Texture processing tools with support for Direct3D 10 and 11 formats.
Added support for RGBA pixel format dithering. Fixes issue 50 and issue 51. Add PixelFormat.h to vc8 project. |
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cmake | ||
gnuwin32 | ||
project/vc8 | ||
src | ||
buildpkg | ||
ChangeLog | ||
CMakeLists.txt | ||
configure | ||
NVIDIA_Texture_Tools_LICENSE.txt | ||
NVIDIA_Texture_Tools_README.txt | ||
VERSION |