Alpha", BC3_Red_Full_Alpha_Block},
{ "BC3_Green_Full_Alpha", BC3_Green_Full_Alpha_Block},
{ "BC3_Blue_Full_Alpha", BC3_Blue_Full_Alpha_Block},
{ "BC3_White_Full_Alpha", BC3_White_Full_Alpha_Block},
{ "BC3_Green_Ignore_Alpha", BC3_Green_Ignore_Alpha_Block},
{ "BC3_Black_Full_Alpha", BC3_Black_Full_Alpha_Block},
{ "BC3_Red_Blue_Full_Alpha", BC3_Red_Blue_Full_Alpha_Block},
{ "BC3_Red_Green_Full_Alpha", BC3_Red_Green_Full_Alpha_Block},
{ "BC3_Green_Blue_Full_Alpha", BC3_Green_Blue_Full_Alpha_Block},
{ "BC3_Blue_Ignore_Alpha", BC3_Blue_Ignore_Alpha_Block},
{ "BC3_White_Ignore_Alpha", BC3_White_Ignore_Alpha_Block},
{ "BC3_Black_Ignore_Alpha", BC3_Black_Ignore_Alpha_Block},
{ "BC3_Red_Blue_Ignore_Alpha", BC3_Red_Blue_Ignore_Alpha_Block},
{ "BC3_Red_Green_Ignore_Alpha", BC3_Red_Green_Ignore_Alpha_Block},
{ "BC3_Green_Blue_Ignore_Alpha", BC3_Green_Blue_Ignore_Alpha_Block},
{ "BC3_Red_Half_Alpha", BC3_Red_Half_Alpha_Block},
{ "BC3_Green_Half_Alpha", BC3_Green_Half_Alpha_Block}
};
#endif

13
extern/CMP_Core/test/CMakeLists.txt vendored Normal file
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cmake_minimum_required(VERSION 3.5)
project(CMP_Core_Tests)
add_executable(Tests TestsMain.cpp)
add_subdirectory(../../../Common/Lib/Ext/Catch2
Common/Lib/Ext/Catch2/bin)
target_sources(Tests
PRIVATE
CompressonatorTests.cpp
CompressonatorTests.h
BlockConstants.h
)
target_link_libraries(Tests Catch2::Catch2 CMP_Core)

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#ifndef COMPRESSONATOR_TESTS_H
#define COMPRESSONATOR_TESTS_H
void AssignExpectedColorsToBlocks();
#endif

10
extern/CMP_Core/test/TestsMain.cpp vendored Normal file
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#define CATCH_CONFIG_RUNNER
#include "../../../Common/Lib/Ext/Catch2/catch.hpp"
#include "CompressonatorTests.h"
int main(int argc, char* argv[]) {
AssignExpectedColorsToBlocks();
int result = Catch::Session().run(argc, argv);
return result;
}