Texture processing tools with support for Direct3D 10 and 11 formats.
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nathaniel.reed@gmail.com f2fa0517b5 Ported over James Arvo's SVD code from ZOH. It's a good deal slower than the eigensolver, and no better in RMSE - so didn't use it, but left the code in place for future reference.
Also replaced doubles with floats in the eigensolver code.  Speeds up BC6 another 5%.  No change to RMSE in test suite.
11 years ago
cmake Fix issue 181. 11 years ago
data Add luma test. 12 years ago
doc Add doc folder. 15 years ago
extern OpenBSD fixes. Fixes issue 176. 12 years ago
project Add BC6 support to nvtt lib and utils. 11 years ago
src Ported over James Arvo's SVD code from ZOH. It's a good deal slower than the eigensolver, and no better in RMSE - so didn't use it, but left the code in place for future reference. 11 years ago
CMakeLists.txt Merge recent changes from the witness. 14 years ago
ChangeLog Merge changes from 2.0 15 years ago
NVIDIA_Texture_Tools_LICENSE.txt Fix version in readme and license files. 17 years ago
NVIDIA_Texture_Tools_README.txt Update readme. 15 years ago
VERSION Update changelog with 2.0.1 changes. 16 years ago
buildpkg Add one more exclude rule to pkg builder script. 15 years ago
configure Fixes. 13 years ago