Texture processing tools with support for Direct3D 10 and 11 formats.
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castano 5fbeb8d34b Fixed error in CompressRGB, as reported by jonsoh in issue 49.
Added support for RGBA pixel format dithering. Fixes issue 50 and issue 51.
Add PixelFormat.h to vc8 project.
2008-06-12 01:16:52 +00:00
cmake Merge trunk fixes. 2008-04-17 07:04:20 +00:00
gnuwin32 I should be using branches instead of tags. 2008-02-28 07:49:13 +00:00
project/vc8 Fixed error in CompressRGB, as reported by jonsoh in issue 49. 2008-06-12 01:16:52 +00:00
src Fixed error in CompressRGB, as reported by jonsoh in issue 49. 2008-06-12 01:16:52 +00:00
buildpkg Add script to build source package. 2008-02-11 07:44:54 +00:00
ChangeLog Integrate bug fixes from trunk. 2008-06-09 08:27:00 +00:00
CMakeLists.txt Move msvc compiler options to OptiomalOptions.cmake 2007-10-08 01:04:29 +00:00
configure Print nvidia-texture-tools instead of nv. 2008-02-11 07:09:00 +00:00
NVIDIA_Texture_Tools_LICENSE.txt Fix version in readme and license files. 2008-02-05 01:10:50 +00:00
NVIDIA_Texture_Tools_README.txt I should be using branches instead of tags. 2008-02-28 07:49:13 +00:00
VERSION Update version numbers. 2008-06-09 19:13:01 +00:00